tuca1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (7, 6, D) 4 scrolls of amnesia a scroll of holy word (7, 7, D) 2 potions of brilliance (8, 0, D) a +0 animal skin a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +0 mace (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ Will+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (61, 0, D) a +1 trident of freezing (61, 11, D) a +0 flail (still there?) the +3 sling "Punk" {acid, rCorr} (still there?) It provides partial protection from all sources of acid and corrosion. (61, 26, D) an uncursed staff of conjuration (62, 1, D) a book of Burglary (62, 8, D) an uncursed staff of air (62, 11, D) a +0 dagger a +0 robe a +0 war axe (62, 17, D) a +0 short sword (62, 19, D) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (62, 20, D) the +8 whip of Indomitability {flame, Will++ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). an orc corpse (skeletalised by now) (62, 21, D) a +0 leather armour (still there?) an orc corpse (skeletalised by now) (still there?) (62, 27, D) a +3 hand axe of flaming (63, 0, D) an uncursed staff of cold (63, 8, D) an uncursed staff of air (63, 11, D) a +0 flail (63, 16, D) a +1 hand axe of pain (63, 19, D) a +0 dire flail a +0 plate armour (63, 20, D) a +2 glaive (63, 26, D) an uncursed staff of cold (63, 27, D) a +0 rapier of draining (63, 33, D) a +6 vorpal dire flail (64, 17, D) a +2 scale mail of fire resistance (64, 18, D) a +0 trident (still there?) a +0 leather armour (still there?) (64, 19, D) a +0 dagger (still there?) a cursed +0 robe (still there?) (64, 20, D) a +1 dagger of draining (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (64, 26, D) a +0 falchion of protection (64, 27, D) an uncursed ring of resist corrosion (65, 26, D) a +4 longbow of flaming (67, 2, D) a +0 halberd (still there?) the +4 hand crossbow of Haet {venom, Dex+2} (still there?) It poisons the ammo it fires. It affects your dexterity (+2). (69, 0, D) a +2 scale mail of fire resistance (69, 36, D) the +3 great sword of Infection {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. (70, 8, D) a +2 rapier of protection (70, 9, D) a +7 broad axe of distortion (70, 11, D) the +1 war axe "Sykhunots" {vorpal, Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). (70, 36, D) 4 scrolls of enchant armour (70, 37, D) an uncursed ring of magical power (71, 8, D) a +2 scale mail of fire resistance (71, 16, D) a book of Flames (71, 17, D) the Papyrus of Icy Air Spells Type Level Known a - Freeze Ice 1 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Hailstorm Conjuration/Ice 4 no d - Conjure Ball Lightning Conjuration/Air 6 no e - Ozocubu's Refrigeration Ice 6 no Trog disapproves of the use of such an item. (71, 26, D) a +0 trident (71, 27, D) a book of Spatial Translocations (71, 30, D) a +5 vorpal battleaxe a +0 trident (71, 31, D) an arrow (71, 33, D) an arrow (71, 36, D) the +1 chain mail "Hicroafag" {Dex+4} It affects your dexterity (+4). (71, 37, D) the cursed +1 flail of a ziggurat {drain, *Slow rPois Str+3 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from poison. It may slow you when you take damage. It makes you more stealthy. It has a curse placed upon it. (71, 43, D) a +6 great mace of flaming (72, 8, D) The Lost Catalogue of the Archmage Spells Type Level Known a - Spellforged Servitor Conjuration/Summoning 7 no b - Orb of Destruction Conjuration 7 no c - Malign Gateway Summoning/Translocation 7 no d - Dragon Form Transmutation 7 no Trog disapproves of the use of such an item. (72, 17, D) the cursed +0 chain mail of the Heron {rPois rN+ Int+5} It affects your intelligence (+5). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (72, 26, D) an uncursed staff of earth (72, 27, D) a book of Debilitation (72, 30, D) an arrow a +0 trident (72, 31, D) an arrow the +1 quarterstaff of Trog's Castigation {vorpal, +Inv rElec Str+4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+4). It insulates you from electricity. It lets you turn invisible. It makes you more stealthy. (72, 33, D) an arrow a large rock (72, 36, D) the ring "Utauzxeb" {rPois Will++ Int-3 Dex+4 Stlth+} [ring of poison resistance] It affects your intelligence (-3). It affects your dexterity (+4). It protects you from poison. It affects your willpower, your defense against some magical effects. It makes you more stealthy. (72, 37, D) a +6 whip of electrocution (73, 17, D) a +2 great sword of freezing (73, 29, D) a +0 shortbow (still there?) a +0 battleaxe of flaming (still there?) 14 arrows (still there?) (73, 30, D) a large rock (unseen) (73, 36, D) an uncursed staff of conjuration (73, 37, D) the Disquisition on Changing and Attacks Spells Type Level Known a - Shock Conjuration/Air 1 no b - Passwall Transmutation/Earth 2 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Spider Form Transmutation/Poison 3 no e - Bolt of Magma Conjuration/Fire/Earth 5 no Trog disapproves of the use of such an item. (74, 30, D) an uncursed staff of poison (still there?) a +0 shortbow (still there?) 10 arrows (still there?)