Dungeon Crawl Stone Soup version bcrawl-1.21.3-2-g9d8a61a446 (webtiles) character file. Game seed: 9841633758776176522 59 tidbits the Vexing (level 4, -1/24 HPs) Began as an Avariel Arcane Marksman on Apr 16, 2020. Slain by Grinder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:52 (1929 turns). tidbits the Vexing (Avariel Arcane Marksman) Turns: 1929, Time: 00:04:52 Health: -1/24 AC: 3 Str: 9 XL: 4 Next: 3% Magic: 9/10 EV: 18 Int: 19 God: Gold: 133 SH: 0 Dex: 18 Spells: 2/8 levels left rFire . . . SeeInvis . a - +1 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . B - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . C - +0 cloak (curse) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: agile A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) b - a +0 dagger Missiles f - 168 arrows (quivered) Armour p - a +0 ring mail B - a +0 robe (worn) C - a cursed +0 cloak (worn) Scrolls c - 2 scrolls of blinking {unknown} g - 2 scrolls of remove curse {unknown} i - a scroll of enchant armour {unknown} k - 2 scrolls of identify l - a scroll of enchant weapon {unknown} m - a scroll of amnesia {unknown} n - a scroll of fear {unknown} Potions d - a potion of curing h - a potion of resistance j - 2 potions of agility o - a potion of heal wounds Comestibles e - 3 rations {!d} Skills: - Level 0.8 Fighting - Level 4.0 Bows - Level 2.1 Dodging - Level 2.6 Spellcasting + Level 4.7 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Corona Hex ###.... 2% 1 None h - Shackle Hex ###..... 3% 2 ##..... i - False Image Hex/Summ ##...... 19% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire N/A 19% 3 ###.... Cause Fear Hex ###....... 22% 4 ####... Yara's Violent Unravell Hex/Tmut ##........ 52% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/12) Altars: Annotations: D:3 Grinder Message History The jackal bites you. Found 14 gold pieces. No path to travel! Firing (i - inventory) f - 179 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You shoot an arrow. The arrow barely misses the jackal. The arrow misses the jackal. The jackal bites you. Firing (i - inventory) f - 178 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You shoot an arrow. The arrow hits the jackal. You kill the jackal! A jackal comes into view. Firing (i - inventory) f - 177 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal You shoot an arrow. The arrow closely misses the jackal. x2 The jackal barely misses you. A jackal comes into view. The jackal closely misses you. Firing (i - inventory) f - 176 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal You shoot an arrow. The arrow hits the jackal! You kill the jackal! Grinder comes into view. She is carrying a wand of random effects (7). Okay, then. Okay, then. Unknown command. Okay, then. As you read the scroll labeled OTOFAYTONE, it crumbles to dust. It is a scroll of identify. j - 3 potions of agility Grinder blinks! You feel agile all of a sudden. The jackal closely misses you. As you read the scroll of identify, it crumbles to dust. o - a potion of heal wounds The jackal closely misses you. The jackal misses you. As you read the scroll of identify, it crumbles to dust. h - a potion of resistance The jackal closely misses you. As you read the scroll of identify, it crumbles to dust. d - a potion of curing The jackal barely misses you. Grinder says, "Don't move a muscle." Firing (i - inventory) f - 175 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - Grinder, p - jackal Aim: Grinder, carrying a wand of random effects (7) You shoot an arrow. The arrow barely misses the jackal. The arrow hits the jackal! You kill the jackal! You have reached level 4! You feel clever. The jackal misses you. The jackal bites you. Firing (i - inventory) f - 174 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder, carrying a wand of random effects (7) You shoot an arrow. The arrow hits the jackal. You kill the jackal! Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder, carrying a wand of random effects (7) (chance to defeat MR: 59%) Grinder is outlined in light. Grinder misses you. Firing (i - inventory) f - 173 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder, carrying a wand of random effects (7) (softly glowing) You shoot an arrow. The arrow hits Grinder. Grinder is lightly wounded. Grinder hits you but does no damage. Firing (i - inventory) f - 172 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder, carrying a wand of random effects (7) (lightly wounded, softly glowing) You shoot an arrow. The arrow hits Grinder. Grinder is lightly wounded. Grinder hits you. You writhe in agony. Firing (i - inventory) f - 171 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder, carrying a wand of random effects (7) (lightly wounded, softly glowing) You shoot an arrow. The arrow hits Grinder. Grinder is lightly wounded. Grinder hits you but does no damage. Firing (i - inventory) f - 170 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder, carrying a wand of random effects (7) (lightly wounded, softly glowing) You shoot an arrow. The arrow barely misses Grinder. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Okay, then. Firing (i - inventory) f - 169 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder, carrying a wand of random effects (7) (lightly wounded, softly glowing) You shoot an arrow. The arrow barely misses Grinder. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... .... .... ..... ..... ...... ......#####.# ......!.@5†.# ..$..#.##### #+#####.# #.# #...# ##.###.#.#### #...........# ##..#####.#### #...# #.# ##..### #.# You could see Grinder. Vanquished Creatures An adder (D:3) An ooze (D:2) A dart slug (D:1) 2 leopard geckos A ball python (D:1) 2 giant cockroaches (D:1) 8 hobgoblins 4 jackals (D:3) 4 bats 2 frilled lizards 2 goblins (D:1) 4 kobolds 8 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Avariel Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 95 | D:1 | Reached skill level 3 in Bows 100 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/7 427 | D:1 | Reached skill level 4 in Bows 431 | D:1 | Learned a level 2 spell: Shackle 470 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/9 475 | D:1 | Learned a level 3 spell: False Image 912 | D:2 | Reached skill level 4 in Hexes 1916 | D:3 | Noticed Grinder 1922 | D:3 | Reached XP level 4. HP: 20/24 MP: 10/10 1929 | D:3 | HP: 4/24 [Grinder (7)] 1929 | D:3 | Slain by Grinder Skill XL: | 1 2 3 | ---------------+----------+----- Bows | 3 4 | 4.0 Hexes | 4 | 4.7 Fighting | | 0.8 Dodging | | 2.1 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Shortbow | 66 | 6 || 72 Cast: Corona | 34 | 1 || 35 Use: Scroll | 4 | || 4 Potion | 1 | || 1 Eat: Chunk | 2 | || 2 Armor: Robe | 7 | 2 || 9 Dodge: Dodged | 21 | 2 || 23 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.3 | 16.6 | 71.7 | 621.7 Dungeon | 100.0 | 100.0 | 3.3 | 16.6 | 71.7 | 621.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.3 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_loops_ring, chequers_serial_rivers_small_a, minmay_pentomino_u2 D:2: layout_loops_ring D:3: layout_basic, nicolae_overflow_crystal_walls, nicolae_overflow_hidden_temple, hangedman_abyss_or_decor_lesser_grid, uniq_jessica, uniq_grinder