Dungeon Crawl Stone Soup version 0.31-a0-1002-g8e65716e6e (webtiles) character file. Game seed: 17364057673233104868 59 terchi the Ducker (level 4, -4/31 HPs) Began as a Djinni Hedge Wizard on Nov 9, 2023. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:18:35 (2255 turns). terchi the Ducker (Djinni Hedge Wizard) Turns: 2255, Time: 00:18:35 Health: -4/31 AC: 5 Str: 9 XL: 4 Next: 22% Gold: 20 EV: 10 Int: 18 God: SH: 0 Dex: 12 rFire + + + e - +0 quarterstaff (drain) rCold . . . (shield currently unavailable) rNeg . . . k - +0 ring mail rPois ∞ c - +0 hat rElec + (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: resistant, attractive, enlightened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons e - a +0 quarterstaff of draining (weapon) f - a +0 hand axe g - a +0 club p - a +0 mace Armour c - a +0 hat (worn) d - a +0 chain mail k - a +0 ring mail (worn) l - a +0 leather armour Magical Staves h - a staff of earth Scrolls b - a scroll of enchant weapon i - 2 scrolls of vulnerability j - a scroll of enchant armour o - a scroll of immolation q - a scroll of noise Potions a - a potion of enlightenment Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.7 Staves + Level 0.8 Armour + Level 3.2 Dodging + Level 2.5 Stealth + Level 2.9 Spellcasting + Level 2.9 Conjurations + Level 2.9 Hexes + Level 2.9 Summonings + Level 2.9 Necromancy + Level 2.9 Translocations + Level 2.9 Transmutations + Level 2.9 Fire Magic + Level 2.9 Ice Magic + Level 2.9 Air Magic + Level 2.9 Earth Magic + Level 2.9 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 14% 1 b - Slow Hex 52% N/A 14% 1 c - Blink Tloc 26% N/A 22% 2 d - Call Imp Summ 26% N/A 22% 2 e - Mephitic Cloud Conj/Pois/Air 13% N/A 38% 3 f - Necrotise Necr 52% 1d6 14% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The adder is almost dead. The adder bites you but does no damage. The adder barely misses you. You sock the adder! You kill the adder! The bat misses you. You miss the bat. The bat hits you but does no damage. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You barely miss the bat. The bat barely misses you. The bat misses you. Something hits you! Autopickup is now on. You hit the bat. You kill the bat! Something hits you! Deactivating autopickup; reactivate with Ctrl-A. Aiming: Magic Dart (safe; 14% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The magic dart hits something. Aiming: Magic Dart (safe; 14% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The magic dart hits something. Something hits you but does no damage. Something hits you but does no damage. You see here a bat corpse. You barely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You feel attractive to monsters. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel more buoyant. It was a potion of resistance. You feel protected. Something hits you but does no damage. Something hits you! You die... ##### ....# ###.# ########## ###.# #....{†@.# .##.######.######.# ...............##.# ....######.###.##.# ....# #........# ...## ###.#..### #.## #.#..# #.# #....# #.# #..#.# There were no monsters in sight! Vanquished Creatures 4 adders (D:2) A dart slug (D:2) 3 endoplasms A giant cockroach (D:2) A hobgoblin (D:3) 2 jackals (D:2) 3 kobolds A quokka (D:2) 2 ball pythons A bat (D:2) 2 goblins 4 rats (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | terchi the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | terchi set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 486 | D:1 | Found Legrol's Antique Armour Boutique. 495 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 878 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 878 | D:2 | Learned a level 1 spell: Necrotise 1061 | D:2 | Reached skill level 3 in Dodging 2143 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 2234 | D:2 | Noticed Sigmund 2255 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_loops_cross, serial_shops, shop D:2: layout_loops_corners, uniq_sigmund D:3: layout_loops_ring, shapermc_ecumenical_altar_hornbeckon, minmay_guardbox, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.2 Fighting | | 0.3 Short Blades | | 0.3 Staves | | 0.7 Armour | | 0.8 Spellcasting | | 2.9 Conjurations | | 2.9 Hexes | | 2.9 Summonings | | 2.9 Necromancy | | 2.9 Translocations | | 2.9 Transmutations | | 2.9 Fire Magic | | 2.9 Ice Magic | | 2.9 Air Magic | | 2.9 Earth Magic | | 2.9 Poison Magic | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 4 | || 4 Quarterstaff | 34 | 13 || 47 Cast: Magic Dart | 47 | 3 || 50 Use: Potion | 1 | 3 || 4 Scroll | 7 | || 7 Armour: Robe | 3 | || 3 Ring mail | 26 | 15 || 41 Dodge: Dodged | 23 | 12 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2265 | 500 | 1765 | 0 | 0 | 3 | 755.0 | Dungeon | 2265 | 500 | 1765 | 0 | 0 | 3 | 755.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1457 daAuts D:1: 752 daAuts D:3: 54 daAuts