Dungeon Sprint DCSS version 0.20-a0-277-g7db01f4 (webtiles) character file. 7 tstststs the Cudgeler (level 2, -4/22 HPs) Began as a Gargoyle Earth Elementalist on Dec 12, 2016. Was an Initiate of Vehumet. Slain by a deep elf knight ... wielding a +0 scimitar (18 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:47 (45 turns). tstststs the Cudgeler (Gargoyle Earth Elementalist) Turns: 45, Time: 00:00:47 Health: -4/22 AC: 4 Str: 16 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 15 God: Vehumet [......] Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . N - +6 shillelagh "Devastator" {shatter} rCold . . . Gourm . c - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: berserking, very slightly contaminated, hasted, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons K - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). M - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. N - the +6 shillelagh "Devastator" (weapon) {shatter} (You found it in the Dungeon) Missiles b - 20 stones (quivered) Armour c - a +0 robe (worn) L - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves F - an uncursed staff of energy Jewellery y - a +6 ring of dexterity A - a +6 ring of dexterity B - a +6 ring of intelligence C - a +6 ring of intelligence D - a +6 ring of strength E - a +6 ring of strength Wands G - a wand of disintegration (7/24) H - a wand of iceblast (5/15) I - a wand of lightning (5/15) J - a wand of acid (5/15) Scrolls j - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions a - 2 potions of brilliance e - 10 potions of curing f - 10 potions of heal wounds g - 5 potions of haste h - 7 potions of magic i - 2 potions of berserk rage l - 2 potions of invisibility m - 4 potions of resistance o - 5 potions of agility p - 5 potions of might Books k - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 Comestibles d - 5 bread rations x - 42 fruits z - 4 meat rations Skills: - Level 7.3 Maces & Flails - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.0 Spellcasting Level 0.7 Transmutations + Level 3.6 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You have reached level 2! Unknown command. Items here: ))) [ the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} the +10 dark maul {crush} the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} the cursed +14 obsidian axe {chop, +Fly SInv *Curse} Your surroundings seem different! Welcome to arena 1. 2 deep elf knights come into view. The deep elf knight shouts! x2 Found a lamp of fire and a +3 chain mail of positive energy. Unknown command. You feel yourself speed up. You are very lightly contaminated with residual magic. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The deep elf knight hits you with a long sword! The deep elf knight hits you with a scimitar!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.[.}.▓ ▓.....▓ ▓.ee..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 deep elf knights. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | tstststs the Gargoyle Earth Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 21 | D | Became a worshipper of Vehumet 37 | D | Reached skill level 7 in Maces & Flails 37 | D | Reached XP level 2. HP: 15/15 MP: 5/5 43 | D | Entered arena 1. 43 | D | Noticed a deep elf knight 43 | D | Noticed a deep elf knight 45 | D | Slain by a deep elf knight Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Maces & Flails | 7 | 7.3 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Transmutations | | 0.7 Earth Magic | | 3.6 Action || total -------------------------++------- Use: Potion || 3