unhaunting Level 1 of the Dungeon (3, -2, D:1) a +0 club (6, 13, D:1) 16 poisoned darts (6, 18, D:1) a cursed -3 club (7, 11, D:1) 27 arrows (14, 11, D:1) a +0 short sword (16, -2, D:1) a +0 short sword a +0 dagger a +0 club (16, 13, D:1) a +0 dagger (18, 13, D:1) a +0 whip (32, 47, D:1) a +0 mace (43, 30, D:1) a +0 short sword of draining (46, 23, D:1) 18 arrows (46, 25, D:1) a +0 dagger (46, 36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (19, 2, D:2) a +0 dagger (still there?) a +0 club (still there?) (21, 3, D:2) a +0 club a +0 animal skin a +0 falchion (30, 17, D:2) a +0 dagger (31, 20, D:2) a +0 hunting sling (32, 40, D:2) a +0 dagger (33, -10, D:2) a +0 robe (34, 32, D:2) a +0 rapier of venom (35, 26, D:2) a +0 leather armour (42, 37, D:2) a +0 club (50, 12, D:2) a +0 dagger (56, -2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 21 arrows (16, 7, D:3) a +0 hand axe (19, 25, D:3) a cursed -1 dagger (26, -7, D:3) a +0 dagger (27, -8, D:3) a +0 short sword (29, 13, D:3) a +0 scale mail (42, 13, D:3) a +0 ring mail (44, 17, D:3) a +0 club Level 4 of the Dungeon (6, 30, D:4) a +0 quarterstaff (10, -1, D:4) 25 bolts (21, 8, D:4) a +0 dagger (39, 21, D:4) a +0 club (41, -7, D:4) a cursed +0 ring mail a +0 chain mail a +0 helmet a +3 flail of protection (44, -7, D:4) a +0 club a +0 leather armour (45, -6, D:4) a +0 ring mail a +0 flail Level 5 of the Dungeon [Shop] Corahiam's Antique Weapon Shoppe a +0 scimitar (76 gold) a +0 mace (57 gold) a +0 mace (57 gold) a +0 morningstar (76 gold) a +0 whip (47 gold) a +0 dagger (38 gold) a +0 dagger (38 gold) a +0 short sword (57 gold) (8, -11, D:5) a +0 leather armour (15, 7, D:5) a +0 rapier (18, -6, D:5) 27 sling bullets (18, 17, D:5) 25 arrows (26, 21, D:5) a +0 dagger (30, -5, D:5) 6 large rocks (35, 30, D:5) a +0 helmet (45, 21, D:5) a +0 robe a +0 dagger (47, 21, D:5) a +0 whip a +0 chain mail a cursed -2 falchion (55, 21, D:5) a +0 leather armour (63, 3, D:5) a +0 robe Level 6 of the Dungeon [Shop] Pitehiq's Antique Weapon Emporium the +12 mace "Pyjuhuck" {flame, *Drain rF+ Stlth+} (2144 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It causes draining when unequipped. It makes you more stealthy. a cursed -3 club (2 gold) a +2 spear of distortion (546 gold) a +0 halberd of venom (190 gold) a +0 club (28 gold) a +0 flail (98 gold) a +2 rapier of venom (470 gold) a +0 hand axe (84 gold) a +0 rapier (112 gold) a +0 war axe of electrocution (299 gold) the +3 rapier "Vethrijo" {protect, Str+2} (868 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). a +0 club (28 gold) (0, 0, D:6) a +0 hunting sling (5, -27, D:6) a +0 long sword (10, -18, D:6) a +0 leather armour a +0 whip a +0 flail a +0 leather armour a +0 whip (11, -18, D:6) a +0 robe a +0 dagger (13, -31, D:6) a +0 whip (17, -16, D:6) a +0 helmet (19, -4, D:6) a scroll of noise (20, -8, D:6) a +0 robe (25, -35, D:6) 20 bolts a scroll of random uselessness a +0 robe a +0 dagger (29, -41, D:6) 14 poisoned darts (36, -21, D:6) a +0 halberd a +0 plate armour (38, -35, D:6) a +0 flail (40, -11, D:6) a +0 leather armour a +0 whip (41, -10, D:6) a +0 war axe a cursed -1 mace (44, -9, D:6) a +0 flail a +0 falchion a +0 leather armour (44, -8, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a cursed +0 scale mail (3, -3, D:7) a +0 falchion (5, -15, D:7) a +0 robe a +0 dagger (5, -5, D:7) a +0 flail a +0 plate armour (7, -15, D:7) a +0 hand axe (7, 5, D:7) a +0 giant club (13, 1, D:7) a +0 short sword (15, 21, D:7) a +2 war axe of electrocution (16, -21, D:7) 2 potions of degeneration (17, -12, D:7) a +0 robe a +0 dagger (18, -10, D:7) a +0 giant club (19, 20, D:7) a +0 spear (19, 29, D:7) a +0 dagger a +0 robe a +0 halberd a +0 chain mail (20, -13, D:7) a +0 robe 24 arrows a +0 shortbow a +0 rapier (20, 29, D:7) a +0 morningstar (21, 29, D:7) a +0 hand axe (27, 14, D:7) the +6 long sword of Hubris {vorpal, Str+3 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+3). It makes you more stealthy. (28, 13, D:7) a +0 flail (28, 24, D:7) a +0 quarterstaff (29, 12, D:7) a +0 halberd of protection a +3 spear Level 8 of the Dungeon [Shop] Wiorai's Antique Weapon Boutique a +3 vorpal mace (602 gold) a +0 falchion (84 gold) a +2 mace of protection (436 gold) a +0 club (28 gold) a +4 war axe of flaming (792 gold) a +0 hand crossbow (98 gold) a +0 long sword (98 gold) the +6 shortbow "Zextec" {flame, *Contam rF+ Str+6} (1579 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It protects you from fire. It causes magical contamination when unequipped. a +0 spear (84 gold) the +8 whip "Snakebite" {curare, rPois} (1517 gold) It poisons the flesh of those it strikes. It protects you from poison. a cursed -3 spear (2 gold) the +6 longbow "Wyhui" {vorpal, +Fly rC- rN+ MR+} (1360 gold) Any arrow fired from it inflicts extra damage. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. (0, 0, D:8) 30 arrows (6, 5, D:8) 23 arrows (12, 1, D:8) 14 bolts (20, 3, D:8) a potion of degeneration (20, 5, D:8) a +0 mace (32, 0, D:8) 24 bolts (41, 1, D:8) a +0 helmet (44, 29, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (11, -6, D:9) 14 arrows (12, 31, D:9) a +0 dagger a +0 robe (12, 32, D:9) a +0 giant club a +0 robe a +0 dagger a +0 robe (15, 26, D:9) a +1 spear a +0 animal skin a scroll of noise (17, 38, D:9) a +0 leather armour (17, 48, D:9) a +0 whip (19, 47, D:9) a +0 short sword (20, 47, D:9) a +0 club (25, 35, D:9) a +0 plate armour a +0 dire flail (25, 40, D:9) an uncursed staff of earth (26, 34, D:9) a +0 mace (27, 33, D:9) a +0 leather armour a +0 short sword (28, 32, D:9) a +0 scimitar (29, -1, D:9) a cursed +0 scale mail (45, 30, D:9) a +0 dagger a +0 robe (45, 39, D:9) a +0 dagger (46, 30, D:9) a +0 dagger a +0 robe a +0 flail (46, 31, D:9) a +0 flail a +0 leather armour (49, 16, D:9) a +0 giant club a +0 giant club (59, -5, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dire flail a +0 chain mail (1, 9, D:10) a cursed -3 dagger a +0 robe a +0 short sword (1, 10, D:10) a cursed +0 short sword a +0 scale mail (3, 2, D:10) a +0 dagger a +0 ring mail (4, 5, D:10) a cursed -2 flail (5, 5, D:10) a +2 dagger of protection a +0 dagger a +0 falchion a +0 falchion a +0 dagger a +0 robe (6, 6, D:10) a +0 leather armour a cursed -2 flail (8, 6, D:10) a +0 dire flail a +0 plate armour of fire resistance a +0 giant club (9, 7, D:10) a cursed +0 club (11, 2, D:10) a +0 flail a +0 chain mail (29, 9, D:10) a +0 mace a +0 leather armour (39, -1, D:10) 18 gold pieces (40, -4, D:10) 20 bolts (44, 15, D:10) 19 stones (45, -22, D:10) a +0 giant club (46, -6, D:10) a cursed -3 shortbow 25 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (1, -4, Lair:1) (unseen) (5, -10, Lair:1) a +0 hand axe (39, -36, Lair:1) 16 gold pieces (42, -12, Lair:1) a +0 rapier an ice cave (0, 0, IceCv) a +2 crystal plate armour of cold resistance (1, 4, IceCv) 16 sling bullets (1, 5, IceCv) the Guide on Twisted Moulding Spells Type Level Known a - Gell's Gravitas Translocation 3 yes b - Teleport Other Translocation 3 no c - Petrify Transmutation/Earth 4 yes d - Irradiate Conjuration/Transmutation 5 no e - Yara's Violent Unravelling Hexes/Transmutation 5 yes (1, 6, IceCv) a scroll of magic mapping