ERROR in 'mon-util.cc' at line 1711: bogus mc (no monster data): invalid monster_type 1000 (1000) Version: Dungeon Crawl Stone Soup 0.13-a0-2207-g455e83b Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-455e83b55d -name tasonir -rc /dgldir/rcfiles/crawl-git/tasonir.rc -macro /dgldir/rcfiles/crawl-git/tasonir.macro -morgue /dgldir/morgue/tasonir/ -webtiles-socket /crawl-master/webserver/sockets/tasonir:2013-07-03.07:47:51.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 21 stack frames. /usr/games/crawl-git-455e83b55d(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5edc53]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-455e83b55d(_Z13do_crash_dumpv+0x27a) [0x5f41ea]: do_crash_dump() /usr/games/crawl-git-455e83b55d() [0x5edec4] /lib/x86_64-linux-gnu/libc.so.6(+0x324f0) [0x7f341f73c4f0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f341faa2efb]: /usr/games/crawl-git-455e83b55d() [0x5f3b14] /usr/games/crawl-git-455e83b55d() [0x5f3e6b] /usr/games/crawl-git-455e83b55d(_Z16mons_attack_specPK7monsteri+0x4d6) [0x8b1cc6]: mons_attack_spec(monster const*, int) /usr/games/crawl-git-455e83b55d(_ZNK7monster6weaponEi+0x1d) [0x8c09ad]: monster::weapon(int) const /usr/games/crawl-git-455e83b55d(_ZN7monster16ghost_demon_initEv+0x17) [0x8c7077]: monster::ghost_demon_init() /usr/games/crawl-git-455e83b55d(_ZN7monster10ghost_initEb+0x10) [0x8d1090]: monster::ghost_init(bool) /usr/games/crawl-git-455e83b55d(_Z10load_ghostb+0x1ed) [0x69b84d]: load_ghost(bool) /usr/games/crawl-git-455e83b55d(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x18a1) [0x69ecd1]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-git-455e83b55d(_Z11down_stairs20dungeon_feature_type+0x5b8) [0x9c5838]: down_stairs(dungeon_feature_type) /usr/games/crawl-git-455e83b55d() [0x609157] /usr/games/crawl-git-455e83b55d(_Z12handle_delayv+0x694) [0x60b2a4]: handle_delay() /usr/games/crawl-git-455e83b55d() [0x7b3735] /usr/games/crawl-git-455e83b55d() [0x7b3ffd] /usr/games/crawl-git-455e83b55d(main+0x2f9) [0x4f9a09]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f341f728ead]: /usr/games/crawl-git-455e83b55d() [0x567f8d] Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Jul 3 2013 at 06:44:07 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Icontrib/install/x86_64-linux-gnu/include -Iutil -I. -I/usr/include/lua5.1 -I/usr/include -Irltiles -I/usr/include/ncursesw -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-455e83b55d/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-455e83b55d/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-455e83b55d/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = delve, absdepth0 = 4 Level vaults: layout_twisted_cavern serial_shops shop led_xom_imps Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You shoot a stone. The stone misses the adder. Firing (i - inventory. (,) - cycle): g - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a stone. The stone hits the adder. The adder is heavily wounded. Firing (i - inventory. (,) - cycle): g - 8 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot a stone. The stone hits the adder. The adder is severely wounded. Firing (i - inventory. (,) - cycle): g - 7 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot a stone. The stone hits the adder. You kill the adder! No target in view! No target in view! No target in view! No target in view! No target in view! g - 7 stones (gained 1) g - 8 stones (gained 1) g - 9 stones (gained 1) g - 10 stones (gained 1) g - 11 stones (gained 1) Found an orcish club. g - 12 stones (gained 1) You are feeling very hungry. Found a stone staircase leading down. You open the door. There is an open door here. You now have 137 gold pieces (gained 10). w - 3 bread rations (gained 1) d - 4 red potions (gained 1) B - 3 gluggy white potions (gained 2) You open the door. There is an open door here. Found a ring mail. A goblin comes into view. A goblin is nearby! Firing (i - inventory. (,) - cycle): g - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin You shoot a stone. The stone misses the goblin. Firing (i - inventory. (,) - cycle): g - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin You shoot a stone. The stone hits the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! g - 11 stones (gained 1) You are near starving! Firing (i - inventory. (,) - cycle): g - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a runed orcish mace (hasn't noticed you) You shoot a stone. The stone hits the orc. The orc is lightly wounded. Firing (i - inventory. (,) - cycle): g - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a runed orcish mace (lightly wounded) You shoot a stone. The stone hits the orc. The orc is moderately wounded. Firing (i - inventory. (,) - cycle): g - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a runed orcish mace (moderately wounded) You shoot a stone. The stone hits the orc. The orc is almost dead. The orc completely misses you. Firing (i - inventory. (,) - cycle): g - 8 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a runed orcish mace (almost dead) You shoot a stone. The stone hits the orc. You kill the orc! No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding an orcish dagger. Things that are here: a runed orcish mace; 2 stones Firing (i - inventory. (,) - cycle): g - 7 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding an orcish dagger You shoot a stone. The stone hits the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! g - 8 stones (gained 2) You see here a runed orcish mace. Firing (i - inventory. (,) - cycle): g - 8 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding an orcish trident and wearing an orcish ring mail (hasn't noticed you) You shoot a stone. The stone hits the orc. The orc is moderately wounded. Firing (i - inventory. (,) - cycle): g - 7 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding an orcish trident and wearing an orcish ring mail (moderately wounded) You shoot a stone. The stone misses the orc. The orc throws a dagger. The dagger misses you. Firing (i - inventory. (,) - cycle): g - 6 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding an orcish trident and wearing an orcish ring mail (moderately wounded) You shoot a stone. The stone hits the orc. The orc is moderately wounded. The orc throws a stone. The stone hits you! Firing (i - inventory. (,) - cycle): g - 5 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding an orcish trident and wearing an orcish ring mail (moderately wounded) You shoot a stone. The stone hits the orc. The orc is heavily wounded. The orc throws a stone. The stone misses you. Firing (i - inventory. (,) - cycle): g - 4 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding an orcish trident and wearing an orcish ring mail (heavily wounded) You shoot a stone. The stone misses the orc. The orc throws a stone. The stone misses you. Firing (i - inventory. (,) - cycle): g - 3 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc Aim: an orc, wielding an orcish flail You shoot a stone. The stone misses the orc. Firing (i - inventory. (,) - cycle): g - 2 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding an orcish flail You shoot a stone. The stone hits the orc. You kill the orc! The orc throws a stone. The stone misses you. Firing (i - inventory. (,) - cycle): g - a stone (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding an orcish trident and wearing an orcish ring mail (heavily wounded) You shoot a stone. The stone misses the orc. The orc throws a stone. The stone misses you. Firing (i - inventory. (,) - cycle): c - 46 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding an orcish trident and wearing an orcish ring mail (heavily wounded) You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! No target in view! g - a stone You see here a runed orcish mace. The goblin shouts! Found 2 large rocks. g - 2 stones (gained 1) A goblin is nearby! Firing (i - inventory. (,) - cycle): g - 2 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger You shoot a stone. The stone hits the goblin. You kill the goblin! No target in view! No target in view! Found 4 large rocks. You now have 141 gold pieces (gained 4). g - 3 stones (gained 2) Things that are here: an orcish flail; an orc corpse You start butchering the orc corpse with your knife. You continue butchering the corpse. You finish chopping the orc corpse into pieces. C - a chunk of orc flesh Things that are here: an orc skeleton; an orcish flail Eating a chunk of orc flesh. This raw flesh tastes terrible. You are feeling very hungry. You continue eating. g - 7 stones (gained 4) You now have 154 gold pieces (gained 13). Things that are here: an orcish trident; an orcish ring mail You now have 167 gold pieces (gained 13). g - 10 stones (gained 3) You see here a dagger. There isn't anything to butcher here. g - 11 stones (gained 1) You see here an orcish dagger. g - 16 stones (gained 5) You see here a dagger. Things that are here: an orcish trident; an orcish ring mail You are near starving! g - 20 stones (gained 4) You see here a dagger. Found 4 large rocks. A hobgoblin comes into view. It is wielding a club. Firing (i - inventory. (,) - cycle): g - 20 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (resting) You shoot a stone. The stone hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! The hobgoblin moves out of view. No target in view! No target in view! No target in view! The hobgoblin is too close now for your liking. Firing (i - inventory. (,) - cycle): g - 19 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (severely wounded) You shoot a stone. The stone hits the hobgoblin. You kill the hobgoblin! No target in view! No target in view! g - 19 stones (gained 1) A rat comes into view. Firing (i - inventory. (,) - cycle): g - 19 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) You shoot a stone. The stone hits the rat. You kill the rat! No target in view! g - 19 stones (gained 1) An orc comes into view. It is wielding an orcish mace. Firing (i - inventory. (,) - cycle): g - 19 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding an orcish mace (resting) You shoot a stone. The stone hits the orc. The orc is moderately wounded. The orc shouts! Firing (i - inventory. (,) - cycle): g - 18 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding an orcish mace (moderately wounded) You shoot a stone. The stone hits the orc. You kill the orc! No target in view! You now have 180 gold pieces (gained 13). g - 18 stones (gained 1) Things that are here: an orcish mace; an orc corpse Found 19 arrows. g - 19 stones (gained 1) There isn't anything here! Things that are here: an orcish mace; an orc corpse You start butchering the orc corpse with your knife. You continue butchering the corpse. You finish chopping the orc corpse into pieces. C - a chunk of orc flesh Things that are here: an orc skeleton; an orcish mace Eating a chunk of orc flesh. This raw flesh tastes terrible. You are feeling very hungry. You continue eating. There isn't anything to butcher here. Eat which item? (? for menu, Esc to quit) Okay, then. Found a stone staircase leading down. You now have 195 gold pieces (gained 15). A hobgoblin comes into view. Firing (i - inventory. (,) - cycle): g - 19 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (resting) You shoot a stone. The stone hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! Firing (i - inventory. (,) - cycle): g - 18 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead) You shoot a stone. The stone hits the hobgoblin. The hobgoblin is almost dead. Firing (i - inventory. (,) - cycle): g - 17 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead) You shoot a stone. The stone hits the hobgoblin. The hobgoblin is almost dead. Firing (i - inventory. (,) - cycle): g - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead) You shoot a stone. The stone hits the hobgoblin. You kill the hobgoblin! No target in view! g - 16 stones (gained 1) g - 17 stones (gained 1) You are near starving! g - 18 stones (gained 1) g - 19 stones (gained 1) There is a stone staircase leading down here. Found 6 poisoned needles. Found 22 bolts. You see here 6 poisoned needles. You see here 6 poisoned needles. A goblin comes into view. It is wielding a dwarven dagger. The goblin shouts! Firing (i - inventory. (,) - cycle): g - 19 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dwarven dagger You shoot a stone. The stone hits the goblin. You kill the goblin! No target in view! No target in view! g - 19 stones (gained 1) You see here a dwarven dagger. An orc comes into view. It is wielding an orcish hand axe. Firing (i - inventory. (,) - cycle): g - 19 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding an orcish hand axe (resting) You shoot a stone. The stone hits the orc. You kill the orc! No target in view! No target in view! Things that are here: an orcish hand axe; an orc corpse You start butchering the orc corpse with your knife. You continue butchering the corpse. You finish chopping the orc corpse into pieces. C - a chunk of orc flesh Things that are here: an orc skeleton; an orcish hand axe Eating a chunk of orc flesh. This raw flesh tastes terrible. You are feeling very hungry. You continue eating. Things that are here: an orc skeleton; an orcish hand axe You see here a dagger. You see here 4 large rocks. You see here 4 large rocks. You see here a dagger. Things that are here: an orcish trident; an orcish ring mail You are near starving! Found a leather armour. You now have 210 gold pieces (gained 15). You now have 221 gold pieces (gained 11). You now have 237 gold pieces (gained 16). w - 4 bread rations (gained 1) You are starving! There is a stone staircase leading up here. Found a cloak. Found a stone staircase leading down. A rat comes into view. Found an escape hatch in the floor. Firing (i - inventory. (,) - cycle): g - 18 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) You shoot a stone. The stone hits the rat. The rat is heavily wounded. Firing (i - inventory. (,) - cycle): g - 17 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded) You shoot a stone. The stone hits the rat. You kill the rat! No target in view! g - 17 stones (gained 1) You see here a rat corpse. You start butchering the rat corpse with your knife. You continue butchering the corpse. You finish chopping the rat corpse into pieces. Eating a chunk of rat flesh. This raw flesh tastes terrible. You are feeling very hungry. You continue eating. g - 18 stones (gained 1) d - 5 red potions (gained 1) Found 23 darts. You are near starving! Found an orcish dagger. q - 3 sedimented blue potions (gained 2) v - 2 scrolls labeled CAATIC CUJENALL (gained 1) A bat comes into view. Firing (i - inventory. (,) - cycle): g - 18 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You shoot a stone. The stone hits the bat. You kill the bat! No target in view! No target in view! g - 18 stones (gained 1) A giant frog zombie comes into view. Firing (i - inventory. (,) - cycle): g - 18 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - giant frog zombie Aim: a giant frog zombie (resting) You shoot a stone. The stone misses the giant frog zombie. Firing (i - inventory. (,) - cycle): g - 17 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant frog zombie Aim: a giant frog zombie You shoot a stone. The stone hits the giant frog zombie. The giant frog zombie hits you. Firing (i - inventory. (,) - cycle): g - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant frog zombie Aim: a giant frog zombie You shoot a stone. The stone hits the giant frog zombie. The giant frog zombie misses you. Firing (i - inventory. (,) - cycle): g - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant frog zombie Aim: a giant frog zombie You shoot a stone. The stone hits the giant frog zombie. The giant frog zombie hits you. Firing (i - inventory. (,) - cycle): g - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant frog zombie Aim: a giant frog zombie You shoot a stone. The stone hits the giant frog zombie. The giant frog zombie closely misses you. Firing (i - inventory. (,) - cycle): g - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant frog zombie Aim: a giant frog zombie You shoot a stone. The stone hits the giant frog zombie. The giant frog zombie barely misses you. The giant frog zombie hits you. Firing (i - inventory. (,) - cycle): g - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant frog zombie Aim: a giant frog zombie You shoot a stone. The stone misses the giant frog zombie. The giant frog zombie hits you. Firing (i - inventory. (,) - cycle): g - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant frog zombie Aim: a giant frog zombie You shoot a stone. The stone hits the giant frog zombie. The giant frog zombie hits you. Firing (i - inventory. (,) - cycle): g - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant frog zombie Aim: a giant frog zombie You shoot a stone. The stone hits the giant frog zombie. The giant frog zombie hits you. The giant frog zombie closely misses you. Firing (i - inventory. (,) - cycle): g - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant frog zombie Aim: a giant frog zombie You shoot a stone. The stone hits the giant frog zombie. You destroy the giant frog zombie! Your Slings skill increases to level 6! You have reached level 5! You feel agile. g - 15 stones (gained 7) g - 16 stones (gained 1) You are starving! Eat which item? (? for menu, Esc to quit) Okay, then. Read which item? (? for menu, Esc to quit) As you read the scroll labeled CAATIC CUJENALL, it crumbles to dust. Use on which item? (\ to view known items) (? for menu, Esc to quit) Nothing appears to happen. Read which item? (? for menu, Esc to quit) As you read the scroll labeled PLYICS SOZALO, it crumbles to dust. You feel as if something is helping you. It was a scroll of remove curse. You aren't carrying any such object. Remove which piece of jewellery? (? for menu, Esc to quit) You remove your ring of hunger. Drop what? (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of hunger. Eat which item? (? for menu, Esc to quit) You continue eating. You finish eating. That bread ration really hit the spot! There is an escape hatch in the floor here. You see here a leather armour. You see here a trident. Done exploring. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) You see here an orcish hand axe. HP restored. There is a stone staircase leading down here. You climb downwards. A goblin comes into view. It is wielding an orcish club. There is a stone staircase leading up here. Firing (i - inventory. (,) - cycle): g - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding an orcish club (resting) You shoot a stone. The stone hits the goblin. The goblin is almost dead. The goblin shouts! Firing (i - inventory. (,) - cycle): g - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding an orcish club (almost dead) You shoot a stone. The stone hits the goblin. You kill the goblin! No target in view! No target in view! No target in view! An adder skeleton comes into view. Firing (i - inventory. (,) - cycle): g - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - adder skeleton Aim: an adder skeleton (resting) You shoot a stone. The stone hits the adder skeleton. Firing (i - inventory. (,) - cycle): g - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder skeleton Aim: an adder skeleton You shoot a stone. The stone hits the adder skeleton. You destroy the adder skeleton! No target in view! No target in view! No target in view! No target in view! No target in view! g - 13 stones (gained 1) You see here an orcish club. g - 14 stones (gained 1) You see here an orcish club. g - 15 stones (gained 1) g - 16 stones (gained 1) Found a stone staircase leading down. Found a chain mail. n - a scroll labeled BRYM STOFYEQO You see here a chain mail. You open the door. A kobold comes into view. It is wielding a club. Found 17 darts. Firing (i - inventory. (,) - cycle): g - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a club (resting) You shoot a stone. The stone hits the kobold. You kill the kobold! No target in view! No target in view! No target in view! Found a ring mail. There is an open door here. g - 16 stones (gained 1) Things that are here: a club; a blowgun; 9 poisoned needles; a kobold corpse You open the door. A rat comes into view. Found a scroll labeled FAUSTI NAHUHETZ. Firing (i - inventory. (,) - cycle): g - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) You shoot a stone. The stone hits the rat. You kill the rat! No target in view! No target in view! No target in view! g - 16 stones (gained 1) s - 2 scrolls labeled FAUSTI NAHUHETZ (gained 1) You open the door. Found an elven ring mail. There is an open door here. You see here an elven ring mail. Found a whip. Found a gateway to a ziggurat. An adder comes into view. Found 13 stones and a throwing net. Firing (i - inventory. (,) - cycle): g - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting) You shoot a stone. The stone misses the adder. Firing (i - inventory. (,) - cycle): g - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (hasn't noticed you) You shoot a stone. The stone misses the adder. Firing (i - inventory. (,) - cycle): g - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a stone. The stone hits the adder. The adder is heavily wounded. Firing (i - inventory. (,) - cycle): g - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot a stone. The stone hits the adder. The adder is almost dead. The adder bites you. Firing (i - inventory. (,) - cycle): g - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot a stone. The stone misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. Firing (i - inventory. (,) - cycle): g - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot a stone. The stone misses the adder. The adder bites you. Firing (i - inventory. (,) - cycle): g - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot a stone. The stone hits the adder. You kill the adder! No target in view! No target in view! No target in view! You feel sick. c - 59 sling bullets (gained 14) You feel sick. g - 11 stones (gained 2) You see here an adder corpse. You start butchering the adder corpse with your knife. You continue butchering the corpse. You finish chopping the adder corpse into pieces. p - a chunk of adder flesh You see here an adder skeleton. g - 25 stones (gained 14) You feel sick. g - 26 stones (gained 1) You feel sick. g - 27 stones (gained 1) g - 29 stones (gained 2) You feel sick. You feel sick. You feel sick. Found a scroll labeled BLUEQY PLESO. l - 2 throwing nets (gained 1) A goblin comes into view. It is wielding a club. A goblin is nearby! A goblin is nearby! Firing (i - inventory. (,) - cycle): g - 29 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (resting) You shoot a stone. The stone hits the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You start resting. You feel sick. You feel better. You start resting. You start resting. A bat and an orc come into view. Firing (i - inventory. (,) - cycle): g - 28 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) You shoot a stone. The stone hits the bat. You kill the bat! The orc shouts! Firing (i - inventory. (,) - cycle): g - 27 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding an orcish dagger You shoot a stone. The stone hits the orc. The orc is heavily wounded. Firing (i - inventory. (,) - cycle): g - 26 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding an orcish dagger (heavily wounded) You shoot a stone. The stone hits the orc. You kill the orc! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! g - 26 stones (gained 1) You see here an orcish dagger. y - a scroll labeled BLUEQY PLESO g - 27 stones (gained 1) You see here a club. g - 28 stones (gained 1) You see here a bat corpse. You open the door. Found a stone staircase leading down. There is an open door here. You open the door. Found a glowing silver altar of Zin. There is an open door here. You open the door. There is an open door here. There is a glowing silver altar of Zin here. You open the door. There is an open door here. You smell something rotten. (slot p) HP restored. You open the door. There is an open door here. You now have 252 gold pieces (gained 15). You open the door. There is an open door here. Found a poisoned needle. You found a dart trap! Found a pair of gloves. s - 3 scrolls labeled FAUSTI NAHUHETZ (gained 1) You now have 261 gold pieces (gained 9). There is an open door here. An adder comes into view. An adder is nearby! Firing (i - inventory. (,) - cycle): g - 28 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting) You shoot a stone. The stone hits the adder. The adder is lightly wounded. Firing (i - inventory. (,) - cycle): g - 27 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) You shoot a stone. The stone misses the adder. Firing (i - inventory. (,) - cycle): g - 26 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) You shoot a stone. The stone hits the adder. The adder is moderately wounded. The adder bites you. Firing (i - inventory. (,) - cycle): g - 25 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a stone. The stone misses the adder. The adder closely misses you. Firing (i - inventory. (,) - cycle): g - 24 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a stone. The stone hits the adder. You kill the adder! No target in view! No target in view! No target in view! No target in view! No target in view! g - 25 stones (gained 2) You see here an adder corpse. g - 26 stones (gained 1) g - 27 stones (gained 1) g - 28 stones (gained 1) Found a hand axe. A giant gecko comes into view. You see here a hand axe. A giant gecko is nearby! Firing (i - inventory. (,) - cycle): g - 28 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - giant gecko Aim: a giant gecko (clinging, resting) You shoot a stone. The stone misses the giant gecko. Firing (i - inventory. (,) - cycle): g - 27 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko You shoot a stone. The stone hits the giant gecko. Firing (i - inventory. (,) - cycle): g - 26 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko You shoot a stone. The stone hits the giant gecko. The giant gecko is severely wounded. Firing (i - inventory. (,) - cycle): g - 25 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (severely wounded) You shoot a stone. The stone hits the giant gecko. You kill the giant gecko! No target in view! No target in view! g - 25 stones (gained 1) w - 4 bread rations (gained 1) g - 26 stones (gained 1) g - 27 stones (gained 1) g - 28 stones (gained 1) You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. Found a stone staircase leading up. A rat skeleton comes into view. Firing (i - inventory. (,) - cycle): g - 28 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat skeleton Aim: a rat skeleton (resting) You shoot a stone. The stone hits the rat skeleton. Firing (i - inventory. (,) - cycle): g - 27 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat skeleton Aim: a rat skeleton You shoot a stone. The stone hits the rat skeleton. You destroy the rat skeleton! No target in view! No target in view! No target in view! No target in view! No target in view! A bat comes into view. Firing (i - inventory. (,) - cycle): g - 26 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) You shoot a stone. The stone hits the bat. You kill the bat! No target in view! No target in view! Found a hand axe. g - 26 stones (gained 1) g - 27 stones (gained 1) C - a tapered bone wand HP restored. g - 28 stones (gained 1) You see here a bat corpse. All of the chunks of flesh in your inventory have completely rotted away. An iguana skeleton comes into view. Firing (i - inventory. (,) - cycle): g - 28 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - iguana skeleton Aim: an iguana skeleton (hasn't noticed you) You shoot a stone. The stone hits the iguana skeleton. Firing (i - inventory. (,) - cycle): g - 27 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - iguana skeleton Aim: an iguana skeleton You shoot a stone. The stone hits the iguana skeleton. Firing (i - inventory. (,) - cycle): g - 26 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - iguana skeleton Aim: an iguana skeleton You shoot a stone. The stone hits the iguana skeleton. Firing (i - inventory. (,) - cycle): g - 25 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - iguana skeleton Aim: an iguana skeleton You shoot a stone. The stone hits the iguana skeleton. Firing (i - inventory. (,) - cycle): g - 24 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - iguana skeleton Aim: an iguana skeleton You shoot a stone. The stone hits the iguana skeleton. You destroy the iguana skeleton! No target in view! No target in view! No target in view! A hound comes into view. Firing (i - inventory. (,) - cycle): g - 23 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (resting) You shoot a stone. The stone hits the hound. The hound is moderately wounded. The hound barks! Firing (i - inventory. (,) - cycle): g - 22 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) You shoot a stone. The stone hits the hound. The hound is heavily wounded. Firing (i - inventory. (,) - cycle): g - 21 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded) You shoot a stone. The stone misses the hound. Firing (i - inventory. (,) - cycle): g - 20 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded) You shoot a stone. The stone hits the hound. The hound is severely wounded. Firing (i - inventory. (,) - cycle): g - 19 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (severely wounded) You shoot a stone. The stone hits the hound. The hound is almost dead. Firing (i - inventory. (,) - cycle): g - 18 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead) You shoot a stone. The stone hits the hound. The hound is almost dead. The hound completely misses you. Firing (i - inventory. (,) - cycle): g - 17 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead) You shoot a stone. The stone hits the hound. The hound is almost dead. The hound closely misses you. Firing (i - inventory. (,) - cycle): g - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead) You shoot a stone. The stone hits the hound. You kill the hound! Your Slings skill increases to level 7! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. g - 19 stones (gained 4) You see here a hound corpse. g - 21 stones (gained 2) g - 22 stones (gained 1) g - 24 stones (gained 2) g - 25 stones (gained 1) g - 26 stones (gained 1) g - 27 stones (gained 1) Found a glowing quarterstaff. Found a hand axe. You see here a hand axe. A worker ant comes into view. Found 15 darts. Firing (i - inventory. (,) - cycle): g - 27 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (hasn't noticed you) You shoot a stone. The stone hits the worker ant. The worker ant is heavily wounded. Firing (i - inventory. (,) - cycle): g - 26 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded) You shoot a stone. The stone hits the worker ant. The worker ant is severely wounded. The worker ant bites you. Firing (i - inventory. (,) - cycle): g - 25 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (severely wounded) You shoot a stone. The stone hits the worker ant. You kill the worker ant! No target in view! g - 25 stones (gained 1) g - 26 stones (gained 1) A bat comes into view. Firing (i - inventory. (,) - cycle): g - 26 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) You shoot a stone. The stone hits the bat. You kill the bat! No target in view! g - 26 stones (gained 1) You see here a bat corpse. You now have 273 gold pieces (gained 12). You open the door. Found a stone staircase leading down. There is an open door here. Found a hammer. Crazy Yiuf comes into view. He is wielding a quarterstaff of chaos. Crazy Yiuf moves out of view. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering c - 59 sling bullets for slings. Firing (i - inventory. (,) - cycle): c - 59 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a quarterstaff of chaos and wearing a cloak You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf grits, "Liver! Ten return to song illywillydillykilly." Crazy Yiuf zaps a wand. Crazy Yiuf is healed somewhat. Firing (i - inventory. (,) - cycle): c - 58 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a quarterstaff of chaos, wearing a cloak and carrying a wand of heal wounds {zapped: 1} (heavily wounded) You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is severely wounded. Firing (i - inventory. (,) - cycle): c - 57 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a quarterstaff of chaos, wearing a cloak and carrying a wand of heal wounds {zapped: 1} (severely wounded) You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf laughs, "Shadow shoe poople!" Crazy Yiuf zaps a wand. Crazy Yiuf is healed somewhat. Firing (i - inventory. (,) - cycle): c - 56 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a quarterstaff of chaos, wearing a cloak and carrying a wand of heal wounds {zapped: 2} (severely wounded) You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf zaps a wand. Crazy Yiuf is healed somewhat. Firing (i - inventory. (,) - cycle): c - 55 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a quarterstaff of chaos, wearing a cloak and carrying a wand of heal wounds {zapped: 3} (severely wounded) You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is almost dead. Firing (i - inventory. (,) - cycle): c - 54 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a quarterstaff of chaos, wearing a cloak and carrying a wand of heal wounds {zapped: 3} (almost dead) You shoot a sling bullet. The sling bullet hits Crazy Yiuf. You kill Crazy Yiuf! p - a wand of heal wounds {zapped: 3} Things that are here: a quarterstaff of chaos; a cloak c - 58 sling bullets (gained 5) Things that are here: a quarterstaff of chaos; a cloak You are feeling hungry. Found a stone staircase leading up. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. You are feeling very hungry. You see here an adder skeleton. There is an open door here. A kobold comes into view. It is wielding a dagger. The kobold throws an orcish club. The orcish club hits you! You see here an orcish club. Firing (i - inventory. (,) - cycle): c - 58 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a dagger You shoot a sling bullet. The sling bullet misses the kobold. Firing (i - inventory. (,) - cycle): c - 57 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. Firing (i - inventory. (,) - cycle): c - 56 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger (moderately wounded) You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! HP restored. d - 6 red potions (gained 1) Things that are here: a dagger; a kobold corpse c - 56 sling bullets (gained 1) c - 57 sling bullets (gained 1) Things that are here: a dagger; a kobold corpse You see here an orcish club. You open the door. There is an open door here. You open the door. There is an open door here. Done exploring. (D) Dungeon Where to? (Enter - D:4, ? - help) What level of the Dungeon? (default 1, ? - help) You found a needle trap! (D) Dungeon Where to? (Enter - D:5, ? - help) You avoid triggering a needle trap. There is a needle trap here. There is a stone staircase leading down here. You climb downwards. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_INTERLEVEL_TRAVEL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [tasonir] Species: Octopode Job: Hunter class_name: Hunter HP: 39/39; mods: 0/11 MP: 5/5; mods: 0/-1 Stats: 13 (13) 13 (13) 13 (13) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Runrest: mode: -4 mp: 4 hp: 18 pos: (0, 0) Delayed (2): type: 14 duration: 0 parm1: 0 parm2: 0 started: 1 type: 18 duration: 1 parm1: 0 parm2: 0 started: 1 Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 51 | 1/100 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | X | 1 | 100 | 7 | 1581 | 181/400 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | | 0 | 0 | 0 | 0 | 0/1410790144 Dodging | X | 0 | 0 | 2 | 151 | 1/150 Stealth | X | 0 | 0 | 1 | 43 | 18/50 Stabbing | | 0 | 0 | 0 | 0 | 0/50 Shields | | 0 | 0 | 0 | 0 | 0/50 Traps | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/35 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/35 Spell bugs: Durations: Attributes: #12: 253 #27: 420 Mutations: #21: 1 #86: 1 Demon mutations: #21: 1 #86: 1 Inventory bugs: Equipment: eq slot #0, inv slot #1: +1,+1 sling eq slot #11, inv slot #17: ring of protection from fire (unknown) eq slot #12, inv slot #23: ring of protection from cold (unknown) }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>