Dungeon Crawl Stone Soup version bcrawl-1.27.6 (webtiles) character file. Game seed: 4139779465858638597 0 thethe the Conjurer (level 1, 10/10 HPs) Began as a Skeleton Conjurer on Oct 9, 2020. Safely got out of the dungeon. The game lasted 00:00:00 (1 turns). thethe the Conjurer (Skeleton Conjurer) Turns: 1, Time: 00:00:01 Health: 10/10 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . - Fists (3.3) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, cold resistance 1, deterioration 1, negative energy resistance 3, torment resistance, unbreathing, magic shield, sturdy frame 1, spell healing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.0 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##...... 4% 2 N/A Iskenderun's Mystic Bla Conj ##...... 10% 3 N/A Fulminant Prism Conj/Hex #......... 65% 4 N/A Irradiate Conj/Tmut #......... 94% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. You are immune to poison. Your flesh is cold resistant. (rC+) Your body sometimes deteriorates upon taking damage. You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. When hurt, damage is shared between your health and your magic reserves. Your movements are slightly less encumbered by armour. (ER -2) Casting spells heals you. Message History Welcome, thethe the Skeleton Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Press m to set your skill training. Press ? for a list of commands and other information. Found a dagger. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # ≈≈# ####)≈≈≈# #@..≈≈≈≈# ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | thethe the Skeleton Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 1 | D:$ | Safely got out of the dungeon.