tirquin Level 1 of the Dungeon (2, 17, D:1) a +0 plate armour (5, 20, D:1) a +0 dagger (13, -2, D:1) a +0 club (13, 20, D:1) a +0 dagger (19, -13, D:1) a +0 club (19, -2, D:1) a +0 scale mail (23, 13, D:1) a cursed -1 dagger (27, 13, D:1) a +0 whip (28, -7, D:1) a +0 club (28, 33, D:1) a +0 leather armour (32, -9, D:1) a +0 club (47, -13, D:1) a +0 mace (51, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (8, -14, D:2) a quokka skeleton (10, -11, D:2) a +0 robe a +0 scale mail (13, 8, D:2) a +0 short sword (16, -13, D:2) 153 stones (19, 12, D:2) a +0 club (22, 15, D:2) 137 stones (30, -19, D:2) a +0 whip (33, -7, D:2) 2 stones a +0 club (34, -29, D:2) a bat skeleton (34, -7, D:2) 4 stones (37, -17, D:2) a +0 dagger 160 stones (37, 9, D:2) 177 stones (38, 2, D:2) a +0 short sword (40, 2, D:2) a +0 club (50, -14, D:2) a +0 whip (53, -16, D:2) a +0 short sword (60, -19, D:2) 147 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 flail a gnoll corpse (17, -41, D:3) a +0 club