tscho Level 1 of the Dungeon (5, -22, D:1) a +0 ring mail (5, 11, D:1) 13 stones (11, 5, D:1) a +0 club (15, 1, D:1) a +0 club 28 stones (16, 31, D:1) 14 stones (17, -26, D:1) a +0 club (17, 2, D:1) a +0 club (19, 0, D:1) 4 stones a +0 whip (19, 5, D:1) a +0 robe (24, -8, D:1) a +0 whip (38, -16, D:1) 2 curare-tipped needles (42, 24, D:1) a +0 club (49, 23, D:1) a +0 club (50, -19, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 26 stones (4, 1, D:2) a +0 club (12, 2, D:2) a +0 club (12, 4, D:2) 7 poisoned needles (29, 8, D:2) a +0 short sword (31, -7, D:2) 13 sling bullets (32, -11, D:2) a stone (34, -11, D:2) a +0 club 2 stones (36, 7, D:2) 20 stones (38, 5, D:2) a +0 club (38, 6, D:2) a +0 mace of protection (39, 30, D:2) a potion of cure mutation (43, 25, D:2) a +0 club (unseen) (47, 27, D:2) a +0 robe (49, 27, D:2) a +0 dagger Level 3 of the Dungeon (2, 4, D:3) a rat corpse (7, 12, D:3) a +0 buckler (11, 15, D:3) a +0 club (14, 29, D:3) 14 gold pieces (21, -5, D:3) a +0 plate armour (26, -10, D:3) a +0 quarterstaff