Dungeon Sprint DCSS version 0.29-a0-486-ga88943ba61 (webtiles) character file. Game seed: 381798696856389676 25 temujin the Magician (level 3, -3/25 HPs) Began as a Djinni Conjurer on May 26, 2022. Slain by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:47 (178 turns). temujin the Magician (Djinni Conjurer) Turns: 178, Time: 00:00:48 Health: -3/25 AC: 2 Str: 6 XL: 3 Next: 17% Gold: 0 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Wands e - a wand of flame (15) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Dazzling Flash Conj/Hex 58% N/A 3% 3 d - Fulminant Prism Conj/Hex 14% 3d9 11% 4 e - Iskenderun's Mystic Conj/Tloc 29% 2d7 11% 4 f - Slow Hex 100% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. You reach down and open the door. There is a broken door, spattered with blood here. Things that are here: a +0 dagger; a +2 leather armour of poison resistance; the goblin corpse of Ijyb An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Cast which spell? (? or * to list) The spell is quite dangerous to miscast (3% risk of failure)! Continue anyway? Casting: Dazzling Flash (quite dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Dazzling Flash. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Dazzling Flash (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (3% risk of failure)! Continue anyway? Casting: Dazzling Flash (quite dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The ogre is dazzled. Casting: Dazzling Flash (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (blind, 90% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The ogre barely misses you. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#@O'..# #..)..#..+ #..#### # #..# #..# #..# #⌠⌠# #### You could see an ogre (blind). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | temujin the Djinni Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed Ijyb 14 | D | Killed Ijyb 15 | D | Reached skill level 5 in Spellcasting 15 | D | Reached XP level 2. HP: 14/21 MP: 0/0 15 | D | Reached XP level 3. HP: 17/25 MP: 0/0 15 | D | Learned a level 1 spell: Slow 173 | D | Noticed an ogre 178 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.5 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Dazzling Flash || 1 Searing Ray || 1 Use: Potion || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 186 | 186 | 0 | 162 | 1 | 1 | 186.0 | Dungeon | 186 | 186 | 0 | 162 | 1 | 1 | 186.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 186 daAuts