tehnar Level 1 of the Dungeon (0, 0, D:1) a +0 club (-14, 7, D:1) 22 arrows (-19, 8, D:1) a +0 leather armour (3, 9, D:1) a +0 dagger (2, 11, D:1) a +0 spear (-5, 14, D:1) a +0 ring mail (16, 18, D:1) a +0 dagger (37, 22, D:1) a +0 ring mail (2, 25, D:1) a +0 mace (-21, 26, D:1) a +0 leather armour (5, 29, D:1) a +0 spear (5, 31, D:1) a +0 club (23, 36, D:1) a +0 spear (16, 48, D:1) a +0 spear (14, 50, D:1) 19 arrows (10, 54, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 26 arrows (10, 0, D:2) 22 stones (15, 4, D:2) a +0 ring mail (-11, 6, D:2) 9 poisoned needles (-4, 6, D:2) a +0 leather armour (20, 8, D:2) a +0 chain mail (29, 10, D:2) a +0 dagger 3 stones (38, 11, D:2) 8 javelins (12, 13, D:2) a +0 ring mail (19, 13, D:2) a +0 helmet (27, 13, D:2) a stone (-15, 15, D:2) a +0 club (33, 17, D:2) a +0 mace (6, 19, D:2) a +0 club a +0 flail (7, 19, D:2) a +0 club (8, 19, D:2) a +0 flail (-6, 22, D:2) 27 stones (24, 24, D:2) 16 arrows (-15, 26, D:2) 14 poisoned needles (31, 27, D:2) an uncursed staff of summoning (29, 36, D:2) a cursed +0 club (27, 40, D:2) 11 stones (26, 47, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 centaur barding (-17, 3, D:3) a +0 whip (-1, 3, D:3) a +0 dagger (-8, 6, D:3) a +0 spear (-25, 7, D:3) a +0 falchion (-10, 11, D:3) a +0 dagger (-4, 15, D:3) a +0 club a +0 robe (-29, 20, D:3) a cursed -1 short sword a +0 club (-27, 20, D:3) a +0 club (-25, 22, D:3) 17 stones (-8, 25, D:3) a +0 dagger (-6, 28, D:3) a +0 rapier (-5, 33, D:3) 19 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 dagger of freezing (-14, 4, D:4) a +0 mace a +0 short sword (-13, 6, D:4) a +0 mace (-12, 6, D:4) a +0 dagger a +0 robe (37, 12, D:4) 14 stones (19, 13, D:4) 11 stones (30, 16, D:4) a +0 leather armour (-4, 18, D:4) a +0 spear (6, 18, D:4) 26 arrows (-5, 19, D:4) a +0 club (-4, 20, D:4) a +0 spear (24, 24, D:4) 5 arrows (-7, 25, D:4) a +0 mace (11, 28, D:4) a +0 short sword (16, 28, D:4) a +0 robe of magic resistance (7, 32, D:4) a stone (6, 33, D:4) a stone (7, 33, D:4) a stone (29, 37, D:4) a +0 leather armour (11, 38, D:4) a +0 club a +0 leather armour (12, 38, D:4) a +0 giant club a +0 flail (10, 39, D:4) a +0 trident Level 5 of the Dungeon [Shop] Wucuav's Book Boutique a book of Frost (385 gold) a book of the Sky (715 gold) a book of Annihilations (1214 gold) a book of Transfigurations (605 gold) the Grimoire of Slavery (852 gold) Spells Type Level a - Abjuration Summoning 3 b - Summon Guardian Golem Hexes/Summoning 4 c - Summon Lightning Spire Summoning/Air 4 d - Summon Forest Summoning/Translocation 5 Trog disapproves of the use of such an item. a Necronomicon (1214 gold) a book of Conjurations (330 gold) a Fen Folio (825 gold) a book of the Earth (715 gold) a book of Callings (330 gold) a book of Unlife (715 gold) a manual of Unarmed Combat (1214 gold) (0, 0, D:5) an uncursed amulet of inaccuracy (0, 2, D:5) a +0 animal skin (-2, 10, D:5) 23 stones (35, 11, D:5) a +0 falchion (-3, 12, D:5) a +2 whip of flaming a +1 robe (34, 12, D:5) a +0 flail (-4, 13, D:5) the -7 chain mail "Loidyer" {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (37, 15, D:5) 25 stones (15, 18, D:5) a +0 dagger (20, 20, D:5) a +0 shortbow 18 arrows (22, 20, D:5) a +0 dagger (21, 21, D:5) a +0 flail a +0 scale mail (22, 21, D:5) a +0 dagger a +0 robe (-8, 22, D:5) 22 stones (20, 23, D:5) an arrow (20, 25, D:5) an arrow (20, 27, D:5) 2 arrows (26, 29, D:5) a +0 club a +0 leather armour (7, 35, D:5) a +0 dagger a +0 robe (7, 36, D:5) a +2 mace of protection a +0 dagger a +0 robe a +0 flail a +0 scale mail (8, 37, D:5) a cursed +0 scale mail Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Sloth {rElec MP+9 SInv} (3820 gold) [ring of magical power] It insulates you from electricity. It affects your magic capacity (+9). It enhances your eyesight. the ring "Plydek" {MR+ Slay+5} (5300 gold) [ring of protection from magic] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your resistance to hostile enchantments. the +6 hunting sling of the First Realms {venom, Int+2} (4300 gold) It poisons the ammo it fires. It affects your intelligence (+2). the +8 short sword "Qaevic" {flame, rC- MR+ Int+3} (5730 gold) It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (0, 0, D:6) a stone (13, 0, D:6) a +0 spear (22, 0, D:6) a +0 shortbow 11 arrows (24, 0, D:6) an arrow (-4, 1, D:6) a +0 helmet (-2, 2, D:6) an arrow (13, 2, D:6) a +0 flail a +0 club (15, 2, D:6) a +0 flail (-1, 3, D:6) an arrow (-3, 4, D:6) an arrow (1, 4, D:6) 17 stones (-3, 6, D:6) 22 arrows a +0 shortbow a +0 club (22, 6, D:6) a +0 dagger (-3, 7, D:6) a +0 robe a +0 dagger (-3, 8, D:6) a +0 trident (-1, 9, D:6) 16 sling bullets (26, 9, D:6) 12 arrows of frost (15, 13, D:6) 7 silver javelins (36, 22, D:6) an arrow (36, 24, D:6) a +0 shortbow 26 arrows (30, 36, D:6) a +0 club (-8, 39, D:6) a +0 flail (8, 39, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 31 stones (-56, 8, D:7) a +0 hand axe a cursed +0 animal skin (-41, 12, D:7) a +0 short sword (-44, 13, D:7) a stone (-56, 17, D:7) a +1 hand axe a +0 robe (-21, 17, D:7) a +0 leather armour (-54, 22, D:7) a cursed +1 hand axe a +0 robe (-53, 22, D:7) a cursed +0 flail a +0 robe (-52, 22, D:7) a +0 halberd a +0 robe (-51, 24, D:7) a +0 great sword a +0 robe (-26, 27, D:7) a +0 flail (-70, 29, D:7) 14 bolts (-5, 30, D:7) a +0 whip of flaming (-4, 36, D:7) 17 poisoned needles (-34, 40, D:7) a +0 ring mail (-35, 41, D:7) a +0 trident a +0 leather armour (-34, 41, D:7) a +0 flail a cursed +0 chain mail (-33, 41, D:7) a +5 ring of intelligence a +2 glaive of chopping a +0 hand axe a +0 leather armour (-28, 42, D:7) a +0 shortbow 10 arrows of flame (-26, 44, D:7) an arrow of flame (-24, 45, D:7) an arrow of flame (-24, 46, D:7) an arrow of flame Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (1, 1, D:8) 2 meat rations (-6, 3, D:8) a +0 falchion of flaming (-7, 4, D:8) a +0 dagger (-20, 9, D:8) 22 bolts (-8, 13, D:8) the +3 flail of Loal {elec, MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. (-16, 15, D:8) a +0 dagger a +0 robe (-14, 16, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a cursed +0 scale mail a +0 hand axe a +0 leather armour