Dungeon Sprint DCSS version 0.29-a0-504-gec6baf379c (webtiles) character file. Game seed: 10967879424816691112 0 temujin the Conjurer (level 1, -7/10 HPs) Began as a Deep Elf Conjurer on May 28, 2022. Killed from afar by Ijyb (8 damage) ... with a puff of flame ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:42 (18 turns). temujin the Conjurer (Deep Elf Conjurer) Turns: 18, Time: 00:00:43 Health: -7/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: on berserk cooldown, slowed, very slow A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Message History Ijyb hits you with a +0 dagger. You completely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Ijyb is lightly wounded. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You punch Ijyb! Ijyb is heavily wounded. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. You miss Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. You hit Ijyb. Ijyb is severely wounded. You hit Ijyb. Ijyb is almost dead. Ijyb zaps a wand. The puff of flame misses you. You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is almost dead. You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is almost dead. Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | temujin the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 18 | D | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 14 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 1 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 1 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 14 daAuts