teukkam Level 1 of the Dungeon (0, 0, D:1) a +0,+0 dagger (20, 7, D:1) 20 bolts (23, 7, D:1) a +0,+0 short sword (15, 11, D:1) a +0,+0 club (-3, 14, D:1) a +0,+0 dagger (-2, 14, D:1) a +0,+0 dagger (-3, 15, D:1) a +0 ring mail (10, 20, D:1) a +0,+0 club (14, 20, D:1) 11 arrows (45, 29, D:1) a +0,+0 dagger (8, 32, D:1) a +0,+0 club (8, 33, D:1) a +0,+0 club (30, 38, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +1,+1 falchion a +0 chain mail (13, 16, D:2) a +0,+0 club (-2, 20, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +1,+0 sling 20 stones (4, 0, D:3) 2 stones (3, 1, D:3) a stone (7, 4, D:3) a +2 ring mail (2, 5, D:3) a +0 pair of gloves (13, 6, D:3) a +0 leather armour (0, 11, D:3) a +0 pair of boots (3, 12, D:3) 15 stones (5, 16, D:3) a +0 scale mail (24, 17, D:3) a +0 chain mail (13, 24, D:3) a +2,+1 flail a +0 ring mail (0, 27, D:3) 23 sling bullets (15, 31, D:3) 6 stones (10, 34, D:3) a +0,+0 dagger (-1, 38, D:3) a +0,+0 club (20, 41, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) a +0,+0 club (unseen) (-3, 6, D:4) 16 stones (56, 7, D:4) a +0,+0 short sword (48, 11, D:4) a dart (17, 12, D:4) a +0,+0 falchion (25, 12, D:4) a +0,+0 cutlass (47, 12, D:4) a dart (45, 13, D:4) a dart (45, 17, D:4) 20 bolts (26, 24, D:4) a +2,+2 long sword (47, 25, D:4) 12 bolts (31, 28, D:4) 15 sling bullets of frost (56, 34, D:4) 12 stones (65, 35, D:4) a +2,+0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0,+0 quarterstaff (-17, 26, D:5) 17 gold pieces (-10, 30, D:5) an arrow (-8, 31, D:5) an arrow (-6, 31, D:5) a +2,+0 bow of flame 27 arrows (-4, 31, D:5) a +0 chain mail (-6, 32, D:5) a +0,+0 short sword Level 6 of the Dungeon [Shop] Lyawnib's Armour Shop a +2 leather armour of positive energy (176 gold) a +0 helmet of see invisible (126 gold) a +0 ring mail (44 gold) a +0 large shield (49 gold) a +0 centaur barding (253 gold) a +0 scale mail (44 gold) a cursed +0 ring mail (33 gold) a +2 scale mail (154 gold) (0, 0, D:6) a cursed -1,-2 club (-11, 1, D:6) a +0,+0 club (-6, 1, D:6) a +0,+0 spear a +0 leather armour (0, 1, D:6) a +0,+0 spear (18, 8, D:6) 19 sling bullets (11, 10, D:6) a +0,+0 club Level 7 of the Dungeon (0, 0, D:7) 15 gold pieces (-8, 4, D:7) a +0 cloak (37, 7, D:7) a +0,+0 whip a +0,+0 flail (34, 8, D:7) a +0,+0 falchion (37, 8, D:7) a +0,+0 trident (35, 10, D:7) a +0,+0 club a tomahawk (1, 12, D:7) a +0 scale mail (4, 14, D:7) 17 gold pieces (25, 15, D:7) a +0,+0 whip (0, 19, D:7) 14 stones (27, 23, D:7) a +0 ring mail (-17, 30, D:7) a cursed +0,-3 giant club (25, 44, D:7) 13 stones Level 8 of the Dungeon [Shop] Bluebule's Antique Armour Shoppe a +0 robe (16 gold) a +0 helmet (108 gold) a +0 chain mail (108 gold) a +1 pair of boots of flying (108 gold) a +2 leather armour (48 gold) a +0 leather armour (48 gold) a +0 helmet of intelligence (108 gold) the +3 cloak of Flash {+Fly EV+4} (1089 gold) It affects your evasion (+4). It lets you fly. a +0 pair of gloves (108 gold) the +3 leather armour of the Leaf {+Inv +Fly rC- Str+3} (168 gold) It affects your strength (+3). It makes you vulnerable to cold. It lets you turn invisible. It lets you fly. (0, 0, D:8) a +0,+0 dagger (-7, 6, D:8) 21 stones (-23, 7, D:8) a cursed +0,+0 dagger (-20, 9, D:8) a +2,+1 dagger a +1 robe (-20, 11, D:8) a +0,+0 dagger a +0 ring mail (25, 20, D:8) a +0,+0 bow (2, 22, D:8) a +0 leather armour (11, 22, D:8) a +0 leather armour (26, 22, D:8) a +0 leather armour (-12, 25, D:8) a poisoned arrow (-12, 26, D:8) 2 poisoned arrows (11, 26, D:8) a +0,+0 cutlass (-12, 27, D:8) a +0,+0 bow 12 poisoned arrows (-15, 31, D:8) a +0 shield a +0 cloak (18, 31, D:8) 22 stones (21, 34, D:8) 18 bolts (10, 36, D:8) a +0,+0 club (34, 38, D:8) a +0 chain mail (9, 40, D:8) a +0,+0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (2, 3, D:9) a -3,-3 bow 15 arrows (4, 4, D:9) an arrow (-23, 8, D:9) a +0,+1 mace (-20, 20, D:9) a +0 robe (-19, 33, D:9) a +0,+0 giant club (-1, 33, D:9) a +3,+4 giant spiked club a +1 robe (-27, 34, D:9) a +2,+1 falchion (4, 42, D:9) a +0,+0 hand axe Level 11 of the Dungeon (0, 0, D:11) 21 stones (-33, 2, D:11) a +0,+0 giant spiked club (-32, 2, D:11) a throwing net (-48, 3, D:11) a tomahawk (-47, 3, D:11) 2 tomahawks (-46, 3, D:11) a +0 robe a +0,+0 mace (-45, 4, D:11) a +0,+0 club a +2,+0 dagger of holy wrath (-43, 4, D:11) a +0,+0 club (-42, 4, D:11) a +0 leather armour 2 tomahawks a +0,+0 mace (-44, 5, D:11) a +1 plate armour 5 tomahawks a +2,+0 long sword (-43, 5, D:11) a +0 ring mail a +0,+0 club (-42, 5, D:11) a +2,+1 dagger of venom (-43, 6, D:11) a +1 chain mail (-42, 6, D:11) a +0,+0 giant spiked club a +0,+0 war axe (-41, 7, D:11) a +0 leather armour a +0,+0 whip a +0,+0 flail a +0,+0 vampiric dagger a +0,+0 short sword (-4, 17, D:11) a Grand Grimoire {highlevel} (-9, 25, D:11) a +0,+0 giant club (-60, 26, D:11) 2 large rocks (-59, 26, D:11) a +3,+3 great sword a +0 robe (-59, 27, D:11) a +2,+3 spear a +0,+0 hammer of protection (-2, 44, D:11) 24 stones Level 12 of the Dungeon [Shop] Ihapnox's Book Shop a book of Burglary (1050 gold) the Disquisition on Noxious Combat Magic (582 gold) Spells Type Level Magic Dart Conjuration 1 Searing Ray Conjuration 2 Cure Poison Poison 2 Olgreb's Toxic Radiance Poison 4 Fireball Conjuration/Fire 5 Poisonous Cloud Conjuration/Poison/Air 6 a book of Geomancy (490 gold) a book of Beasts (770 gold) a book of Ice (910 gold) a book of Envenomations (1260 gold) a manual of Slings (1545 gold) a book of Envenomations (1260 gold) a book of Maledictions (350 gold) a book of Battle (560 gold) (0, 0, D:12) a stone (1, 0, D:12) a stone (3, 0, D:12) 8 stones (4, 0, D:12) a stone (2, 1, D:12) a stone (10, 1, D:12) a stone (-2, 2, D:12) a stone (1, 2, D:12) a stone (15, 22, D:12) a +0,+0 giant spiked club (15, 23, D:12) a stone a large rock (15, 24, D:12) a large rock 13 bolts (22, 35, D:12) a +0 ring mail (20, 37, D:12) a +0,+0 hand axe (28, 41, D:12) 12 gold pieces (15, 43, D:12) a hound corpse (skeletalised by now) (11, 46, D:12) a giant frog corpse (skeletalised by now) (13, 50, D:12) 18 poisoned needles (5, 51, D:12) a scroll of enchant weapon II (13, 51, D:12) 17 gold pieces Level 13 of the Dungeon (31, 23, D:13) a scroll of torment (53, 32, D:13) 8 stones (31, 35, D:13) 25 stones (17, 48, D:13) a +1,+2 dire flail the Ecumenical Temple Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (-3, 3, Lair:2) a large rock (2, 5, Lair:2) a large rock (2, 7, Lair:2) a large rock Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (8, 9, Lair:3) a large rock (3, 11, Lair:3) 12 stones (7, 11, Lair:3) a book of Transfigurations (12, 12, Lair:3) a +2 ring mail Level 4 of the Lair of Beasts (-3, 42, Lair:4) 26 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of torment Level 6 of the Lair of Beasts (33, 35, Lair:6) 8 poisoned needles Level 1 of the Swamp Level 1 of the Pits of Slime Level 3 of the Pits of Slime Level 6 of the Pits of Slime (0, 0, Slime:6) a book of Battle (9, 0, Slime:6) the +6,+3 falchion "Khaedauv" {speed, rElec rF+ Stlth+} Attacks with this weapon are significantly faster. It protects you from fire. It insulates you from electricity. It makes you much more stealthy. (-1, 1, Slime:6) the +2 plate armour of the Sky {MR++} It affects your resistance to hostile enchantments. (10, 1, Slime:6) the +7,+7 Singing Sword Level 1 of the Abyss (0, 0, Abyss:1) 33 gold pieces (-1, 1, Abyss:1) a scroll of immolation (-6, 3, Abyss:1) a +0 ring mail (-7, 22, Abyss:1) a +0,+0 flail