Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 7343992242014999131 651 temujin the Conjurer (level 7, -7/67 (69) HPs) Began as a Human Conjurer on Jan 23, 2024. Was an Initiate of Gozag. Mangled by a wight ... wielding a +3 spear of freezing (11 damage) ... on level 5 of the Dungeon. The game lasted 00:09:19 (5052 turns). temujin the Conjurer (Human Conjurer) Turns: 5052, Time: 00:09:20 HP: -7/67 (69) AC: 2 Str: 8 XL: 7 Next: 53% MP: 0/4 EV: 12 Int: 22 God: Gozag Gold: 635 SH: 0 Dex: 11 Spells: 0/14 levels left rFire . . . b - +5 mace of the Foot {antimagic, Int+2} rCold . . . l - orb {*Rage} rNeg . . . i - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth o - ring of resist corrosion HPRegen 0.31/turn (no ring) MPRegen 0.09/turn %: random rage (20%) @: berserking (expiring), gold aura, lightly drained, very quick A: explore regen a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 635 gold pieces. Inventory: Hand Weapons a - a +0 dagger of draining b - the +5 mace of the Foot (weapon) {antimagic, Int+2} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). t - a +4 spear Missiles e - 3 poisoned darts f - 3 javelins Armour i - a +0 robe (worn) l - an orb of wrath (worn) n - a +0 tower shield Jewellery o - a ring of resist corrosion (left hand) Wands h - a wand of charming (27) Scrolls c - 6 scrolls of identify {unknown} d - a scroll of fog {unknown} j - 4 scrolls of teleportation {unknown} k - a scroll of poison {unknown} p - a scroll of vulnerability {unknown} Potions g - a potion of magic m - a potion of heal wounds {unknown} q - a potion of attraction {unknown} r - a potion of invisibility {unknown} s - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations + Level 3.2 Translocations - Level 4.0 Ice Magic - Level 4.0 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Frozen Ramparts Ice 44% 1d7 6% 3 d - Fulminant Prism Conj/Alch 11% 3d8 22% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 88% 1d9 2% 1 Hailstorm Conj/Ice 22% 3d7 6% 3 Jinxbite Hex 8% N/A 17% 2 Yara's Violent Unravell Hex/Alch 6% 3d5 80% 5 Borgnjor's Vile Clutch Necr/Erth 2% N/A 97% 5 Death Channel Necr 2% N/A 100% 6 Enfeeble Hex 2% N/A 100% 7 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History t - a +4 spear Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +5 scimitar of freezing and wearing a +0 robe (78% to hit) The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight but does no damage. The wight is heavily damaged. The searing ray misses the wight. The wight hits you from afar with a +3 spear of freezing. You feel drained. The wight freezes you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You sock the wight! The wight is almost destroyed. The wight hits you with a +5 scimitar of freezing! The wight freezes you. The wight hits you from afar with a +3 spear of freezing! You feel drained. The wight freezes you. The wight hits you with a +5 scimitar of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you! * * * LOW HITPOINT WARNING * * * The wight barely misses you. You thump the wight! You destroy the wight! The wight closely misses you. Your Translocations skill increases to level 3! You barely miss the wight. The wight closely misses you. You hit the wight but do no damage. The wight closely misses you. You closely miss the wight. The wight completely misses you. You hit the wight. The wight is moderately damaged. The wight hits you with a +3 spear of freezing! You die... Your body crumbles into a pile of gold. ####....#.# #..+.....#.### #.#.#.....>...# ####.#.#####...#.## #....#.#####.)<#..## #................... #...##..........##.. +..$$..)........#### #..@##............<. #..z.##...[.......... #...###.............. #... #...........#.. #.P♣ #.##..##....... #.. .^##..#........ ##. .P.##........... P. .......... You could see a wight. Vanquished Creatures A scorpion (D:4) 4 wights (D:5) 2 orc priests (D:3) 3 bombardier beetles (D:4) A sleepcap (D:4) 2 iguanas (D:4) 3 gnolls (D:3) 4 adders 2 ribbon worms 4 dart slugs 9 orcs 4 bats 8 endoplasms 3 giant cockroaches 4 goblins 8 hobgoblins 7 kobolds 2 quokkas (D:1) 9 ball pythons 3 frilled lizards 6 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 449 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 829 | D:1 | Found a faded altar of an unknown god. 852 | D:1 | Prayed at the altar of an unknown god. 852 | D:1 | Became a worshipper of Gozag Ym Sagoz the Greedy 1208 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1380 | D:2 | Learned a level 2 spell: Searing Ray 1384 | D:2 | Learned a level 3 spell: Frozen Ramparts 1626 | D:2 | Identified the +5 mace of the Foot {antimagic, Int+2} 2604 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/9 2610 | D:3 | Reached skill level 1 in Ice Magic 2813 | D:3 | Reached XP level 5. HP: 10/35 MP: 6/11 3315 | D:3 | Learned a level 4 spell: Fulminant Prism 3531 | D:4 | Reached skill level 1 in Alchemy 3531 | D:4 | Reached XP level 6. HP: 32/41 MP: 5/12 4788 | D:4 | Reached XP level 7. HP: 44/46 MP: 13/13 4898 | D:5 | Entered Level 5 of the Dungeon 4904 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4930 | D:5 | Reached skill level 1 in Translocations 5046 | D:5 | HP: 3/64 [wight/+5 scimitar of freezing (8)] 5052 | D:5 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_ring, chequers_ecumenical_altar_island D:2: layout_basic, ebering_dispersal_statue_hall D:3: layout_rooms D:4: nicolae_cairo_tiling_very_big, layout_loops_ring, st_stairs_7 D:5: layout_basic, nemelex_dance_club_becter, nicolae_ru_the_path_less_chosen, serial_bayou, serial_bayou_shore_b, serial_bayou_shore_b, serial_bayou_pond_a, serial_bayou_ford_a Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 | 4.0 Ice Magic | 2 4 | 4.0 Alchemy | 1 3 4 | 4.0 Translocations | 3 | 3.2 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 31 | | || 31 Mace | 2 | | 13 || 15 Dagger | | 45 | || 45 Cast: Magic Dart | 88 | 82 | 4 || 174 Searing Ray | 2 | 10 | 3 || 15 Armour: Robe | 26 | 22 | 10 || 58 Dodge: Dodged | 30 | 32 | 10 || 72