tatulmax Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 14, D:1) a +0 dagger (1, 27, D:1) 18 poisoned needles (3, 8, D:1) a +0 club (3, 11, D:1) a cursed -2 club (4, 11, D:1) 2 stones (5, 10, D:1) 3 stones (5, 11, D:1) a stone (5, 36, D:1) a +0 mace (6, 35, D:1) 15 arrows (7, 9, D:1) a +0 short sword a stone (8, 36, D:1) 14 arrows (14, -2, D:1) 26 stones (16, 10, D:1) a +0 hunting sling (21, 8, D:1) a stone (24, 9, D:1) 3 stones a +0 club (28, 24, D:1) a +0 club (41, 22, D:1) a +0 club (44, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 21 sling bullets (0, 14, D:2) a +0 hand axe (1, 13, D:2) a +0 robe (2, 46, D:2) a +0 leather armour (8, 18, D:2) a +0 dagger (11, 37, D:2) a +0 rapier (14, -7, D:2) a +0 spear (14, -2, D:2) a +0 flail a +0 club (18, 17, D:2) a +0 dagger (19, -2, D:2) 20 stones (20, 7, D:2) a +0 dagger (25, 17, D:2) 20 bolts (29, 13, D:2) a +0 dagger (32, 21, D:2) a cursed -1 robe (32, 36, D:2) a +0 scythe a +2 robe of fire resistance (33, 21, D:2) 19 stones (37, 32, D:2) 33 stones (37, 34, D:2) a +0 animal skin (37, 36, D:2) 27 stones (44, 30, D:2) 11 poisoned needles (50, 31, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 3, D:3) 16 stones (14, -13, D:3) a +0 club (14, -7, D:3) a +0 leather armour (14, -1, D:3) a +0 short sword (16, -5, D:3) a +0 short sword (19, 33, D:3) 7 curare-tipped needles (19, 35, D:3) a +0 whip (29, 18, D:3) an uncursed amulet of inaccuracy (31, -7, D:3) a +0 flail (42, 3, D:3) 4 stones (43, 35, D:3) a +0 club (45, -1, D:3) 11 stones (48, 11, D:3) a +0 dagger (68, 30, D:3) a +0 short sword (68, 35, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 scale mail a +0 trident (1, 0, D:4) a +0 dagger (4, -11, D:4) a cursed +0 dagger (11, -1, D:4) 12 stones (11, 41, D:4) 12 bolts (12, -2, D:4) a +0 robe (12, 30, D:4) a +0 mace (22, 24, D:4) a +0 ring mail (23, 27, D:4) 15 sling bullets (25, 15, D:4) a +0 robe (28, 12, D:4) a +0 war axe a +0 robe (28, 34, D:4) 9 stones (29, 21, D:4) 11 bolts (35, 26, D:4) a +0 ring mail (36, 26, D:4) a +2 flail of draining a +0 leather armour (46, 12, D:4) a +0 long sword (47, 8, D:4) a +0 robe Level 5 of the Dungeon (5, -41, D:5) a +2 flail of distortion (9, -5, D:5) a +0 quarterstaff (11, -23, D:5) a +0 hand axe (15, -39, D:5) 17 arrows (20, -35, D:5) an arrow (20, -6, D:5) a +0 leather armour (22, -32, D:5) 2 arrows (23, -34, D:5) an arrow (24, -35, D:5) a +0 whip a +0 scale mail a +0 shortbow 19 arrows a +0 hand axe a +0 chain mail a +0 flail a +0 scale mail a +0 dagger a +0 robe a cursed -2 dagger (33, -7, D:5) a +0 chain mail (34, -36, D:5) a +0 flail (35, -35, D:5) a +0 dagger a +1 flail of venom a +0 ring mail a +1 whip of electrocution a +0 leather armour (36, -43, D:5) 9 arrows (40, -18, D:5) a +0 ring mail (41, -33, D:5) 22 sling bullets (43, -22, D:5) a +0 dagger (45, -2, D:5) 19 stones (47, -47, D:5) a +0 hunting sling (52, -23, D:5) a +0 cloak Level 6 of the Dungeon [Shop] Pakellas's Prime Provisions a wand of slowing (15/48) (381 gold) a wand of slowing (15/48) (381 gold) a wand of confusion (15/48) (381 gold) (1, 1, D:6) a +0 whip a +0 halberd (1, 2, D:6) a +0 robe (3, 7, D:6) a +0 cloak (6, 24, D:6) a +0 scale mail (7, 20, D:6) an arrow (12, 22, D:6) 2 arrows (12, 24, D:6) a +0 dagger (14, 21, D:6) an arrow (14, 22, D:6) 11 arrows a +0 shortbow (15, 21, D:6) an arrow (16, 14, D:6) a +0 leather armour (16, 21, D:6) an arrow (17, 6, D:6) 9 arrows (17, 20, D:6) an arrow (18, 25, D:6) a +2 mace of protection (20, 7, D:6) 19 stones (22, 6, D:6) 15 stones (24, 16, D:6) 3 needles of confusion (28, 9, D:6) a +0 giant club (31, 12, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +0 leather armour (0, 3, D:7) a +0 dagger a +0 robe (1, 1, D:7) a +0 falchion a +0 leather armour a +0 falchion (4, 0, D:7) a cursed -2 dagger a +0 robe (8, 46, D:7) 17 arrows (23, 14, D:7) a +0 club (26, 37, D:7) a +0 dagger (32, 23, D:7) a +0 robe (33, 4, D:7) a cursed +0 robe (33, 43, D:7) the +9 flail of the Eternal Warrior {flame, +Rage rF+ rN+ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). It lets you go berserk. (34, 40, D:7) a +0 club (37, 15, D:7) 29 stones Level 8 of the Dungeon (0, 0, D:8) a scroll of random uselessness a potion of degeneration (0, 4, D:8) a +0 hunting sling (4, -11, D:8) a +0 halberd (5, -12, D:8) 2 meat rations (7, -5, D:8) a +1 hand axe of flaming a big kobold corpse (8, -4, D:8) a +0 dagger 4 stones a big kobold corpse