tomku Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 0, D:1) a +0 club (10, 32, D:1) a +0 club (11, 23, D:1) 17 bolts (47, -8, D:1) a +0 club (56, 18, D:1) a +0 mace Level 2 of the Dungeon (10, -16, D:2) a +0 scale mail (11, -40, D:2) a +0 chain mail (14, -26, D:2) a +0 hand axe (16, -29, D:2) a +0 dagger (16, -28, D:2) a +0 mace (16, -26, D:2) a +0 short sword (20, -50, D:2) a +0 club (40, -7, D:2) a +0 short sword (46, -27, D:2) a +0 leather armour (50, -14, D:2) a +0 whip (64, -45, D:2) a +0 scale mail Level 3 of the Dungeon (0, 1, D:3) an uncursed staff of fire (1, -3, D:3) 6 gold pieces (1, -2, D:3) a potion of magic (1, -1, D:3) an uncursed amulet of faith (1, 0, D:3) 11 gold pieces (1, 1, D:3) 5 gold pieces (1, 2, D:3) 12 gold pieces (1, 3, D:3) 13 gold pieces (19, -7, D:3) a +0 giant club a +0 dagger (19, 7, D:3) 19 bolts (22, -18, D:3) a +0 whip a +0 ring mail (37, -7, D:3) a cursed +0 animal skin (40, -7, D:3) a +0 animal skin (42, -8, D:3) a +0 animal skin (43, -8, D:3) a +0 animal skin a +0 animal skin a cursed +0 animal skin (51, -32, D:3) a +0 hand axe a +0 club a +0 hand axe (56, -20, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 dagger of Ruxise {pierce, +Inv MP+9 Dex+5} (4840 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It affects your magic capacity (+9). It lets you turn invisible. It has a curse placed upon it. the ring of Zibagenn {AC+5 Int+6} (7460 gold) [ring of protection] It affects your AC (+5). It affects your intelligence (+6). the cursed ring of Wicoblik {rElec rC+ Dex-2 SInv} (2170 gold) [ring of dexterity] It affects your dexterity (-2). It protects you from cold. It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. the +8 hand axe of Noshrefi {chop, *Contam rElec rN++ Int+2} (6760 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It insulates you from electricity. It greatly protects you from negative energy. It causes magical contamination when unequipped. (0, 0, D:4) 21 bolts (15, 13, D:4) a +0 club (28, 22, D:4) 10 sling bullets (40, 28, D:4) a +0 club (48, 19, D:4) a +0 spear (60, 48, D:4) a +0 hunting sling (66, 27, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (6, 28, D:5) 29 arrows (19, 1, D:5) a +0 club (40, 14, D:5) a +0 whip (40, 23, D:5) a cursed +0 helmet (46, 14, D:5) a +0 robe (51, 17, D:5) 17 arrows Level 6 of the Dungeon (0, 0, D:6) 3 arrows (5, -4, D:6) a stone (7, -6, D:6) a +0 ring mail (19, 13, D:6) 14 stones