vilekko Level 1 of the Dungeon (0, 0, D:1) 12 stones (9, -13, D:1) 11 stones (11, -20, D:1) 2 stones (13, -19, D:1) a stone (14, -19, D:1) a stone (17, -16, D:1) 16 sling bullets (25, -36, D:1) a +0 short sword (34, -28, D:1) a +0 club (38, 10, D:1) a +0 leather armour (40, -30, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 leather armour (14, -5, D:2) 12 stones (18, 24, D:2) a +0 club (18, 28, D:2) 19 stones (21, 25, D:2) 25 stones (25, -10, D:2) a cursed +0 dagger (28, -7, D:2) a stone (30, -4, D:2) a +0 dagger (33, 7, D:2) a +0 hunting sling (37, 1, D:2) a +0 mace (42, 5, D:2) a +0 club (45, 8, D:2) 14 stones (53, 6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, -3, D:3) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 hand axe (3, 0, D:3) a +0 whip (8, -8, D:3) a +0 quarterstaff (8, 16, D:3) a +0 leather armour (9, 14, D:3) a +0 robe (17, -16, D:3) a +0 club (22, -12, D:3) a +0 club (24, -12, D:3) 16 stones (34, -2, D:3) 4 tomahawks (41, -17, D:3) a +0 club (42, 16, D:3) a +0 robe (48, -7, D:3) 13 sling bullets (65, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (0, 24, D:4) a +0 chain mail (1, 22, D:4) 16 stones (1, 26, D:4) a +0 club (11, 24, D:4) 14 bolts (13, 1, D:4) a +0 leather armour (24, 20, D:4) a +0 leather armour (25, 13, D:4) a +0 ring mail (27, -12, D:4) a +3 falchion (29, -4, D:4) a +0 short sword (29, -2, D:4) a +0 robe a +0 dagger (30, -2, D:4) a +0 scale mail a +0 dagger (31, -3, D:4) a +0 falchion (31, -2, D:4) a +0 flail (31, 2, D:4) a +0 rapier (32, -8, D:4) a +0 ring mail (36, 17, D:4) a +0 robe (38, 0, D:4) a +0 ring mail (39, 4, D:4) a cursed -3 short sword Level 5 of the Dungeon [Shop] Omneurr's Antique Armour Shoppe a +0 buckler (117 gold) a +1 robe of the Archmagi (850 gold) a +0 plate armour (598 gold) a +0 leather armour (52 gold) a +0 cloak (117 gold) the cursed +1 ring mail "Devvif" {rPois rCorr Int-3 Dex+6} (756 gold) It affects your intelligence (-3). It affects your dexterity (+6). It protects you from poison. It protects you from acid and corrosion. It has a curse placed upon it. a +0 robe (18 gold) a +0 buckler (117 gold) a +1 helmet (299 gold) (0, 0, D:5) a +0 whip (3, 4, D:5) 14 stones (4, 1, D:5) 14 bolts (18, -1, D:5) 10 stones (22, 21, D:5) a +0 hand axe (33, 17, D:5) a +0 war axe (33, 27, D:5) a +0 leather armour (39, 11, D:5) an arrow (40, 12, D:5) an arrow (41, 11, D:5) a +0 shortbow 16 arrows (41, 12, D:5) a +0 trident 2 arrows (42, 11, D:5) 8 stones (55, 15, D:5) 17 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 hand axe a +0 falchion a +1 ring mail of magic resistance (0, 1, D:6) a +0 falchion (0, 2, D:6) a +0 hand axe (0, 4, D:6) a +0 mace (1, 3, D:6) a cursed +0 helmet (3, -11, D:6) a +0 trident a +0 vampiric dagger (4, -19, D:6) 2 arrows (4, -10, D:6) a +0 hand axe a +0 leather armour (5, -23, D:6) 3 arrows (5, -22, D:6) a +0 shortbow 15 arrows (5, -20, D:6) 2 arrows (6, -23, D:6) an arrow (7, -23, D:6) an arrow (9, -10, D:6) a +0 flail a +0 leather armour (10, 1, D:6) an uncursed ring of teleportation 3 potions of degeneration a +0 scale mail a +1 war axe (24, -17, D:6) 3 fruits (24, -16, D:6) a +0 leather armour (25, -23, D:6) a meat ration (30, -25, D:6) 19 stones Level 7 of the Dungeon (0, 0, D:7) a +0 animal skin (1, 14, D:7) 9 sling bullets (9, 4, D:7) a cursed +0 animal skin (9, 5, D:7) a +0 flail a +0 hand axe a +0 leather armour (9, 6, D:7) a +0 whip (10, 5, D:7) a +0 dagger a +0 leather armour (12, -1, D:7) a +1 helmet (17, 5, D:7) a +0 hunting sling (19, -1, D:7) a +0 whip of electrocution a +0 robe (20, -2, D:7) a sling bullet (21, -2, D:7) a +0 robe (21, 0, D:7) a +0 quarterstaff a +0 hunting sling 34 sling bullets a +0 ring mail (22, 3, D:7) a +0 dagger 4 stones (23, 3, D:7) a +0 long sword a +0 robe (24, 3, D:7) a +0 giant club a cursed +1 falchion a +0 robe (28, -12, D:7) a +0 falchion (29, -5, D:7) a +0 robe (39, -12, D:7) a +0 shortbow 22 arrows (40, 14, D:7) a +4 quarterstaff of chaos (42, 13, D:7) a +0 mace (46, -17, D:7) 25 stones Level 8 of the Dungeon (0, 13, D:8) a +0 falchion (2, 25, D:8) a +0 club a +0 scale mail a +0 dagger (4, 26, D:8) a +0 chain mail (4, 27, D:8) a +0 short sword (10, -8, D:8) a +0 buckler (12, 20, D:8) a +0 short sword (21, -6, D:8) a +0 chain mail (27, 3, D:8) 22 arrows (29, 15, D:8) a +0 war axe (32, 0, D:8) a +0 plate armour a cursed -3 dire flail (32, 1, D:8) a +0 ring mail of cold resistance (unseen) (34, -2, D:8) 14 arrows a +0 shortbow (34, 0, D:8) an arrow (34, 4, D:8) an arrow (34, 5, D:8) an arrow (44, 16, D:8) 17 stones Level 9 of the Dungeon [Shop] Oqur's Antique Armour Shop a +0 leather armour (46 gold) a +0 chain mail (103 gold) a +2 pair of gloves of archery (494 gold) a +0 cloak (103 gold) a +0 large shield (103 gold) a +0 plate armour (529 gold) a +0 leather armour (46 gold) a +2 pair of boots (379 gold) a +0 ring mail (92 gold) a +0 plate armour (529 gold) a +4 ring mail of magic resistance (713 gold) a +0 leather armour (46 gold) [Shop] Ziluam's Jewellery Shop the ring "Kuetosh" {rF+ Int+8} (732 gold) [ring of protection from fire] It affects your intelligence (+8). It protects you from fire. an uncursed ring of magical power (300 gold) an uncursed amulet of rage (600 gold) an uncursed ring of flight (262 gold) a +3 ring of slaying (675 gold) an uncursed ring of flight (262 gold) an uncursed ring of flight (262 gold) an uncursed amulet of regeneration (450 gold) a +3 ring of protection (315 gold) an uncursed ring of flight (262 gold) an uncursed ring of magical power (300 gold) an uncursed amulet of regeneration (450 gold) [Shop] Yvveq's Antique Weapon Shoppe a +0 dagger (54 gold) a +0 club (27 gold) a +0 fustibalus (405 gold) the +8 arbalest of Tenacity {speed, rC+ Dex+3} (1992 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It protects you from cold. a +0 double sword (405 gold) a +0 spear (81 gold) a +1 great mace of protection (399 gold) a +0 shortbow (81 gold) a +0 halberd (108 gold) a +0 whip (67 gold) a +0 fustibalus (405 gold) [Shop] Odwyg's Distillery a potion of berserk rage (60 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) a potion of invisibility (96 gold) a potion of flight (36 gold) 2 potions of berserk rage (120 gold) a potion of curing (36 gold) (0, 0, D:9) a +0 trident a +0 ring mail (1, 16, D:9) a cursed +0 dagger a +0 robe (2, 16, D:9) a +0 robe a +0 dire flail a +0 robe a +0 halberd (2, 17, D:9) a +4 short sword of freezing a +0 robe (3, 15, D:9) a +0 spear (3, 16, D:9) a +0 robe a cursed +3 trident a +0 robe (3, 17, D:9) a +2 trident of venom a +0 ring mail a +0 buckler (4, 16, D:9) a +0 spear (4, 17, D:9) a +0 halberd (6, 1, D:9) a +0 scale mail (13, -3, D:9) a +0 robe a +0 dagger (13, -2, D:9) a +0 flail (15, 21, D:9) a +0 giant club (17, -3, D:9) a tomahawk (18, -4, D:9) a tomahawk (19, -5, D:9) a tomahawk (19, -4, D:9) a tomahawk (20, 27, D:9) 28 bolts (21, 21, D:9) the +1 leather armour of the Cooper {*Drain Int+6} It affects your intelligence (+6). It causes draining when unequipped. (34, 6, D:9) a potion of degeneration (37, 2, D:9) a scroll of noise Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +0 short sword (0, 1, D:10) a +0 robe a +4 great sword (1, -1, D:10) a +0 giant spiked club (4, 13, D:10) a +0 halberd 4 stones (5, 15, D:10) a +0 whip (6, 16, D:10) a stone (9, 19, D:10) a +1 hand axe of flaming (10, 0, D:10) 2 tomahawks (10, 2, D:10) a +0 robe a +3 trident of freezing (10, 4, D:10) a +0 ring mail a +0 robe a +0 dagger a +0 robe a +0 dagger a +1 robe of fire resistance a +0 dagger (10, 5, D:10) a tomahawk 2 arrows a +0 robe a +0 dagger a +0 scale mail a +0 flail (10, 6, D:10) a +0 short sword a +0 war axe a +0 ring mail 17 arrows a +0 shortbow of freezing (10, 7, D:10) a +0 chain mail a +0 hand axe a +0 flail a tomahawk a +0 scale mail (11, 8, D:10) the +7 quarterstaff of Zaeliblu {crush, rF+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. (11, 9, D:10) a +0 leather armour a +0 club (11, 20, D:10) a +0 plate armour (12, 1, D:10) an arrow (12, 5, D:10) a +0 dagger a +0 shortbow 26 arrows (12, 10, D:10) a large rock (13, 2, D:10) an arrow (13, 3, D:10) an arrow (13, 10, D:10) a large rock (13, 11, D:10) a large rock (14, 11, D:10) a large rock (15, 31, D:10) a +0 robe (16, 34, D:10) 20 arrows (20, 17, D:10) a +0 ring mail (22, 9, D:10) 18 poisoned needles (22, 13, D:10) a +0 war axe a +0 leather armour (31, 30, D:10) a +0 flail (32, 21, D:10) 14 poisoned needles (34, 20, D:10) a +0 ring mail (41, 12, D:10) a +0 robe Level 11 of the Dungeon [Shop] Taapafas's Book Shoppe a book of Alchemy (1050 gold) a book of Unlife (910 gold) a book of Burglary (1050 gold) a book of Summonings (980 gold) a book of Burglary (1050 gold) the Collected Works on Clay and Transmutation (840 gold) Spells Type Level a - Sticks to Snakes Transmutation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Irradiate Conjuration/Transmutation 5 d - Lee's Rapid Deconstruction Earth 5 e - Yara's Violent Unravelling Hexes/Transmutation 5 Trog disapproves of the use of such an item. a book of Beasts (770 gold) a book of Callings (420 gold) a book of Frost (490 gold) the Catalogue of Contamination and Necromancy (897 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Cigotuvi's Embrace Necromancy 5 f - Death Channel Necromancy 6 Trog disapproves of the use of such an item. a Necronomicon (1545 gold) a book of Minor Magic (280 gold) (0, 0, D:11) 15 sling bullets (3, 7, D:11) a +0 scale mail (6, 10, D:11) a cursed +0 flail a +0 chain mail (6, 11, D:11) a +0 dire flail a +0 plate armour a +0 giant club a +0 dire flail a +0 chain mail a +0 short sword a +0 leather armour a +0 plate armour a +0 short sword a +1 ring mail of fire resistance a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a cursed -2 dagger (31, 44, D:11) a +0 war axe (39, 14, D:11) a scroll of noise (45, 44, D:11) a +0 war axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (1, 2, Orc:1) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (1, 3, Orc:1) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (1, 4, Orc:1) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (2, -1, Orc:1) a +0 giant club (2, 2, Orc:1) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a cursed -3 giant spiked club (2, 3, Orc:1) a +0 plate armour (2, 4, Orc:1) a +0 giant club a +0 robe a +0 giant spiked club a +0 giant spiked club 2 tomahawks a cursed -2 giant club (3, 2, Orc:1) a +0 dire flail a +0 giant club a +0 giant club (3, 3, Orc:1) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 leather armour 4 silver tomahawks a +0 mace a +0 chain mail a +0 hand axe (3, 4, Orc:1) a +0 giant club a +0 war axe a tomahawk a cursed -2 flail a +0 giant club a +0 robe a +0 club (3, 5, Orc:1) a +0 ring mail 4 tomahawks a +2 antimagic hand axe (6, 6, Orc:1) 2 tomahawks Level 2 of the Orcish Mines [Shop] Olegannush's General Store a +0 morningstar (56 gold) a +0 scale mail (56 gold) the +0 ring mail "Havouhoroliw" {*Drain rF+ Int+4} (291 gold) It affects your intelligence (+4). It protects you from fire. It causes draining when unequipped. 30 stones (42 gold) a book of Minor Magic (280 gold) a +0 ring mail (56 gold) a scroll of vulnerability (105 gold) 24 sling bullets (168 gold) a scroll of identify (28 gold) a scroll of magic mapping (49 gold) a +0 falchion (42 gold) [Shop] Gaamer's General Store a +0 spear (45 gold) a crystal ball of energy (300 gold) an uncursed ring of wizardry (450 gold) a +0 pair of boots (67 gold) a potion of curing (45 gold) a potion of lignification (45 gold) a scroll of noise (15 gold) a +0 chain mail (67 gold) a potion of flight (45 gold) [Shop] Emid's Weapon Shoppe the +1 hand axe "Acaosior" {drain, rPois Int-5 Dex+6} (284 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-5). It affects your dexterity (+6). It protects you from poison. a +0 glaive (78 gold) a cursed -2 halberd (1 gold) a +0 shortbow (36 gold) 22 stones (26 gold) the +7 falchion of Evolution {elec, MR+} (661 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. a +0 flail of draining (99 gold) a +0 spear (36 gold) 19 arrows (45 gold) a +0 scimitar (48 gold) a +0 rapier (48 gold) [Shop] Ydwyit's Antique Weapon Boutique the +11 dagger "Kokurghos" {flame, Fragile rElec Str+4 Dex+2} (2388 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (+2). It insulates you from electricity. It will be destroyed if unequipped. a +0 blowgun (75 gold) a +3 long sword (615 gold) a +0 long sword (105 gold) a +0 shortbow of flaming (222 gold) a +0 flail (105 gold) a +3 trident of freezing (699 gold) a +0 falchion (90 gold) a +0 mace (90 gold) a +0 dire flail (120 gold) [Shop] Yfroh's Distillery a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of mutation (35 gold) a potion of agility (56 gold) a potion of flight (42 gold) a potion of curing (42 gold) a potion of resistance (140 gold) (14, 16, Orc:2) a +0 trident a +0 plate armour a +0 halberd a +0 robe (15, 15, Orc:2) a +0 giant club (15, 16, Orc:2) a cursed -2 dagger a +0 giant club an orc skeleton (15, 17, Orc:2) a +0 giant spiked club (16, 15, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (17, 15, Orc:2) a +0 giant club a +0 giant club (17, 16, Orc:2) a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 giant spiked club (17, 17, Orc:2) a +0 trident an orc skeleton (19, 16, Orc:2) a +0 flail a +0 robe an ogre skeleton (43, 15, Orc:2) a large rock (44, 15, Orc:2) a large rock (45, 15, Orc:2) a +0 club (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 spear a +0 animal skin (3, -11, Lair:1) 19 stones (6, -10, Lair:1) a +0 rapier (10, 32, Lair:1) a +0 war axe (11, 0, Lair:1) a +0 long sword (19, 14, Lair:1) 16 stones (21, 39, Lair:1) 21 stones (22, 19, Lair:1) a +0 great mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (12, 31, Lair:2) 22 stones (20, -9, Lair:2) a +2 war axe of distortion (37, 2, Lair:2) a +1 spear of distortion (37, 20, Lair:2) a +0 falchion (41, 13, Lair:2) a +0 dire flail (49, 53, Lair:2) a +0 dagger (58, 1, Lair:2) 26 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed staff of cold a +2 robe of cold resistance (5, 0, Lair:3) an uncursed ring of magical power a book of Frost a book of the Earth a +0 flail of venom a +2 dire flail a +0 pair of boots an uncursed ring of fire a +0 cloak a +1 dire flail a +3 hand axe (8, 35, Lair:3) 20 bolts (13, 31, Lair:3) a scroll of noise (19, 23, Lair:3) 14 stones (25, 24, Lair:3) a +0 robe (26, 25, Lair:3) 15 bolts (35, -2, Lair:3) a scroll of noise (35, 18, Lair:3) a +0 pair of boots (38, 42, Lair:3) a +0 robe (43, 22, Lair:3) an uncursed staff of cold (47, 7, Lair:3) a +0 ring mail (48, 32, Lair:3) 23 stones (49, 36, Lair:3) a +0 war axe (49, 44, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail a +2 vampiric great sword (0, 34, Lair:4) 21 bolts (5, 23, Lair:4) a +0 leather armour (27, 22, Lair:4) 11 poisoned needles (28, 24, Lair:4) a +1 rapier of venom (29, 21, Lair:4) a +0 ring mail (45, 14, Lair:4) the +2 ring mail "Emiuf" {MP+9} It affects your magic capacity (+9). Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 stones (20, -13, Lair:5) a +0 robe (22, 32, Lair:5) a +0 hand axe a +0 leather armour a +0 war axe a +0 robe (23, 31, Lair:5) 27 sling bullets (29, -5, Lair:5) a scroll of noise (33, -5, Lair:5) a +0 flail (39, -10, Lair:5) a cursed +0 robe (42, 29, Lair:5) a +0 chain mail (43, 16, Lair:5) 20 stones (45, 9, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 rapier a +0 robe a +0 rapier a +0 robe a +0 dagger a +0 robe (0, 1, Lair:6) a +0 dagger a +0 robe a +0 buckler (0, 11, Lair:6) 23 stones an uncursed staff of poison (1, 10, Lair:6) a +2 helmet (3, 9, Lair:6) a +2 great mace of protection a +2 morningstar of protection a +2 demon trident of freezing (7, 1, Lair:6) a cursed -2 short sword a +0 robe (8, 2, Lair:6) a +0 rapier a +0 robe a +0 buckler (9, 3, Lair:6) a +0 dagger a +0 robe (12, 6, Lair:6) a +0 short sword a +0 robe a +0 buckler (13, -23, Lair:6) 20 arrows (13, 4, Lair:6) a +0 dagger a +0 robe (13, 6, Lair:6) a +0 spear (14, 1, Lair:6) a +0 rapier a +0 robe (21, -40, Lair:6) a +0 plate armour (22, -17, Lair:6) a +0 quarterstaff (22, 1, Lair:6) a +0 scale mail (30, -23, Lair:6) a +0 robe a +0 hand axe (38, -28, Lair:6) 18 bolts (39, -29, Lair:6) +0 ice dragon scales a wand of digging (6/24) a +0 chain mail (39, 6, Lair:6) 21 stones (42, -13, Lair:6) a cursed +0 leather armour (45, -38, Lair:6) +0 steam dragon scales (51, -41, Lair:6) 17 gold pieces (51, -40, Lair:6) the +4 triple crossbow "Gasitzem" {elec, Str+4 Int+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+4). It affects your intelligence (+3). (52, -40, Lair:6) a scroll of identify (52, -39, Lair:6) a scroll of noise (56, -22, Lair:6) a +0 spear (70, -11, Lair:6) a +0 robe