Dungeon Crawl Stone Soup version bcrawl-1.21.3-1-g0d72ed7573 (webtiles) character file. Game seed: 731083339303591180 295 tidbits the Vexing (level 6, -3/34 HPs) Began as an Avariel Arcane Marksman on Apr 15, 2020. Slain by an orc warrior ... wielding a +0 glaive (21 damage) ... on level 4 of the Dungeon. The game lasted 00:09:14 (3003 turns). tidbits the Vexing (Avariel Arcane Marksman) Turns: 3003, Time: 00:09:14 Health: -3/34 AC: 6 Str: 13 XL: 6 Next: 34% Magic: 2/12 EV: 11 Int: 19 God: Gold: 323 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . SeeInvis . a - +1 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . B - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . G - +0 pair of gloves {Str+3} MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn Y - +2 ring of slaying MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 323 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) b - a +0 dagger k - a +0 hunting sling r - a +0 trident Missiles f - 253 arrows (quivered) l - 996 stones s - 171 tomahawks Armour c - a +0 robe q - a +0 ring mail B - a +0 ring mail (worn) G - a +0 pair of gloves of strength (worn) (You found it on level 3 of the Dungeon) Jewellery u - a +2 amulet of reflection (You took it off an orc on level 3 of the Dungeon) Y - a +2 ring of slaying (left hand) (You found it on level 4 of the Dungeon) Scrolls d - 3 scrolls of identify {unknown} h - 2 scrolls of enchant weapon {unknown} i - 4 scrolls of teleportation {unknown} j - a scroll of remove curse {unknown} m - a scroll of blinking {unknown} n - a scroll of magic mapping {unknown} p - 2 scrolls of fog {unknown} Potions g - 2 potions of heal wounds {unknown} o - a potion of resistance {unknown} t - a potion of haste {unknown} v - a potion of curing {unknown} w - a potion of brilliance {unknown} Comestibles e - 7 rations {!d} x - 5 chunks of flesh Skills: - Level 1.0 Fighting + Level 5.3 Bows - Level 2.3 Dodging - Level 3.1 Spellcasting - Level 6.4 Hexes You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ####... 2% 1 None h - Shackle Hex ####.... 3% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex ####...... 24% 4 ####... False Image Hex/Summ ###..... 26% 3 ###.... Inner Flame Hex/Fire N/A 26% 3 ###.... Yara's Violent Unravell Hex/Tmut ###....... 65% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/12) Temple: D:4-7 Altars: Elyvilon Kikubaaqudgha The Shining One Message History The orc warrior is outlined in light. Firing (i - inventory. (/) - cycle) f - 263 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (softly glowing, shackled) You shoot an arrow. The arrow hits the orc warrior but does no damage. Firing (i - inventory. (/) - cycle) f - 262 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (softly glowing, shackled) You shoot an arrow. The arrow hits the orc warrior. The orc warrior is lightly wounded. Firing (i - inventory. (/) - cycle) f - 261 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (lightly wounded, softly glowing, shackled) You shoot an arrow. The arrow hits the orc warrior but does no damage. The orc warrior is lightly wounded. Firing (i - inventory. (/) - cycle) f - 260 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (lightly wounded, softly glowing, shackled) You shoot an arrow. The arrow completely misses the orc warrior. The orc warrior stops glowing. Firing (i - inventory. (/) - cycle) f - 259 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (lightly wounded, shackled) You shoot an arrow. The arrow barely misses the orc warrior. A worker ant comes into view. The worker ant barely misses you. A bullfrog skeleton comes into view. Found 23 gold pieces. No path to travel! The worker ant barely misses you. You hear the slow rusting of a distant drain. The bullfrog skeleton hits you but does no damage. No path to travel! The bullfrog skeleton misses you. Found a scroll labeled HYTOAK NIUSMI. You see here 23 gold pieces. No path to travel! The worker ant waves its antennae. The worker ant bites you. * * * LOW HITPOINT WARNING * * * No path to travel! Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shackle (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (chance to defeat MR: 75%) The worker ant is shackled. The worker ant closely misses you. Firing (i - inventory. (/) - cycle) f - 258 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - bullfrog skeleton, p - worker ant Aim: a bullfrog skeleton You shoot an arrow. The arrow hits the worker ant. The worker ant is moderately wounded. Firing (i - inventory. (/) - cycle) f - 257 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (moderately wounded, shackled) You shoot an arrow. The arrow hits the worker ant. The worker ant is heavily wounded. Firing (i - inventory. (/) - cycle) f - 256 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded, shackled) You shoot an arrow. The arrow closely misses the worker ant. Firing (i - inventory. (/) - cycle) f - 255 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded, shackled) You shoot an arrow. The arrow hits the worker ant! The worker ant is almost dead. Firing (i - inventory. (/) - cycle) f - 254 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead, shackled) You shoot an arrow. The arrow hits the worker ant. You kill the worker ant! You start resting. The orc warrior is too close now for your liking. Casting: Shackle (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shackle (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog skeleton Aim: a bullfrog skeleton (chance to defeat MR: 78%) Okay, then. Casting: Shackle (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shackle (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (lightly wounded, chance to defeat MR: 67%) The orc warrior struggles to resist. Found 8 gold pieces. Casting: Shackle (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shackle (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (lightly wounded, chance to defeat MR: 67%) The orc warrior is shackled. The orc warrior hits you from afar with a +0 glaive!! Ouch! That really hurt! You die... .o..# .###### .. .# .#..... ... .# .......# #.# .# ...#....###.# .. ...##.......# .# ....#...#.#.# .# ##..##..#.#.#####.# # #..#.......Zo.@.# ###..#.#.##.####.......$ ##..##?#.##.# ######### ....#..o..o.# ...##..#.#### ...#.....# ...$.##.## ...####.# ...# #.# You could see an orc warrior (shackled) and a bullfrog skeleton. Vanquished Creatures A hippogriff (D:4) 2 worker ants (D:4) An adder (D:3) 3 worms (D:2) 3 leopard geckos 8 orcs (D:3) 2 giant cockroaches 3 goblins 4 hobgoblins 6 jackals A quokka (D:2) 3 frilled lizards 7 kobolds A quokka skeleton (D:2) 3 rats 48 creatures vanquished. Vanquished Creatures (others) An orc (D:3) A quokka (D:3) 2 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Avariel Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 67 | D:1 | Reached skill level 1 in Fighting 470 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/7 474 | D:1 | Learned a level 2 spell: Shackle 551 | D:1 | Reached skill level 3 in Bows 1148 | D:2 | Reached XP level 3. HP: 19/20 MP: 9/9 1397 | D:2 | Reached skill level 4 in Bows 1962 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1964 | D:3 | Reached XP level 4. HP: 25/25 MP: 10/10 2046 | D:3 | Found a glowing golden altar of the Shining One. 2619 | D:3 | Found a white marble altar of Elyvilon. 2657 | D:3 | Found a glowing golden altar of the Shining One. 2863 | D:4 | Noticed a hippogriff 2879 | D:4 | Reached skill level 5 in Bows 2879 | D:4 | Reached skill level 3 in Spellcasting 2879 | D:4 | Reached skill level 4 in Hexes 2928 | D:4 | Killed a hippogriff 2928 | D:4 | Reached skill level 6 in Hexes 2928 | D:4 | Reached XP level 5. HP: 10/29 MP: 1/11 2928 | D:4 | Reached XP level 6. HP: 12/34 MP: 1/12 2962 | D:4 | Noticed an orc warrior 3003 | D:4 | Slain by an orc warrior Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.0 Bows | 3 4 5 | 5.3 Spellcasting | 3 | 3.1 Hexes | 6 | 6.4 Dodging | | 2.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 10 | 11 || 21 Fire: Shortbow | 74 | 59 || 133 Cast: Corona | 32 | 10 || 42 Shackle | 2 | 14 || 16 Eat: Chunk | 3 | 4 || 7 Armor: Robe | 3 | || 3 Ring mail | | 5 || 5 Dodge: Dodged | 29 | 18 || 47 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.0 | 21.6 | 61.3 | 728.5 Dungeon | 100.0 | 100.0 | 3.0 | 21.6 | 61.3 | 728.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 105.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 105.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, chequers_serial_rivers_large_a, chequers_mini_garden, dk_noncrumbling_2 D:2: layout_rooms, first_ration D:3: layout_rooms, tso_oasis_becter, kiku_gazebo_pond_becter, elyvilon_altar_4, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_lined_room_2, infiniplex_forest_clump_small, infiniplex_forest_end_double, infiniplex_forest_lined_2, tso_altar D:4: layout_loops_cross, old_standard_altar, fedhas_altar_1, gup_sewer_entry_spiral, serial_shops, nicolae_shop_statue_plus, minmay_misc_feat_iff, kennysheep_generic_room_5