Dungeon Crawl Stone Soup version bcrawl-1.21.3-1-g0d72ed7573 (webtiles) character file. Game seed: 14403116618851396112 4 tidbits the Vexing (level 1, 1/12 HPs) Began as an Avariel Arcane Marksman on Apr 15, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (175 turns). tidbits the Vexing (Avariel Arcane Marksman) Turns: 175, Time: 00:00:55 Health: 1/12 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 4/6 EV: 12 Int: 18 God: Gold: 41 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +1 shortbow b - a +0 dagger (weapon) Missiles f - 237 arrows Armour c - a +0 robe (worn) Potions d - a potion of flight {unknown} g - 2 potions of resistance {unknown} Comestibles e - 2 rations {!d} Skills: + Level 1.0 Fighting + Level 2.5 Bows + Level 2.3 Dodging + Level 2.8 Spellcasting + Level 3.7 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Shackle Hex ###..... 5% 2 ##..... False Image Hex/Summ #....... 24% 3 ###.... Inner Flame Hex/Fire N/A 24% 3 ###.... Cause Fear Hex ###....... 34% 4 ####... Yara's Violent Unravell Hex/Tmut #......... 61% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Message History a +0 dagger; a bat corpse; a kobold corpse g - 2 fuming cyan potions Magic restored. You see here 126 bolts. You now have 36 gold pieces (gained 21). There is a stone staircase leading down here. You now have 41 gold pieces (gained 5). A rat comes into view. b - a +0 dagger (weapon) Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to defeat MR: 69%) The rat is outlined in light. You hit the rat but do no damage. The rat bites you but does no damage. You hit the rat but do no damage. The rat completely misses you. You barely miss the rat. The rat misses you. You hit the rat. The rat is severely wounded. The rat barely misses you. You hit the rat. You kill the rat! No target in view! No target in view! A kobold comes into view. Found 127 javelins. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, quivering a stone (resting, chance to defeat MR: 69%) You miscast Corona. You are very lightly contaminated with residual magic. Your skin tingles. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, quivering a stone (resting, chance to defeat MR: 69%) The kobold is outlined in light. The kobold throws a stone. The stone closely misses you. The kobold barely misses you. You hit the kobold. The kobold is heavily wounded. The kobold closely misses you. You hit the kobold. The kobold is severely wounded. The kobold misses you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold closely misses you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold stops glowing. The kobold closely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold closely misses you. You completely miss the kobold. The kobold is severely wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! No target in view! No target in view! Your magical contamination has completely faded away. You see here a kobold corpse. A leopard gecko comes into view. The leopard gecko hisses angrily. You see here a kobold corpse. Found a hunting sling. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, chance to defeat MR: 69%) The leopard gecko barely resists. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging, chance to defeat MR: 69%) The leopard gecko is outlined in light. The leopard gecko closely misses you. You hit the leopard gecko but do no damage. The leopard gecko bites you. You hit the leopard gecko but do no damage. The leopard gecko bites you. You hit the leopard gecko but do no damage. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! No path to travel! You hit the leopard gecko but do no damage. The leopard gecko completely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......(..>.# #....#.# ###...#.#...# ####.#.# #.#.#..(..# #.#.# ...#.###...# #########.#l# .##. .###...###.........#.# #.###.##....##..########.# #.....#...)..#....†..###.# ##.#.#.####...#.l####.....# .........##...#.@...####### .#.#.#.#.###..##.#...... ...#.#........##.#..#### .###.###(#.#..##.# ..) ....<......#..##(# #.## .###.###.#.#..##.. .# . #.#.....)..#... # .#.#.#.#.###..#.## .........# ...# You could see a leopard gecko. Vanquished Creatures A bat (D:1) 2 kobolds (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Avariel Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 41 | D:1 | Reached skill level 1 in Fighting 173 | D:1 | HP: 1/12 [leopard gecko (4)] 175 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Bows | | 2.5 Dodging | | 2.3 Spellcasting | | 2.8 Hexes | | 3.7 Action || total -------------------------++------- Melee: Dagger || 16 Fire: Shortbow || 3 Cast: Corona || 7 Armor: Robe || 1 Dodge: Dodged || 13 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 67.4 | 175.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 67.4 | 175.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic