Dungeon Sprint DCSS version 0.29-a0-722-g64f5989226 (webtiles) character file. Game seed: 4205150130792417666 0 temujin the Conjurer (level 1, -2/10 HPs) Began as a Deep Elf Conjurer on June 28, 2022. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... while paralysed by Ijyb ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:19 (24 turns). temujin the Conjurer (Deep Elf Conjurer) Turns: 24, Time: 00:00:20 Health: -2/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 2 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: paralysed, on berserk cooldown, slowed A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting * Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Message History You closely miss Ijyb. Ijyb is moderately wounded. Ijyb completely misses you. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb completely misses you. You barely miss Ijyb. Ijyb is lightly wounded. You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. You punch Ijyb! Ijyb is severely wounded. You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You barely miss Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. You resist with significant effort. You completely miss Ijyb. Ijyb is severely wounded. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb barely misses you. You closely miss Ijyb. Ijyb is severely wounded. You hit Ijyb. Ijyb is severely wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +0 dagger. Ouch! That really hurt! You die... ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | temujin the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 23 | D | Paralysed by Ijyb for 4 turns 24 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 20 Use: Potion || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17 | 17 | 0 | 0 | 1 | 1 | 17.0 | Dungeon | 17 | 17 | 0 | 0 | 1 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 17 daAuts