vierth Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, 40, D:1) a cursed +0 club (17, 35, D:1) 21 arrows (23, 16, D:1) a +0 club (25, 20, D:1) a +0 dagger (32, 23, D:1) a +0 spear (35, -2, D:1) a +0 club (38, -2, D:1) a +0 robe (39, 22, D:1) 14 stones (45, 20, D:1) a +0 club (56, -4, D:1) a +0 club a stone (56, -3, D:1) a stone (56, -2, D:1) a +0 dagger 12 stones (56, 34, D:1) 20 arrows (58, 18, D:1) a +0 large shield (60, 2, D:1) 18 bolts (60, 23, D:1) a +0 dagger Level 2 of the Dungeon (21, -29, D:2) a +0 whip (21, -27, D:2) a +0 plate armour (21, -26, D:2) a +0 leather armour (32, 3, D:2) a +0 ring mail (37, -41, D:2) a +0 club (48, -25, D:2) 14 arrows (50, 2, D:2) a +0 club (52, -7, D:2) a +0 short sword (53, -27, D:2) a cursed -2 short sword (59, -24, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) a cursed +0 robe (0, 4, D:3) a cursed +0 large shield (1, -31, D:3) 9 stones (2, -19, D:3) a +0 ring mail (15, -19, D:3) a +0 trident (20, -4, D:3) 19 stones (27, -15, D:3) a +1 dagger of flaming (28, -14, D:3) a +0 hand axe (31, -15, D:3) 35 stones (39, -16, D:3) a tomahawk (39, -15, D:3) a tomahawk (39, -13, D:3) 3 tomahawks a +0 whip (39, 7, D:3) 20 stones (40, -16, D:3) a +0 club (40, -13, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Oliggaek's Antique Weapon Shoppe a +0 hunting sling (46 gold) the +9 hand crossbow of the Battered Scars {freeze, Dex+2} (1937 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). a +3 long sword of flaming (722 gold) a +7 great sword of draining (1509 gold) a +0 mace (93 gold) a +0 spear (93 gold) a +2 scimitar of holy wrath (595 gold) a +1 falchion of draining (384 gold) (0, 0, D:4) 21 stones (2, 44, D:4) a +0 ring mail a +0 war axe a +0 dagger a +0 scale mail (3, 44, D:4) a +0 giant spiked club a +0 dagger a cursed +0 robe (7, 34, D:4) a +0 hunting sling (29, 18, D:4) a +0 robe (46, 39, D:4) a +0 dagger (51, 45, D:4) a +0 whip Level 5 of the Dungeon [Shop] Saysk's Armour Shoppe a +0 scale mail (44 gold) a +0 cloak (49 gold) a +0 ring mail (44 gold) a +0 cloak (49 gold) a +0 helmet (49 gold) the +3 leather armour "Tyom" {rPois Regen+ MP+9} (518 gold) It protects you from poison. It affects your magic capacity (+9). It increases your rate of regeneration. a +0 leather armour (22 gold) (0, 0, D:5) a +0 shortbow 20 arrows (0, 2, D:5) an arrow (0, 4, D:5) an arrow (0, 5, D:5) an arrow (0, 6, D:5) an arrow (1, -8, D:5) 24 arrows (7, -34, D:5) a +0 dagger (11, -2, D:5) a +0 club a +0 leather armour (14, -40, D:5) a +0 flail (23, -24, D:5) a stone (24, -24, D:5) a +0 whip a +0 club a +0 whip (29, 4, D:5) a +0 dagger (33, 7, D:5) a +0 leather armour (45, -14, D:5) a cursed ring of magical power (47, 6, D:5) a +0 trident (48, -12, D:5) 8 needles of sleeping Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (7, -14, D:6) 16 stones (8, 5, D:6) a +1 whip of electrocution (9, 4, D:6) a +0 club (12, -10, D:6) an uncursed staff of fire (16, -10, D:6) a +0 rapier (22, 5, D:6) a +2 dagger of chaos (36, 9, D:6) a +0 spear (37, 0, D:6) a +0 mace (37, 2, D:6) a +0 spear (38, 10, D:6) 4 arrows a +0 shortbow (39, 0, D:6) a +0 falchion (39, 2, D:6) a +0 hand axe (39, 10, D:6) 5 arrows (39, 11, D:6) a +0 giant club (44, 4, D:6) a cursed -2 shortbow 19 arrows (44, 11, D:6) a +0 ring mail (45, 1, D:6) an arrow (48, 14, D:6) a +0 scale mail (51, -11, D:6) a +0 trident a +0 plate armour (51, -10, D:6) a +0 dagger a +0 robe (52, -11, D:6) a +0 club (55, -18, D:6) an uncursed amulet of the gourmand 3 potions of degeneration Level 7 of the Dungeon (0, 0, D:7) 11 stones (3, -1, D:7) a +0 whip (4, -9, D:7) a killer bee corpse (7, 8, D:7) a +0 shortbow 11 arrows a centaur corpse (8, 2, D:7) an arrow (8, 3, D:7) an arrow (8, 4, D:7) an arrow (8, 5, D:7) an arrow (8, 6, D:7) 2 arrows (9, -4, D:7) an adder corpse the Ecumenical Temple