Dungeon Crawl Stone Soup version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 6081693212665542126 1506 temujin the Conjurer (level 8, -9/41 HPs) Began as a Deep Elf Conjurer on Sept 30, 2023. Mangled by a two-headed ogre ... wielding a +0 giant club (26 damage) ... on level 6 of the Dungeon. The game lasted 00:24:57 (6686 turns). temujin the Conjurer (Deep Elf Conjurer) Turns: 6686, Time: 00:24:58 Health: -9/41 AC: 4 Str: 4 XL: 8 Next: 52% Magic: 6/18 EV: 12 Int: 26 God: Gold: 392 SH: 0 Dex: 13 Spells: 5/18 levels left rFire . . . h - +4 rapier "Goul Yni" {flame, rN+} rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . u - +0 pair of gloves SInv . o - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 546 gold pieces. You spent 154 gold pieces at shops. Inventory: Hand Weapons h - the +4 rapier "Goul Yni" (weapon) {flame, rN+} (You found it in an ossuary) rN+: It protects you from negative energy. i - the +5 dagger "Foshunk" {heavy, rCorr Str+3} (You bought it in a shop on level 2 of the Dungeon) Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. Missiles l - 22 poisoned darts Armour a - a +0 robe (worn) o - a +0 pair of boots (worn) u - a +0 pair of gloves (worn) Jewellery m - the ring "Yclium" {Drain MP+9 Int+5 Slay+6} (You found it on level 5 of the Dungeon) [ring of magical power] Int+5: It affects your intelligence (+5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). MP+9: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. n - an amulet of faith Scrolls c - 3 scrolls of blinking d - 3 scrolls of fear {unknown} e - a scroll of silence q - 3 scrolls of identify r - a scroll of teleportation s - 2 scrolls of vulnerability {unknown} Potions b - a potion of lignification f - 2 potions of mutation {unknown} g - a potion of degeneration j - 2 potions of might {unknown} k - 4 potions of heal wounds {unknown} p - 2 potions of haste {unknown} t - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.9 Spellcasting + Level 6.6 Conjurations * Level 6.0 Ice Magic + Level 6.6 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Poisonous Vapours Pois/Air 48% N/A 2% 2 d - Mephitic Cloud Conj/Pois/Air 30% N/A 3% 3 e - Freezing Cloud Conj/Ice/Air 20% 6-21 14% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 50% N/A 5% 3 Fulminant Prism Conj/Hex 12% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 19% 4 Animate Dead Necr 7% N/A 56% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 89% 5 Death Channel Necr 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Cheibriados Gozag Makhleb Nemelex Xobeh Uskayaw Wu Jian Yredelemnul Shops: D:2 (*?( D:4 ( Message History Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, very poisoned) Poisonous vapours surround the two-headed ogre! The two-headed ogre looks even sicker. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (very poisoned) Poisonous vapours surround the two-headed ogre! The two-headed ogre looks as sick as possible! Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, extremely poisoned, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray misses the two-headed ogre. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club! x2 Unknown command. You hit the two-headed ogre. You burn the two-headed ogre. The two-headed ogre is heavily wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, very poisoned, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #........# #........# ####........# ...........# ###.......... #...#.#...## .. .......## #........##.# .....#....#...@O......# ##..........#.........#.# .##.......#.........>.# .#....................### .##...................... .##.......##.........#### .##.......##.##.....## ..#..........#......#### #.#............#.......# You could see a two-headed ogre (very poisoned). Vanquished Creatures Grinder (D:5) 2 ogres A kobold brigand (D:6) 2 elf zombies (Ossuary) 3 scorpions A gnoll sergeant (D:6) 2 hounds 6 jellies 4 iguanas An orc wizard (D:5) A sleepcap (D:5) 2 mummies (Ossuary) 5 gnolls 9 adders 3 ufetubi (D:5) 2 adder zombies (Ossuary) 3 worms 3 dart slugs 6 orcs 4 endoplasms 5 giant cockroaches 12 goblins 8 hobgoblins 5 jackals 11 kobolds 3 quokkas 8 ball pythons 8 bats 4 frilled lizards 7 hobgoblin zombies (Ossuary) 3 jackal zombies (Ossuary) 15 kobold zombies (Ossuary) 4 orc zombies (Ossuary) 7 rats 3 rat zombies (Ossuary) 164 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 299 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 329 | D:1 | Learned a level 2 spell: Searing Ray 332 | D:1 | Learned a level 2 spell: Poisonous Vapours 461 | D:1 | Reached skill level 1 in Air Magic 714 | D:1 | Found a faded altar of an unknown god. 731 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1331 | D:2 | Found Judywnus's Antique Weapon Boutique. 1350 | D:2 | Bought an iridescent dagger for 154 gold pieces 1350 | D:2 | Identified the +5 dagger "Foshunk" {heavy, rCorr Str+3} | (You bought it in a shop on level 2 of the Dungeon) 1574 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1578 | D:2 | Learned a level 3 spell: Mephitic Cloud 1942 | D:2 | Found Zeup's Magic Scroll Shoppe. 2021 | D:2 | Found Potoapn's Antique Weapon Boutique. 2097 | D:2 | Found Femieps's Assorted Antiques. 3077 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/13 3102 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3424 | D:4 | Found a sand-covered staircase. 3431 | Ossuary | Entered an ossuary 3859 | Ossuary | Reached XP level 6. HP: 21/32 MP: 0/14 3931 | Ossuary | Reached skill level 5 in Conjurations 3931 | Ossuary | Reached skill level 5 in Air Magic 3937 | Ossuary | Learned a level 5 spell: Freezing Cloud 4076 | Ossuary | Identified the +4 rapier "Goul Yni" {flame, rN+} 4149 | D:4 | Reached skill level 5 in Spellcasting 4316 | D:4 | Reached skill level 1 in Ice Magic 4643 | D:4 | Found Cergham's Firing Range. 4714 | D:5 | Entered Level 5 of the Dungeon 4783 | D:5 | Identified the ring "Yclium" {Drain MP+9 Int+5 Slay+6} 4823 | D:5 | Reached XP level 7. HP: 36/36 MP: 9/16 5087 | D:5 | HP: 2/54 [poisoned by a scorpion] 5572 | D:5 | Found a hide-covered altar of Uskayaw. 5575 | D:5 | Found an ornate altar of the Wu Jian Council. 5575 | D:5 | Noticed Grinder 5586 | D:5 | Killed Grinder 5656 | D:5 | Found a snail-covered altar of Cheibriados. 5670 | D:5 | Found an opulent altar of Gozag. 5822 | D:5 | Reached XP level 8. HP: 41/41 MP: 10/17 6033 | D:6 | Reached skill level 5 in Ice Magic 6073 | D:6 | HP: 2/41 [gnoll/+0 spear[a gnoll sergeant] (9)] 6344 | D:6 | Found a burning altar of Makhleb. 6345 | D:6 | Found a basalt altar of Yredelemnul. 6671 | D:6 | Noticed a two-headed ogre 6686 | D:6 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_ring, ebering_ecumenical_altar_sacrificial, minmay_gold_behind_fungi, serial_bayou_pond_b D:2: kb_forest_paths, layout_basic, serial_shops, nicolae_shop_gibbet_a_chance, shop, nicolae_shop_window_shopping, shop, kennysheep_generic_room_12 D:3: layout_rooms, nemelex_dance_club_becter, kennysheep_flooded_box D:4: layout_cave_pools, lightli_ossuary_entry_decrepit_ruins, nicolae_shop_firing_range D:5: layout_loops_ring, grunt_temple_overflow_cloverleaf, reono_crystal_passage, chequers_serial_rivers_micro_e, kennysheep_generic_room_13, uniq_grinder D:6: layout_rooms, jmf_multi_god_temple, serial_shops, nicolae_square_shop Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 | 5.9 Air Magic | 1 3 4 5 6 | 6.6 Conjurations | 5 6 | 6.6 Ice Magic | 2 4 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 7 | 62 | || 69 Unarmed | 6 | | || 6 Rapier | | 6 | 38 || 44 Cast: Magic Dart | 52 | 111 | 26 || 189 Searing Ray | 2 | 12 | 16 || 30 Poisonous Vapours | | 5 | 23 || 28 Mephitic Cloud | | | 1 || 1 Use: Potion | 2 | 2 | 1 || 5 Scroll | | 7 | || 7 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 19 | 59 | 27 || 105 Skin | | | 1 || 1 Dodge: Dodged | 15 | 79 | 31 || 125 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6733 | 6568 | 165 | 383 | 5198 | 7 | 961.9 | Dungeon | 6020 | 5855 | 165 | 383 | 4718 | 6 | 1003.3 | Ossuary | 712 | 712 | 0 | 0 | 480 | 1 | 712.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1455 daAuts D:1: 1285 daAuts D:2: 1088 daAuts D:3: 906 daAuts D:4: 760 daAuts Ossuary: 712 daAuts D:6: 525 daAuts