tailblues Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 19, D:1) a +0 club (4, -9, D:1) a +0 dagger (26, 37, D:1) 6 stones (41, 23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -1, D:2) a +0 club (4, -2, D:2) a +0 trident (19, -23, D:2) a +0 whip (19, -16, D:2) a +0 barding (20, -29, D:2) a +0 short sword (21, -28, D:2) a +0 dagger (42, -5, D:2) a +0 mace Level 3 of the Dungeon [Shop] Edywoynu's Book Shoppe a Trismegistus Codex (280 gold) a book of Debilitation (200 gold) a Young Poisoner's Handbook (200 gold) a book of Geomancy (180 gold) a Grand Grimoire (340 gold) a book of Spectacle (320 gold) [Shop] Gozag's Platinum Reserve the ring of Beal {rF+ rN+ Str+4 Int+6 Dex+2} (6680 gold) [ring of intelligence] Str: It affects your strength (+4). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+2). rF: It protects you from fire. rN: It protects you from negative energy. the +6 mace of Iseun {holy, Will+ Int+2} (5220 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+2). Will: It increases your willpower. the +1 robe "Louphor" {rF+} (1970 gold) rF: It protects you from fire. the +1 pair of boots of Moral Flaws {Will- Int+5 Stlth+} (2560 gold) Int: It affects your intelligence (+5). Will: It decreases your willpower. Stlth: It makes you more stealthy. [Shop] Puokul's Book Emporium a book of Geomancy (180 gold) a book of the Senses (320 gold) a book of Dreams (240 gold) a book of the Hunter (260 gold) Duenus's Guide on Changed Production (460 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Ice Form Ice/Transmutation 4 c - Haunt Necromancy/Summoning 7 d - Dragon Form Transmutation 7 a book of Annihilations (600 gold) a book of Ice (460 gold) a Young Poisoner's Handbook (200 gold) a book of Cantrips (120 gold) a book of Air (220 gold) (1, 0, D:3) a +0 hand axe (6, -24, D:3) a +0 dagger (31, 11, D:3) 8 stones (33, 18, D:3) 6 stones (40, -29, D:3) a +0 hand axe (41, -6, D:3) a +0 short sword (58, -10, D:3) a +0 spear Level 4 of the Dungeon [Shop] Enygabb's Weapon Boutique a +2 arbalest of electrocution (324 gold) 5 curare-tipped darts (42 gold) a +2 vorpal quarterstaff (252 gold) a +2 battleaxe of draining (331 gold) a +0 quick blade (210 gold) a +0 hand axe (42 gold) 7 stones (9 gold) a stone (1 gold) (0, 0, D:4) a +0 spear (0, 28, D:4) a +0 club (3, 30, D:4) a +0 whip (4, 37, D:4) a +0 club (5, 31, D:4) a +0 club a +0 halberd a +0 vorpal spear (5, 36, D:4) a +0 short sword (5, 38, D:4) a +0 club (5, 41, D:4) 6 poisoned darts (6, 39, D:4) a +0 club (7, 34, D:4) a +0 giant club (7, 40, D:4) a +0 hand axe (35, 24, D:4) 3 poisoned darts (36, -7, D:4) 5 large rocks (37, 22, D:4) a +0 vorpal flail a +0 ring mail a +0 flail a +0 chain mail (37, 23, D:4) a +0 dagger a +0 leather armour (38, 24, D:4) a +0 dagger a +0 robe (39, 24, D:4) a +0 trident (39, 25, D:4) a +5 vorpal dire flail a +0 leather armour (39, 26, D:4) a +0 mace a +0 dagger a +0 robe a +0 club (44, 2, D:4) a +0 short sword (44, 3, D:4) a +0 dagger a +0 robe a +0 scale mail a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 dagger (47, 20, D:4) a +0 scale mail (52, -6, D:4) a +0 leather armour (56, 18, D:4) 4 stones (61, 0, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (7, -18, D:5) a +0 robe a +0 club (8, -18, D:5) a +0 flail (9, -18, D:5) a +0 club (10, -9, D:5) a +0 whip (14, -4, D:5) a +0 ring mail (21, -8, D:5) a +0 robe (22, -19, D:5) a +0 dagger a curare-tipped dart (27, -18, D:5) a +0 quarterstaff (29, -18, D:5) a +0 short sword (30, 16, D:5) a +3 dagger of draining (31, 16, D:5) the +4 flail "Jasotieq" {vorpal, rPois Stlth+} It inflicts extra damage upon your enemies. rPois: It protects you from poison. Stlth: It makes you more stealthy. (33, 16, D:5) a +0 leather armour a +0 short sword a +0 flail 3 atropa-tipped darts a +0 short sword a +0 whip a +0 ring mail a +2 flail of draining a +0 ring mail a +0 whip (34, -11, D:5) a +0 club a +0 dagger 5 stones a +0 club (35, -35, D:5) 5 stones (35, -11, D:5) a +0 dagger 4 stones a +0 short sword a +0 whip (35, 15, D:5) a +0 club (36, -8, D:5) a +0 spear (38, 5, D:5) a +0 dagger (39, 5, D:5) a +0 cloak (39, 12, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (5, -13, D:6) 2 stones (15, -30, D:6) a +0 shortbow (21, -19, D:6) a +0 leather armour a +0 robe (21, -17, D:6) a +0 robe (21, 16, D:6) 2 boomerangs a +0 whip (22, 16, D:6) a +0 hand axe a +0 robe a +0 dagger a +0 club 2 boomerangs a +0 short sword (24, -17, D:6) 4 large rocks (25, -19, D:6) a stone (26, -21, D:6) a stone (27, -18, D:6) a stone (28, -22, D:6) a stone (28, -20, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger (1, 2, D:7) a +0 leather armour a +0 club (3, 12, D:7) a +0 robe a +0 dagger (12, 8, D:7) a +0 whip (14, 15, D:7) a +0 dagger a +0 robe (22, -12, D:7) a +0 club a +0 robe (22, 0, D:7) a +0 robe a +0 dagger (22, 1, D:7) a +0 shortbow (23, 0, D:7) a +0 robe a +0 dagger (24, -21, D:7) a +0 dagger (24, -13, D:7) a +0 dagger (24, 0, D:7) a +0 whip (29, 14, D:7) a +0 robe (32, -5, D:7) a +0 mace Level 8 of the Dungeon [Shop] Weelly's Lightly-Used Armoury a -2 triple sword (1 gold) a -2 eveningstar (75 gold) a -2 longbow (1 gold) a -2 lajatang (75 gold) a -2 eveningstar (75 gold) a -2 crystal plate armour (1050 gold) a -3 quick blade (1 gold) a -2 executioner's axe (1 gold) (0, 0, D:8) a scroll of noise (8, 4, D:8) a scroll of poison (10, 17, D:8) a +0 dire flail a +0 giant spiked club a +0 mace (15, 15, D:8) a +0 dagger a +0 robe (18, 16, D:8) a +0 mace a +0 leather armour (20, -10, D:8) a +0 spear (20, -4, D:8) 7 stones (21, -11, D:8) a +0 whip a +0 flail a +0 chain mail a +0 long sword (22, 2, D:8) a +0 dagger a +0 robe (22, 26, D:8) a +0 pair of gloves (23, -10, D:8) a +0 giant club a +0 giant club (23, 4, D:8) 2 potions of degeneration (24, -3, D:8) a +0 robe (24, -2, D:8) a +0 dagger a +0 robe (26, -13, D:8) a +0 robe a +1 whip of flaming (34, -4, D:8) a +4 flail (34, -3, D:8) a +0 whip a +0 chain mail a +0 glaive (35, -3, D:8) a +0 leather armour a +0 trident (38, 16, D:8) a +0 robe a +0 halberd (39, 1, D:8) 5 stones (39, 15, D:8) a +0 robe a +0 falchion (41, 17, D:8) a +0 robe a +0 short sword (41, 24, D:8) a +0 scale mail a +0 club (43, -5, D:8) 3 stones (50, 13, D:8) a +0 ring mail a +0 long sword a +0 ring mail a +0 long sword (52, 9, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) 5 stones (11, 19, D:9) a +0 chain mail (13, 9, D:9) a +0 club (14, -15, D:9) a +0 ring mail (22, -19, D:9) a +0 chain mail a +0 club a +0 leather armour a +0 mace a +0 ring mail a +0 war axe (22, -18, D:9) a +0 giant club (23, -20, D:9) a +0 troll leather armour a +0 leather armour a +1 hand axe of freezing a +0 club 5 large rocks (24, -20, D:9) a +0 robe a +0 dagger (28, 11, D:9) a +0 falchion (33, -25, D:9) a +1 pair of gloves (35, -28, D:9) a +0 great mace (38, -15, D:9) a +0 leather armour (41, -6, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +2 vorpal spear (unseen) (1, -2, D:10) 19 gold pieces (1, -1, D:10) a +0 flail (2, -2, D:10) a scroll of teleportation (2, -1, D:10) 6 stones (3, -3, D:10) Sif Muna's Lectures on Conjuring and Hoarfrost Spells Type Level a - Magic Dart Conjuration 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Ice 3 d - Fulminant Prism Conjuration/Hexes 4 e - Summon Ice Beast Ice/Summoning 4 (unseen) (9, -22, D:10) a +0 short sword a +0 ring mail a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 falchion (11, -40, D:10) a +0 giant club a +0 giant club (15, 2, D:10) a +0 falchion (17, -40, D:10) a +0 dagger a +0 robe (18, -30, D:10) 2 stones (20, -48, D:10) 6 stones (22, -28, D:10) a +1 dagger of speed a +0 robe (23, -29, D:10) a +0 club a +0 battleaxe a +0 ring mail 5 large rocks a +0 shortbow a +2 dagger of freezing a +0 leather armour (24, -29, D:10) a +0 club a +0 flail (25, -7, D:10) a +0 shortbow (25, -6, D:10) a +0 giant club a +0 giant club (28, -14, D:10) 7 stones (41, -38, D:10) a +0 flail (41, -5, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 falchion a +0 leather armour a +0 short sword a +0 robe a +0 dagger (55, -39, D:10) 7 stones (58, -22, D:10) a +0 whip (58, -21, D:10) a +0 club a +0 leather armour a +0 spear (59, -21, D:10) a +0 club Level 11 of the Dungeon [Shop] Citsem's Antique Weapon Emporium the +8 longbow "Zephyr" {speed, Dex+3 SInv} (2079 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 club (27 gold) a +0 long sword (94 gold) a +0 shortbow (81 gold) a +0 club (27 gold) the +1 bardiche "Izycenuc" {vorpal, rN+ Int+3} (972 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rN: It protects you from negative energy. a +0 arbalest (121 gold) a +0 mace (81 gold) a +0 war axe (94 gold) (0, 0, D:11) a +0 shortbow (6, 16, D:11) a scroll of immolation (18, -27, D:11) 6 large rocks (19, 2, D:11) a +0 hand axe (21, -20, D:11) a +0 dagger of venom a +0 robe (22, -17, D:11) a +0 dagger a +0 scale mail (23, -17, D:11) a +0 dagger a +0 robe a +0 whip a boomerang of dispersal (24, -27, D:11) a +0 robe (24, -16, D:11) 6 stones (33, 25, D:11) 6 stones (43, -9, D:11) a +0 rapier (50, 3, D:11) a +0 whip (53, 6, D:11) a +0 giant club a +0 giant club (54, -22, D:11) a +0 broad axe (58, 11, D:11) a +0 morningstar (59, 2, D:11) 3 stones (64, -5, D:11) a +0 quarterstaff (67, 22, D:11) 3 large rocks (68, -18, D:11) 4 stones Level 12 of the Dungeon (0, 0, D:12) 3 stones (0, 4, D:12) a yak corpse (2, 4, D:12) a +0 flail a +0 shortbow a wand of flame (3) (11, -13, D:12) a +3 short sword (39, 16, D:12) a scroll of vulnerability (39, 21, D:12) a +0 scale mail (44, 21, D:12) a +0 ring mail (46, -30, D:12) a +0 whip (50, -26, D:12) a +2 longbow of draining Level 13 of the Dungeon (0, 0, D:13) 21 gold pieces (7, 15, D:13) 2 stones Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow (5, 11, D:14) a scroll of enchant armour (6, -5, D:14) a +0 great sword (6, 5, D:14) a scroll of vulnerability Level 15 of the Dungeon (0, 0, D:15) 18 gold pieces (12, 13, D:15) 10 gold pieces (13, 13, D:15) 25 gold pieces (14, 13, D:15) 27 gold pieces Level 1 of the Orcish Mines (0, 0, Orc:1) 13 large rocks (6, -13, Orc:1) 15 gold pieces (8, -10, Orc:1) 3 large rocks (8, -2, Orc:1) 5 large rocks (9, -3, Orc:1) 5 large rocks (10, -2, Orc:1) 3 large rocks (11, -16, Orc:1) 19 gold pieces (12, 0, Orc:1) 6 large rocks (13, 0, Orc:1) a +0 giant spiked club (27, -2, Orc:1) a +0 giant club (29, 1, Orc:1) a +0 mace (30, 1, Orc:1) a scroll of noise (31, -12, Orc:1) a +0 spear a +0 robe (32, -15, Orc:1) a +0 plate armour a +0 halberd (33, -16, Orc:1) a +0 chain mail a +0 dagger of speed (33, -14, Orc:1) a +0 short sword a +0 giant spiked club (35, -14, Orc:1) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of vulnerability (16, 16, Lair:1) a +0 leather armour (19, 27, Lair:1) a +0 dagger (22, 1, Lair:1) a +0 leather armour (24, -4, Lair:1) a +0 tower shield (50, 19, Lair:1) 5 stones (57, -13, Lair:1) a +0 quarterstaff (57, 6, Lair:1) a +0 scimitar (65, 30, Lair:1) a +3 dagger of protection a +4 vorpal dagger (66, 30, Lair:1) the +1 scale mail of Mumblety Peg {*Slow rElec rPois Regen+} rElec: It insulates you from electricity. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. (66, 31, Lair:1) a +0 leather armour (68, 31, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (19, -13, Lair:2) 2 potions of degeneration (34, 21, Lair:2) a +0 trident (37, -16, Lair:2) a +0 hand axe (39, 11, Lair:2) 6 stones (41, 12, Lair:2) a stone (42, 10, Lair:2) 3 stones (42, 12, Lair:2) a stone (43, 8, Lair:2) 3 stones (54, 4, Lair:2) 2 boomerangs Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (3, 2, Lair:3) a +0 morningstar (14, -4, Lair:3) a scroll of immolation (19, 12, Lair:3) a wand of quicksilver (4) (21, -18, Lair:3) a +0 pair of boots (23, 7, Lair:3) a -2 demon whip of venom (unseen)