Dungeon Crawl Stone Soup version 0.32-a0-1119-gc2fb2e3241 (webtiles) character file. Game seed: 10797709769567104811 144 temujin the Magician (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on May 10, 2024. Mangled by a gnoll ... wielding a +0 halberd (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:11 (2943 turns). temujin the Magician (Deep Elf Conjurer) Turns: 2943, Time: 00:03:12 Health: -6/28 AC: 2 Str: 4 XL: 5 Next: 5% Magic: 13/16 EV: 11 Int: 25 God: Gold: 142 SH: 0 Dex: 13 Spells: 15/18 levels left rFire . . . r - +7 Throatcutter {drain, coup de grace} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.15/turn %: no passive effects @: flying A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons p - a +0 vampiric dagger r - the +7 Throatcutter (weapon) {drain, coup de grace} (You took it off Terence on level 3 of the Dungeon) Armour a - a +0 robe (worn) Jewellery h - a ring of flight (left hand) Wands k - a wand of paralysis (9) l - a wand of mindburst (11) Scrolls g - a scroll of enchant weapon {unknown} i - a scroll of immolation {unknown} m - a scroll of identify {unknown} o - a scroll of teleportation {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} d - a potion of enlightenment {unknown} e - 2 potions of heal wounds {unknown} f - a potion of invisibility {unknown} j - a potion of haste {unknown} n - a potion of attraction {unknown} q - a potion of mutation {unknown} Skills: + Level 0.1 Long Blades - Level 2.4 Dodging - Level 2.4 Stealth - Level 7.1 Spellcasting - Level 4.3 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 16% N/A 10% 2 Fugue of the Fallen Necr 8% N/A 21% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Anguish Hex/Necr 4% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Shops: D:1 [ D:2 ( Annotations: D:2 1 runed translucent door, Crazy Yiuf Message History You see here a +0 leather armour. A rat and a gnoll come into view. There are monsters nearby! The gnoll shouts! You hear a shout! x3 The gnoll closely misses you. A gnoll comes into view. It is wielding a +0 halberd and quivering a throwing net. The gnoll shouts! The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 club. You closely miss the gnoll. The rat squeaks loudly. The gnoll hits you from afar with a +0 halberd! The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 whip. The gnoll completely misses you. The gnoll hits you with a +0 halberd. You barely miss the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 halberd. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (82% to hit) The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) The gnoll barely misses you. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ### #...######### ##### #.gg)@......# #.... #..g#######.#### #[### ##. #....###.# # ####.....# #.##### #.# #.# #.# ## ######### #.. You could see 3 gnolls. Vanquished Creatures A hound (D:3) Terence (D:3) A gnoll (D:3) 2 adders 5 dart slugs 3 ribbon worms An orc (D:3) 7 endoplasms 2 giant cockroaches 3 goblins 6 hobgoblins 4 jackals 3 quokkas 2 ball pythons 2 bats 3 frilled lizards 2 kobolds 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Found Jywnut Qedu's Antique Armour Boutique. 195 | D:1 | Reached skill level 4 in Spellcasting 195 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 1112 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/11 1116 | D:2 | Learned a level 2 spell: Searing Ray 1305 | D:2 | Reached skill level 5 in Spellcasting 1978 | D:2 | Found Fiugyil's Weapon Shoppe. 2221 | D:2 | Found a runed translucent door. 2222 | D:2 | Noticed Crazy Yiuf 2340 | D:3 | Reached skill level 6 in Spellcasting 2340 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/14 2731 | D:3 | Found a blossoming altar of Fedhas. 2795 | D:3 | Noticed Terence 2798 | D:3 | Killed Terence 2799 | D:3 | Reached skill level 7 in Spellcasting 2799 | D:3 | Reached XP level 5. HP: 10/28 MP: 10/16 2943 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, serial_shops, shop D:2: layout_loops_ring, serial_shops, shop, nicolae_kite_square_tiling_tiny, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, fedhas_altar_1, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 6 7 | 7.1 Long Blades | | 0.1 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Long sword | | 3 || 3 Cast: Magic Dart | 101 | 15 || 116 Searing Ray | | 3 || 3 Armour: Robe | 3 | 6 || 9 Dodge: Dodged | 3 | 8 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2964 | 2810 | 154 | 0 | 2565 | 3 | 988.0 | Dungeon | 2964 | 2810 | 154 | 0 | 2565 | 3 | 988.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1228 daAuts D:1: 1124 daAuts D:3: 612 daAuts