Crash caused by signal #15: Terminated Version: Dungeon Crawl Stone Soup 0.31.0-4-g52a2dc7128 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14625634247601564971, deterministic pregen: 1 Command line: /usr/games/crawl-0.31 -name temujin -rc /dgldir/rcfiles/crawl-0.31/temujin.rc -macro /dgldir/rcfiles/crawl-0.31/temujin.macro -morgue /dgldir/morgue/temujin/ -webtiles-socket /crawl-master/webserver/sockets/temujin:2024-01-21.10:50:16.sock -await-connection RC options: restart_after_game = false Crash caused by signal #15: Terminated Obtained 21 stack frames. /usr/games/crawl-0.31(_Z17write_stack_traceP8_IO_FILE+0x27) [0x559563618c97]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.31(_Z13do_crash_dumpv+0x3fc) [0x559563623a7c]: do_crash_dump() /usr/games/crawl-0.31(_Z20crash_signal_handleri+0x1ca) [0x5595636190da]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7fe88af7bfd0]: /usr/games/crawl-0.31(_Z13handle_hangupi+0) [0x559563897bc0]: handle_hangup(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7fe88af7bfd0]: /lib/x86_64-linux-gnu/libc.so.6(__select+0xb4) [0x7fe88b03e744]: /usr/games/crawl-0.31(_ZN14TilesFramework11await_inputERjb+0x71) [0x559563cb3fe1]: TilesFramework::await_input(unsigned int&, bool) /usr/games/crawl-0.31(_Z8getch_ckv+0x131) [0x559563cb71a1]: getch_ck() /usr/games/crawl-0.31(_ZN2ui11pump_eventsEi+0xc0) [0x559563c26e20]: ui::pump_events(int) /usr/games/crawl-0.31(_ZN4Menu7do_menuEv+0x471) [0x559563922541]: Menu::do_menu() /usr/games/crawl-0.31(_ZN4Menu4showEb+0xa8) [0x559563924ab8]: Menu::show(bool) /usr/games/crawl-0.31(+0x943396) [0x559563b12396]: /usr/games/crawl-0.31(_Z11learn_spellv+0x7b) [0x559563b1412b]: learn_spell() /usr/games/crawl-0.31(_Z15process_command12command_typeS_+0x17fa) [0x559563cc680a]: process_command(command_type, command_type) /usr/games/crawl-0.31(+0xaf4532) [0x559563cc3532]: /usr/games/crawl-0.31(+0xaf5065) [0x559563cc4065]: /usr/games/crawl-0.31(main+0x19f) [0x55956356997f]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7fe88af671ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7fe88af67285]: /usr/games/crawl-0.31(_start+0x21) [0x55956356a271]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.31/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.31/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.31/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = rooms, absdepth0 = 4 Level vaults: layout_basic serial_co_window_serial co_window_of_opportunity_a co_window_corner_a co_window_corner_a co_window_paths_b co_window_paths_b co_window_paths_b co_window_paths_b co_window_corner_cb co_window_2corner co_window_broadway_a co_window_of_opportunity_c co_window_corner_ca co_window_paths_c co_window_broadway_a glass_columns_a glass_columns_b glass_columns_b glass_columns_c glass_columns_a reono_crystal_passage minmay_misc_feat_chi Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The magic dart hits the dart slug. The dart slug is almost dead. The magic dart hits the dart slug. The dart slug is almost dead. You are out of magic! You are out of magic! You are out of magic! Found a shadowy altar of Dithmenos. You hit the dart slug. You kill the dart slug! No target in view! Unknown command. You see here a ball python corpse. Found a stone staircase leading up. You open the door. There is an open door here. A ball python comes into view. Found a leather armour. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a hand axe. You now have 84 gold pieces (gained 10). You see here a +0 hand axe. You see here a +0 morningstar of holy wrath. You now have 91 gold pieces (gained 7). m - a scroll labelled SIZOTY TAIRIMA Found a leather armour. A bat comes into view. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 100 gold pieces (gained 9). You open the door. There is an open door here. You now have 107 gold pieces (gained 7). There is an open door here. You now have 112 gold pieces (gained 5). You open the door. A bat comes into view. The bat hits you. The magic dart hits the bat. The bat is moderately wounded. The bat barely misses you. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. A frilled lizard comes into view. The frilled lizard hisses angrily. The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 4 javelins. Okay, then. Unknown command. You see here 4 javelins. n - 4 javelins You open the door. Found a stone staircase leading down. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is a stone staircase leading up here. There is an open door here. You pick up a book of Geomancy and begin reading... You add the spells Sandblast, Passwall, Stone Arrow and Brom's Barrelling Boulder to your library. You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - 4 scrolls labelled EHUETH YLUU (gained 1) o - a murky inky potion m - 2 scrolls labelled SIZOTY TAIRIMA (gained 1) You open the door. There is an open door here. Found a scale mail. Found 2 curare-tipped darts. p - a pink potion You see here 2 curare-tipped darts. q - 2 curare-tipped darts You see here a +0 scale mail. There is a stone staircase leading down here. As you open the door, it creaks loudly! A hobgoblin comes into view. The hobgoblin shouts! You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! Found a club. There is an open door here. Done exploring. Done exploring. You see here a +0 leather armour. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An endoplasm comes into view. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is lightly wounded. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm jiggles. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found a stone staircase leading down. You now have 122 gold pieces (gained 10). There is a stone staircase leading up here. Found an ornate altar of the Wu Jian Council. Found 4 stones. o - 2 murky inky potions (gained 1) A jackal comes into view. The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! You hear a bark! A jackal comes into view. An orc comes into view. It is wielding a +0 mace of holy wrath. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc shouts! A kobold comes into view. It is wielding a +0 club. The magic dart hits the jackal. The jackal is almost dead. The kobold shouts! The magic dart hits the jackal. You kill the jackal! The magic dart hits the orc. The orc is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace of holy wrath (lightly wounded, 78% to hit) The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) Your magical contamination has completely faded away. The searing ray hits the orc. You kill the orc! The searing ray hits the kobold. You kill the kobold! The searing ray hits the jackal. You kill the jackal! Things that are here: a +0 mace of holy wrath; an orc corpse Found a stone staircase leading up. A ribbon worm comes into view. A ribbon worm is nearby! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The web tears apart. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The magic dart hits the ribbon worm. The ribbon worm is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, catching its breath, 92% to hit) The searing ray hits the ribbon worm! You kill the ribbon worm! (Press . to maintain the ray.) f - 5 scrolls labelled EHUETH YLUU (gained 1) Found a robe. A ball python comes into view. The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. You hear an angry hiss. The magic dart hits the ball python. The ball python is heavily wounded. A ball python comes into view. The magic dart hits the ball python. You kill the ball python! The ball python hisses angrily. The magic dart hits the ball python. The ball python is severely wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python is nearby! The magic dart hits the ball python. You kill the ball python! Found a sling. You now have 131 gold pieces (gained 9). Found a stone staircase leading up. A sleepcap comes into view. The magic dart hits the sleepcap but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (100% to hit) The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. The searing ray hits the sleepcap! The sleepcap is moderately damaged. The sleepcap closely misses you. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap misses you. The searing ray hits the sleepcap. The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. You hit the sleepcap. The sleepcap is almost destroyed. The sleepcap barely misses you. You hit the sleepcap. You destroy the sleepcap! Your Spellcasting skill increases to level 4! You have reached level 4! You feel stronger. This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Okay, then. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? c - Iskenderun's Mystic Blast Adjust to which letter? e - Iskenderun's Mystic Blast This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Unknown command. HP restored. Found a leather armour. There is a stone staircase leading up here. f - 6 scrolls labelled EHUETH YLUU (gained 1) You see here 4 stones. Found 6 stones. Found 6 stones. You see here 6 stones. r - a cyan potion You now have 148 gold pieces (gained 17). A kobold comes into view. It is wielding a +0 short sword. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit) The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) Unknown command. s - a wand of charming (10) You now have 161 gold pieces (gained 13). Found a robe. An endoplasm and a rat come into view. Found a stone staircase leading down. The rat squeaks loudly. A bat comes into view. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The magic dart hits the endoplasm. The endoplasm is almost dead. The magic dart hits the bat. You kill the bat! The magic dart hits the endoplasm. You kill the endoplasm! The magic dart hits the rat. The rat is heavily wounded. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. t - a ruby potion u - a scroll labelled QETYFILIOLO A hobgoblin comes into view. A hobgoblin is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) Unknown command. You now have 171 gold pieces (gained 10). Found a short sword. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 whip. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 whip; a kobold corpse Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. There is a stone staircase leading down here. You climb downwards. Found 2 pink potions. There is a stone staircase leading up here. p - 3 pink potions (gained 2) There is a stone staircase leading up here. Found a stone staircase leading up. Found a stone. Found a stone. Found a runed translucent gate. q - 7 curare-tipped darts (gained 5) Found 2 large rocks and a stone. Found 5 large rocks and a stone. Found a stone. Found a stone staircase leading up. A quokka comes into view. A quokka is nearby! The magic dart hits the quokka. The quokka is moderately wounded. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. There is a stone staircase leading up here. An iguana comes into view. The iguana hisses angrily. The iguana moves out of view. Found a bubbling yellow potion. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (81% to hit) The searing ray hits the iguana. The iguana is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses the iguana. The searing ray misses the iguana. The searing ray hits the iguana. The iguana is heavily wounded. You finish channelling your searing ray. The iguana barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, 81% to hit) The searing ray hits the iguana. The iguana is severely wounded. (Press . to maintain the ray.) The iguana bites you! The searing ray hits the iguana. The iguana is almost dead. The iguana bites you! The searing ray misses the iguana. The iguana barely misses you. The searing ray hits the iguana. You kill the iguana! You finish channelling your searing ray. Your Earth Magic skill increases to level 1! You have reached level 5! Unknown command. A jelly comes into view. The jelly quivers. There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (100% to hit) The searing ray hits the jelly. The jelly is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the jelly! You kill the jelly! Your Earth Magic skill increases to level 2! HP restored. You see here an iguana corpse. v - a bubbling yellow potion A kobold comes into view. It is wielding a +0 short sword. The magic dart hits the kobold! You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 hand axe. The magic dart hits the orc. The orc is lightly wounded. The magic dart hits the orc. The orc is heavily wounded. The magic dart hits the orc. The orc is almost dead. The magic dart hits the orc. You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! You hear a shout! x2 Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The searing ray hits the orc wizard but does no damage. (Press . to maintain the ray.) Unknown command. The searing ray hits the orc wizard. The orc wizard is moderately wounded. The searing ray hits the orc wizard. The orc wizard is lightly wounded. The searing ray hits the orc wizard. The orc wizard is moderately wounded. The searing ray hits the orc wizard. The orc wizard is heavily wounded. The orc wizard barely misses you. The searing ray hits the orc wizard! The orc wizard is severely wounded. The searing ray hits the orc wizard. The orc wizard is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 72% to hit) The searing ray hits the orc wizard. You kill the orc wizard! The searing ray hits the orc wizard. The orc wizard is almost dead. (Press . to maintain the ray.) The orc wizard points at you and mumbles some strange words. The magic dart hits you! An orc wizard comes into view. It is wielding a +0 dagger. The searing ray hits the orc wizard. You kill the orc wizard! Your Earth Magic skill increases to level 3! The magic dart hits the orc wizard. The orc wizard is lightly wounded. The magic dart hits the orc wizard. The orc wizard is moderately wounded. The magic dart hits the orc wizard. The orc wizard is moderately wounded. An orc priest comes into view. It is wielding a +0 whip. The orc wizard gestures at you while chanting. The puff of flame hits you! The orc wizard casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You see here an iguana corpse. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Level annotation: 3 runed translucent doors, temujin's ghost, novice HuCj There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The searing ray hits the orc wizard. The orc wizard is heavily wounded. (Press . to maintain the ray.) The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. You finish channelling your searing ray. You have reached level 6! You start resting. Magic restored. Okay, then. Unknown command. Things that are here: a +0 dagger; a +0 robe; an orc corpse An endoplasm comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The stone arrow hits the endoplasm!! You kill the endoplasm! A hobgoblin comes into view. The hobgoblin moves out of view. The hobgoblin shouts! A sleepcap comes into view. The magic dart hits the sleepcap but does no damage. The magic dart hits the sleepcap but does no damage. An adder comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (100% to hit) The searing ray hits the sleepcap! The sleepcap is moderately damaged. The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) The adder hisses angrily. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the sleepcap! The sleepcap is almost destroyed. The searing ray misses the adder. The sleepcap closely misses you. The searing ray hits the sleepcap! You destroy the sleepcap! The searing ray hits the adder. The adder is heavily wounded. You finish channelling your searing ray. Training target 4.0 for Earth Magic reached! Your Earth Magic skill increases to level 4! You need to enable at least one skill for training. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (heavily wounded, 53% to hit) The stone arrow hits the adder! You kill the adder! Unknown command. You see here a hobgoblin corpse. An endoplasm comes into view. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The stone arrow hits the endoplasm!! You kill the endoplasm! A hound comes into view. Unknown command. The magic dart hits the hound. The hound is lightly wounded. The hound barks! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded, 60% to hit) The stone arrow misses the hound. A hound comes into view. The hound barely misses you. x2 Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded, 69% to hit) The searing ray hits the hound but does no damage. The hound is lightly wounded. The searing ray hits the hound. The hound is moderately wounded. (Press . to maintain the ray.) The hound bites you. The searing ray misses the hound. The searing ray hits the hound. The hound is heavily wounded. The hound closely misses you. The hound misses you. The searing ray hits the hound. The hound is heavily wounded. The searing ray hits the hound. The hound is almost dead. The hound barely misses you. The searing ray hits the hound! You kill the hound! The searing ray hits the hound. You kill the hound! You finish channelling your searing ray. Your Translocations skill increases to level 1! Unknown command. HP restored. f - 7 scrolls labelled EHUETH YLUU (gained 1) You see here a hound corpse. Found a stone staircase leading down. A quokka comes into view. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) Your target is gone. The stone arrow hits the quokka. You kill the quokka! You see here a quokka corpse. You see here a quokka corpse. Found a longbow. Found a robe. You see here a +0 robe. w - a scroll labelled TIHEEP RETWYWK The orc priest shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest calls down the wrath of Beogh upon you. You barely resist. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 robe. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip (71% to hit) The stone arrow misses the orc priest. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip (71% to hit) The stone arrow misses the orc priest. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip (71% to hit) The stone arrow hits the orc priest. The orc priest is moderately wounded. The orc priest barely misses you. Unknown command. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip (moderately wounded, 71% to hit) The stone arrow hits the orc priest! The orc priest is severely wounded. A hobgoblin comes into view. The orc priest begins to cast a cantrip, but forgets the words! The hobgoblin shouts! You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest barely misses you. You hit the orc priest. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! You hit the orc priest. You kill the orc priest! Your Translocations skill increases to level 2! You see here a +0 whip. You hit the hobgoblin but do no damage. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. Your punch misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin misses you. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin! You kill the hobgoblin! Unknown command. You start resting. An orc comes into view. It is wielding a +0 whip. The magic dart hits the orc. The orc is moderately wounded. The orc shouts! An orc comes into view. It is wielding a +0 falchion. The magic dart hits the orc. You kill the orc! The orc hits you with a +0 falchion. You barely miss the orc. The orc completely misses you. You hit the orc but do no damage. The orc hits you with a +0 falchion. You hit the orc. The orc is lightly wounded. The orc barely misses you. You hit the orc. You punch the orc. The orc is heavily wounded. The orc hits you with a +0 falchion. You closely miss the orc. The orc is moderately wounded. The orc hits you with a +0 falchion. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion (moderately wounded, 78% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Unknown command. An orc comes into view. It is wielding a +0 club. Found a stormy altar of Qazlal. You see here a +0 falchion. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 scale mail (wandering, hasn't noticed you, 75% to hit) The stone arrow hits the orc!! You kill the orc! Unknown command. Magic restored. You now have 189 gold pieces (gained 18). Things that are here: a +0 club; a +0 scale mail; an orc corpse An orc comes into view. It is wielding a +0 whip. The orc shouts! An orc comes into view. It is wielding a +0 hand axe. Found a stone staircase leading down. An orc comes into view. It is wielding a +0 dagger. An orc wizard comes into view. It is wielding a +0 dagger. The orc barely misses you. The orc closely misses you. The orc attacks as it pursues you! The orc hits you with a +0 whip. The orc attacks as it pursues you! The orc misses you. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip (78% to hit) The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The orc barely misses you. The searing ray misses the orc. The orc misses you. The orc barely misses you. The searing ray hits the orc! You kill the orc! The orc closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (78% to hit) The searing ray hits the orc. You kill the orc! The searing ray misses the orc. (Press . to maintain the ray.) The searing ray hits the orc. The orc is heavily wounded. The orc hits you but does no damage. There are no items here. The searing ray hits the orc! You kill the orc! A hobgoblin comes into view. A hobgoblin is nearby! The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! You hear a shout! The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc wizard is nearby! The magic dart hits the orc wizard. The orc wizard is moderately wounded. The magic dart hits the orc wizard. The orc wizard is heavily wounded. Items here: " $ )) ††. You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. You hit the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. You completely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is severely wounded. The orc wizard completely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is almost dead. The orc wizard hits you with a +0 dagger. You hit the orc wizard. The orc wizard is almost dead. The orc wizard barely misses you. You closely miss the orc wizard. The orc wizard is almost dead. The orc wizard barely misses you. You hit the orc wizard but do no damage. The orc wizard is almost dead. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You miss something. Something barely misses you. Throw: 7 darts (curare) Press: ? - help, Shift-Dir - straight line You throw a curare-tipped dart. Something hits you. Throw: 6 darts (curare) Press: ? - help, Shift-Dir - straight line You throw a curare-tipped dart. Something hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. Reactivating autopickup. You feel a bit more experienced. You start resting. HP restored. You start resting. A scorpion comes into view. A scorpion is nearby! Okay, then. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (wandering, hasn't noticed you, 71% to hit) The stone arrow hits the scorpion! The scorpion is heavily wounded. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 71% to hit) The stone arrow misses the scorpion. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 71% to hit) The stone arrow hits the scorpion!! You kill the scorpion! Your Translocations skill increases to level 3! You have reached level 7! Magic restored. You now have 201 gold pieces (gained 12). x - an amulet of faith Items here: )) ÷ †. Things that are here: a +0 dagger; a +0 robe; a scorpion corpse q - 7 curare-tipped darts (gained 2) A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. The magic dart hits the dart slug. The dart slug is moderately wounded. The magic dart hits the dart slug. The dart slug is severely wounded. The magic dart hits the dart slug. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a dart slug corpse. Found a stone staircase leading down. There is a stone staircase leading down here. Things that are here: a +0 robe; a +0 dagger; a +0 short sword Things that are here: a +0 robe; a +0 dagger; a +0 hand axe An iguana comes into view. The magic dart hits the iguana but does no damage. The iguana hisses angrily. The magic dart hits the iguana but does no damage. The magic dart hits the iguana. The iguana is moderately wounded. The magic dart hits the iguana. The iguana is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 75% to hit) The stone arrow hits the iguana! You kill the iguana! Unknown command. 2 ball pythons come into view. The magic dart hits the ball python. You kill the ball python! The ball python hisses angrily. The magic dart hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 falchion. You see here a +0 falchion. You see here a +0 whip. Things that are here: a +0 dagger; a +0 robe Temujin's ghost turns its malevolent gaze towards you. There is a stone staircase leading up here. There is a stone staircase leading up here. Done exploring. Done exploring. There is a stone staircase leading up here. Things that are here: a +0 dagger; a +0 robe There is a stone staircase leading down here. You climb downwards. Found a scroll labelled ZIKLOC NERI. There is a stone staircase leading up here. Okay, then. Unknown command. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. Found a cloak. Found an inky potion. You see here a +0 cloak. y - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31.0-4-g52a2dc7128 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MEMORISE_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [temujin] Species: Human Job: Conjurer HP: 46/46; mods: 0/0 MP: 13/13; mod: 0 Stats: 8 (8) 20 (20) 11 (11) Position: (63, 49), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 151 | 1/150 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 4 | 680 | 86/297 Conjurations | X | 0 | 0 | 4 | 501 | 1/250 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 100 | 3 | 479 | 179/200 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 4 | 500 | 0/250 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 201 #23: 3997 #24: -59956728 #49: 345 Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #4: +0 dagger eq slot #1, inv slot #24: +0 cloak eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #9: ring of protection from cold }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ## ..# #.# ####.# #....# #....# #....#### #.@..#<.# #.......# #...##..# #..!......# .?.......### ###..###... #### #.... ###.## .# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>