Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 17416301865191349385 4158 unrecovered the Nimble (level 10, -4/58 HPs) Began as an Octopode Conjurer on May 8, 2023. Killed from afar by a gargoyle (18 damage) ... with a stone arrow ... on level 7 of the Dungeon. The game lasted 00:30:12 (9735 turns). unrecovered the Nimble (Octopode Conjurer) Turns: 9735, Time: 00:30:12 Health: -4/58 AC: 1 Str: 7 XL: 10 Next: 28% Magic: 1/16 EV: 16 Int: 31 God: Gold: 344 SH: 0 Dex: 10 Spells: 3/17 levels left rFire + + . v - +4 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . p - amulet of regeneration rElec . x - ring of Hur Vea {+Blink rF+ rCorr Stlth+} rCorr + d - +6 ring of intelligence SInv . B - ring of willpower Will ..... u - ring of protection from fire Stlth +++++ (no ring) HPRegen 1.09/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-4 -> -5), about to teleport, weak-willed, studying Conjurations A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Evoke Blink You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 461 gold pieces. You spent 117 gold pieces at shops. Inventory: Hand Weapons g - a +0 dagger i - a +2 whip of flaming v - a +4 dagger (weapon) Missiles j - 18 poisoned darts k - 2 curare-tipped darts Jewellery d - a +6 ring of intelligence (right tentacle) p - an amulet of regeneration (around mantle) s - a ring of fire u - a ring of protection from fire (on tentacle) x - the ring of Hur Vea (left tentacle) {+Blink rF+ rCorr Stlth+} (You found it on level 5 of the Dungeon) [ring of resist corrosion] rF: It protects you from fire. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. B - a ring of willpower (on tentacle) Wands m - a wand of digging (3) Scrolls b - 2 scrolls of enchant weapon e - 2 scrolls of poison h - 2 scrolls of immolation n - 3 scrolls of teleportation r - 3 scrolls of fog y - a scroll of enchant armour A - a scroll of brand weapon Potions a - a potion of magic f - 9 potions of curing l - a potion of mutation o - 2 potions of ambrosia t - a potion of resistance {unknown} z - 3 potions of haste {unknown} C - a potion of brilliance {unknown} E - a potion of invisibility {unknown} F - a potion of cancellation {unknown} Skills: - Level 1.0 Fighting - Level 9.2 Dodging - Level 8.0 Stealth - Level 4.0 Spellcasting + Level 8.4 Conjurations - Level 4.0 Hexes - Level 5.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 22% 3d12 4% 4 d - Tukima's Dance Hex 31% N/A 3% 3 e - Iskenderun's Mystic Conj/Tloc 32% 2d8 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 88% N/A 1% 3 Portal Projectile Hex/Tloc 36% N/A 8% 3 Blade Hands Tmut 3% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Zin Shops: D:3 * D:4 [( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the water moccasin! The water moccasin is heavily wounded. The searing ray hits the gargoyle but does no damage. The gargoyle is moderately damaged. (Press . to maintain the ray.) You feel sick. Your +0 mace hits the gargoyle but does no damage. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! Your fulminant prism explodes! The blast of energy engulfs the gargoyle! The gargoyle is severely damaged. The blast of energy engulfs your +0 mace!! Your +0 mace falls from the air. The blast of energy engulfs the water moccasin!! You kill the water moccasin! You hear a shout! x4; You hear a bark! The searing ray misses the gargoyle. You feel very sick. The gargoyle hurls a stone arrow at you. The stone arrow hits you! The searing ray hits the gargoyle but does no damage. The gargoyle is severely damaged. You feel very sick. The gargoyle hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. You feel very sick. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel sick. The gargoyle hurls a stone arrow at you. The stone arrow hits you!! You die... #.# *###'###########.#.##.#. #####.####.##.#.........)###.#.#. ....†.......#.#.#.#######.#..#.## #.....#######.###.# ##.#.#.# #.##.## #.........# #.#.#.# ..##.# *#.######### #.....## ..##.# *,,,,,*#.# #.###... ..##.# *,,,,,*#.##########.# #.## ...#†# *,,,,,*#.@..........###.# ...#.# *,,,,,*#.##########.....# ...#.# *,,,,,*#.# ###.### ..##.#####.####.# #.# .#...........†9.# #.# ##.#######.).#### #.# .........?..,,,,****** ****#.# ##.#######.,,**,,,,,,***,,,..#* #># #,,*,,,,,,,,,,,,,,...* You could see a gargoyle (weak-willed). Vanquished Creatures Pikel (D:4) A wyvern (D:7) Eustachio (D:4) A dancing weapon (D:7) 3 steam dragons A vampire mosquito (D:7) A water moccasin (D:7) Duvessa (D:4) 2 sky beasts 2 black bears An ice beast (D:6) 3 ogres A centaur (D:7) 4 lemures A phantom (D:5) Blork the orc (D:4) 5 bullfrogs 3 scorpions 4 water moccasin zombies (Ossuary) Dowan (D:4) A howler monkey (D:7) 8 hounds 2 jellies A gnoll bouda (D:6) 3 iguanas Jessica (D:3) Terence (D:2) 3 orc wizards 2 mummies (Ossuary) Robin (D:3) 13 gnolls 12 adders A shadow imp (D:7) 2 white imps (D:6) 4 ufetubi A worm zombie (D:7) 7 adder zombies (Ossuary) A worm (D:2) 2 dart slugs 8 orcs 4 endoplasms 4 giant cockroaches 2 gnoll zombies (Ossuary) 18 goblins 8 hobgoblins 5 jackals (D:3) 4 quokkas 4 ball pythons 4 bats 5 frilled lizards A goblin zombie (D:7) 2 hobgoblin zombies (Ossuary) 4 kobolds 3 kobold zombies (Ossuary) 7 orc zombies (Ossuary) 4 rats 191 creatures vanquished. Vanquished Creatures (others) 30 fulminant prisms 30 creatures vanquished. Grand Total: 221 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | unrecovered the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 388 | D:1 | Reached XP level 2. HP: 13/17 MP: 1/5 794 | D:1 | Learned a level 2 spell: Searing Ray 933 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 996 | D:1 | Reached skill level 5 in Conjurations 1734 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/8 2000 | D:2 | Learned a level 4 spell: Fulminant Prism 2008 | D:2 | Noticed Terence 2011 | D:2 | Killed Terence 2716 | D:3 | Reached XP level 5. HP: 31/31 MP: 6/9 2797 | D:3 | Noticed Jessica 2801 | D:3 | Killed Jessica 2802 | D:3 | Reached skill level 5 in Stealth 2855 | D:3 | Reached skill level 1 in Hexes 3008 | D:3 | Found Sucuyt's General Store. 3016 | D:3 | Bought a potion of heal wounds for 65 gold pieces 3016 | D:3 | Bought a scroll of fog for 52 gold pieces 3062 | D:3 | Noticed Robin 3064 | D:3 | Killed Robin 3501 | D:3 | Found a shimmering altar of Xom. 3504 | D:3 | Found a blossoming altar of Fedhas. 3873 | D:4 | Noticed Blork the orc 3889 | D:4 | Killed Blork the orc 3890 | D:4 | Reached skill level 1 in Fighting 3890 | D:4 | Reached XP level 6. HP: 10/38 MP: 0/10 4106 | D:4 | Noticed Eustachio 4120 | D:4 | Killed Eustachio 4121 | D:4 | Reached XP level 7. HP: 23/43 MP: 1/11 4404 | D:4 | Reached skill level 3 in Dodging 4503 | D:4 | Found Munout's Antique Weapon Boutique. 4632 | D:4 | Noticed Dowan 4633 | D:4 | Noticed Duvessa 4661 | D:4 | Killed Duvessa 4662 | D:4 | Reached skill level 4 in Dodging 4876 | D:4 | Killed Dowan 4954 | D:4 | Noticed Pikel 5020 | D:4 | Killed Pikel 5021 | D:4 | Reached skill level 5 in Dodging 5021 | D:4 | Reached XP level 8. HP: 35/48 MP: 0/13 5140 | D:4 | Found Nygh's Antique Armour Shoppe. 5310 | D:5 | Entered Level 5 of the Dungeon 5476 | D:5 | Learned a level 3 spell: Tukima's Dance 6474 | D:5 | Identified the ring of Hur Vea {+Blink rF+ rCorr Stlth+} 6510 | D:5 | Reached skill level 1 in Evocations 6680 | D:6 | Reached XP level 9. HP: 52/53 MP: 10/15 6986 | D:6 | Found a staircase to the Ecumenical Temple. 7037 | Temple | Entered the Ecumenical Temple 7308 | D:6 | Reached skill level 5 in Evocations 7985 | D:6 | Reached skill level 6 in Dodging 8420 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 8575 | D:7 | Reached skill level 7 in Dodging 8774 | D:7 | Found a sand-covered staircase. 8797 | Ossuary | Entered an ossuary 8856 | Ossuary | Reached XP level 10. HP: 57/58 MP: 1/16 8966 | Ossuary | Reached skill level 8 in Dodging 9577 | D:7 | Reached skill level 9 in Dodging 9726 | D:7 | Noticed a gargoyle 9735 | D:7 | Killed from afar by a gargoyle Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_corners, serial_bayou_pond_d D:2: layout_basic, kennysheep_generic_room_9, uniq_terence D:3: layout_loops_cross, nicolae_overflow_squiral, serial_shops, shop, uniq_robin, uniq_jessica D:4: layout_basic, serial_shops, nicolae_shop_behind_doors, nicolae_shop_pleasant_corner_grove, st_stairs_10, uniq_pikel, uniq_eustachio, uniq_blork_the_orc, uniq_duvessa D:5: layout_basic D:6: minmay_recursive_quarters, layout_loops_ring, minmay_temple_entry_trees, minmay_manual_maat D:7: cheibrodos_fzero, layout_loops_ring, enter_bailey_7, enter_ossuary_3 Temple: eino_wide_crystal_templ Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 7 8 | 8.4 Spellcasting | 3 4 | 4.0 Stealth | 4 5 8 | 8.0 Hexes | 3 4 | 4.0 Fighting | 1 | 1.0 Dodging | 5 7 9 | 9.2 Evocations | 2 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Hand axe | 2 | | | || 2 Tentacles | 2 | 2 | 4 | 4 || 12 Constrict | 1 | 2 | 1 | 3 || 7 Dagger | 1 | | | 15 || 16 Whip | | 4 | 7 | || 11 Punch | | | | 3 || 3 Throw: Dart | | 5 | 16 | || 21 Cast: Magic Dart | 62 | 88 | 63 | 16 || 229 Searing Ray | 1 | 4 | 44 | 15 || 64 Fulminant Prism | | | 23 | 7 || 30 Tukima's Dance | | | 2 | 1 || 3 Iskenderun's Myst | | | | 1 || 1 Evoke: Wand | | | | 1 || 1 Use: Scroll | | 4 | 9 | 7 || 20 Potion | | | | 1 || 1 Stab: Sleeping | | | | 2 || 2 Armour: Skin | | | 2 | 1 || 3 Dodge: Dodged | 2 | 12 | 46 | 27 || 87