tenar Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 18, D:1) a +0 dagger 4 stones (9, 8, D:1) a +0 short sword (9, 17, D:1) 16 stones (13, -10, D:1) 9 stones (18, 0, D:1) a +0 dagger (31, -10, D:1) a +0 dagger (32, -1, D:1) 14 stones (41, 36, D:1) a +0 club (46, 25, D:1) a +0 club 3 stones (54, 12, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 14, D:2) a +0 mace (10, 31, D:2) 23 stones (12, 33, D:2) a +0 short sword (12, 39, D:2) a +0 quarterstaff (13, 45, D:2) an adder skeleton (15, 33, D:2) a +0 barding (18, 23, D:2) a +0 hand axe (19, 15, D:2) a +0 leather armour (26, 26, D:2) a bat corpse (skeletalised by now) (32, 18, D:2) a +0 whip 4 stones (32, 20, D:2) a +0 club (36, 14, D:2) a +0 short sword 24 stones (36, 27, D:2) 17 stones (39, 34, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +2 dagger of electrocution (still there?) a gnoll corpse (still there?) (2, 2, D:3) an adder corpse (9, 0, D:3) a +0 whip