Dungeon Sprint DCSS version 0.24.0-125-gc4c63601f3 (webtiles) character file. Game seed: 4421245453188183634, levelgen mode: deterministic 0 thethe the Vexing (level 1, -1/19 HPs) Began as a Vampire Enchanter on Mar 17, 2020. Killed from afar by Ijyb (11 damage) ... with a puff of flame ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:25 (12 turns). thethe the Vexing (Vampire Enchanter) Turns: 12, Time: 00:00:26 Health: -1/19 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, regenerating quickly, very quick A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were in the Dungeon. You were alive. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 N/A Tukima's Dance Hex ###..... 10% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Spray Conj/Hex #..... 24% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You completely miss Ijyb. Ijyb hits you with a +6 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss Ijyb. Ijyb barely misses you. You hit Ijyb. Ijyb is moderately wounded. You hit Ijyb. You bite Ijyb! Ijyb is severely wounded. Ijyb barely misses you. You barely miss Ijyb. Ijyb is severely wounded. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... ####### #<.#..+ #..g..# #.@#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | thethe the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Noticed Ijyb 12 | D | Killed from afar by Ijyb Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Dagger || 6 Bite || 1 Use: Potion || 1 Dodge: Dodged || 2