vvl Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, -3, D:1) 4 stones (29, 13, D:1) a +0 dagger (42, 27, D:1) a +0 ring mail (48, 36, D:1) a +0 dagger (54, -1, D:1) a +0 robe (62, 20, D:1) a +0 whip (66, 10, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -2, D:2) 3 poisoned darts (8, 10, D:2) a +0 short sword 4 stones (11, 0, D:2) a +0 spear (14, -4, D:2) a +0 club a +0 robe (33, -1, D:2) a +0 dagger (35, 7, D:2) a +0 whip 3 stones (35, 28, D:2) a +0 leather armour Level 3 of the Dungeon (1, -1, D:3) a +0 short sword 5 stones (2, -22, D:3) a +0 club (6, -10, D:3) a +0 dagger 2 atropa-tipped darts a +0 leather armour (8, 6, D:3) 4 stones (21, -22, D:3) a +0 scale mail (21, -11, D:3) a +0 leather armour (25, -6, D:3) a +0 club (28, -5, D:3) a scarf of invisibility (30, -15, D:3) a +0 flail (38, -20, D:3) a +0 club (40, 10, D:3) a +0 robe (45, -11, D:3) a stone Level 4 of the Dungeon [Shop] Rusil's Antique Weapon Shop a +0 flail (108 gold) a +5 vampiric trident (1162 gold) the +3 hand axe of the Viper {venom, MP+9 Dex+5 SInv Stlth+} (1922 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+5). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 war axe (108 gold) a +0 battleaxe (201 gold) a +0 short sword (93 gold) a +0 war axe (108 gold) a +0 hand axe (93 gold) (0, 0, D:4) a +0 hand axe (8, 34, D:4) a +0 short sword a stone (11, 0, D:4) a +0 club a +0 club a +0 dagger a +0 sling a +0 club a +0 club a +0 club (11, 4, D:4) a +0 spear a +0 club (12, 5, D:4) a +0 sling a +0 dagger (13, 15, D:4) 4 stones (15, 19, D:4) a +0 mace a +0 scale mail (16, -5, D:4) 4 poisoned darts (16, 1, D:4) a +0 club (17, 7, D:4) a +0 trident a +0 animal skin a +1 helmet (19, 6, D:4) a +0 club (20, 6, D:4) a +0 club (22, 5, D:4) a +0 club (24, 32, D:4) 5 stones (28, 20, D:4) a +0 giant club (29, 9, D:4) a +0 short sword 5 poisoned darts a +0 scale mail (30, 20, D:4) 3 poisoned darts a +0 club (31, 0, D:4) a +0 war axe (43, 14, D:4) a +0 leather armour (55, 39, D:4) a +0 scale mail (61, 29, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 3 stones (14, 3, D:5) a +0 leather armour (26, -5, D:5) a +0 robe (26, 28, D:5) 2 stones (27, -5, D:5) a +0 giant club (29, 1, D:5) a +0 hand axe a boomerang (31, -8, D:5) 4 stones (32, 3, D:5) a +0 quarterstaff (45, 9, D:5) a +0 leather armour (46, 42, D:5) a +0 ring mail (47, -2, D:5) a +0 club (49, -2, D:5) a +0 short sword (50, -8, D:5) a +0 club (50, -4, D:5) a +0 whip (51, -5, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) 4 stones (3, 21, D:6) a +0 chain mail (8, 3, D:6) a +0 halberd (41, -6, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Bech's Jewellery Emporium a +6 ring of dexterity (504 gold) a ring of protection from fire (350 gold) an amulet of the acrobat (420 gold) an amulet of regeneration (420 gold) a +4 ring of protection (504 gold) an amulet of regeneration (420 gold) the ring "Giyl" {Ice rElec Dex+4} (663 gold) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. a ring of magical power (280 gold) [Shop] Horel's Book Boutique a book of Alchemy (364 gold) an Everburning Encyclopedia (338 gold) a book of the Earth (468 gold) a book of Blood (364 gold) a book of Party Tricks (208 gold) a book of Frost (286 gold) a book of Cantrips (156 gold) a book of Spatial Translocations (338 gold) a book of Scorching (390 gold) [Shop] Nerepn's Assorted Antiques a wand of mindburst (10) (406 gold) a potion of invisibility (232 gold) a +2 robe of fire resistance (513 gold) a scroll of identify (58 gold) a potion of might (116 gold) [Shop] Roruf's General Store a ring of magical power (240 gold) a +0 scale mail (48 gold) 5 stones (6 gold) a +0 spear (36 gold) a wand of polymorph (6) (100 gold) 2 potions of berserk rage (120 gold) (0, 0, D:7) a +0 short sword a +2 dagger of draining (0, 1, D:7) a +0 dagger 7 poisoned darts (13, -3, D:7) a +0 hand axe a +0 chain mail (16, -19, D:7) a +0 mace a +0 leather armour (16, -13, D:7) a +1 vorpal morningstar (17, -14, D:7) a +0 dagger a +0 robe (18, -16, D:7) a +0 dagger a +0 robe (18, -15, D:7) a +0 flail (18, -14, D:7) a +0 dagger a +0 robe (24, -11, D:7) a +0 ring mail (36, -12, D:7) a +0 robe (42, -3, D:7) 3 potions of degeneration (45, -3, D:7) a +0 pair of boots Level 8 of the Dungeon [Shop] Maemmiad's Weapon Shoppe a +0 giant spiked club (26 gold) 4 silver javelins (134 gold) 6 stones (8 gold) a +2 trident of venom (226 gold) a +4 antimagic broad axe (476 gold) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (996 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. a +0 quarterstaff (56 gold) a +1 scimitar of holy wrath (198 gold) a +0 great mace (91 gold) (0, 0, D:8) 13 stones (6, 8, D:8) 4 stones (7, 24, D:8) a +0 dire flail a +0 robe a +0 robe a +0 dire flail (9, 23, D:8) a +0 robe (9, 24, D:8) a +0 hand axe a +0 robe a +0 robe a +0 club (12, -11, D:8) 4 stones (14, 8, D:8) 4 stones (18, -4, D:8) 3 stones (19, -7, D:8) a +3 dagger a +0 robe (19, -6, D:8) a +4 hand axe a +0 robe (21, -8, D:8) a +0 battleaxe a +0 robe (22, 7, D:8) a +0 battleaxe a +0 robe (23, -27, D:8) a +0 hand axe (24, 10, D:8) a +0 dagger a +0 robe a +4 hand axe a +0 robe (24, 11, D:8) a +0 short sword a +0 robe a +0 dagger a +0 robe (25, -25, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (25, 18, D:8) a +0 shortbow (40, -10, D:8) a +0 broad axe (43, -10, D:8) 6 stones (48, 10, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) the +3 dagger of the Threshing Gods {freeze, SInv Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (16, -30, D:9) a +0 leather armour a +0 dagger (16, -29, D:9) a +0 leather armour a +0 short sword (17, -31, D:9) a +0 flail a +0 robe a +2 dagger of flaming (21, -29, D:9) a staff of cold (22, -15, D:9) a +0 leather armour a +0 mace (22, -14, D:9) a +0 whip (22, -13, D:9) a +0 hand axe (23, -37, D:9) a ring of ice (23, -14, D:9) a +0 whip of freezing a +0 chain mail (25, 12, D:9) 6 stones (26, -27, D:9) a +1 war axe of draining a throwing net (29, -4, D:9) a stone (32, 9, D:9) a +0 hand axe (36, -11, D:9) a +0 giant club a +0 giant club (39, 9, D:9) a +0 dagger a +0 robe (45, 1, D:9) a +0 robe (46, -9, D:9) a +0 helmet (47, -6, D:9) a +0 short sword (47, -4, D:9) a +0 club a +0 leather armour a +0 dagger a +0 robe (47, 2, D:9) a +0 flail (48, -5, D:9) a +0 spear (48, 1, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) 3 stones (2, -33, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (14, -3, D:10) a +0 club (23, 15, D:10) a +0 giant spiked club a +0 giant spiked club (24, 25, D:10) a +0 falchion (31, -14, D:10) an orb of mayhem (37, 10, D:10) a +0 quarterstaff (44, 16, D:10) a ring of ice (54, 16, D:10) a +0 giant club a +0 giant club (56, -27, D:10) a stone (56, -21, D:10) a +0 long sword (58, -30, D:10) a +0 whip (60, -27, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) a +2 vorpal flail (0, 8, D:11) a +0 shortbow (1, 2, D:11) a +0 chain mail a +0 glaive (1, 31, D:11) a piece from Xom's chessboard (15/15) (2, 0, D:11) a +0 whip (2, 2, D:11) a +0 robe a +0 dagger (2, 26, D:11) a +0 hand axe (3, 9, D:11) a +0 chain mail a +0 hand axe (4, 9, D:11) a +0 whip (4, 10, D:11) a +0 hand axe (4, 11, D:11) a +0 falchion (4, 33, D:11) a +0 dire flail of protection a boomerang a +0 chain mail (9, 11, D:11) a +0 chain mail a +0 hand axe (13, 11, D:11) a +0 short sword (13, 12, D:11) a +0 flail (14, 11, D:11) a +0 dagger a +0 leather armour (14, 12, D:11) a +0 whip a +0 ring mail a +0 club a +0 ring mail (14, 13, D:11) a +0 mace a +0 shortbow (16, 8, D:11) a +0 club (18, 13, D:11) a +0 plate armour a +0 hand axe (19, 13, D:11) 5 stones (20, 12, D:11) a +0 plate armour a +0 trident (21, 12, D:11) a +0 chain mail a +0 flail a +0 plate armour a +0 long sword a +1 arbalest of freezing (22, 11, D:11) a +0 chain mail a +0 short sword (27, 35, D:11) a +0 shortbow a +0 shortbow (27, 36, D:11) a +0 shortbow a +0 shortbow (28, 11, D:11) a +0 dagger a +0 leather armour (28, 35, D:11) a +0 shortbow (30, 40, D:11) a +0 flail (41, 10, D:11) a +0 leather armour a +0 flail a +0 chain mail a +0 mace (43, 4, D:11) a +0 dagger (43, 7, D:11) a +0 whip (43, 40, D:11) a book of Frost (44, 4, D:11) a +0 dagger a +0 flail a +0 sling (44, 5, D:11) 3 stones a +3 short sword a +0 dagger (44, 7, D:11) a curare-tipped dart a +0 short sword (46, 1, D:11) a +0 club (53, 13, D:11) a +0 leather armour 2 boomerangs of dispersal a +0 dagger (56, 18, D:11) a scroll of noise a +0 pair of boots (60, 9, D:11) a +0 chain mail Level 12 of the Dungeon [Shop] Toiczakh's General Store a +0 long sword (45 gold) 9 stones (11 gold) a box of beasts (520 gold) 5 stones (6 gold) a +2 pair of gloves of stealth (279 gold) [Shop] Weisikhla's Book Boutique Great Wizards, Vol. II (532 gold) a book of Air (308 gold) a book of the Warp (448 gold) a book of the Wilderness (532 gold) a book of Annihilations (840 gold) a book of Dangerous Friends (560 gold) a book of Alchemy (392 gold) a book of Minor Magic (252 gold) a book of Armaments (504 gold) [Shop] Wiz Lol's Armour Emporium a +4 scale mail of fire resistance (496 gold) the +1 scale mail of the Orb Guardian {Will+ Str+3 Int+5} (614 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+5). Will: It increases your willpower. a +0 scale mail of cold resistance (176 gold) a +0 leather armour (32 gold) the quicksilver dragon scales "Hoetwam" {rN+ Will+ Dex+3 SInv} (1307 gold) Dex: It affects your dexterity (+3). rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It increases your willpower. a +0 ring mail (64 gold) a +0 leather armour (32 gold) [Shop] Sinouvam's Armour Emporium the +3 plate armour "Qotep" {Str+4} (640 gold) Str: It affects your strength (+4). a +0 chain mail (54 gold) a +3 ring mail of poison resistance (276 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 plate armour (276 gold) a +3 chain mail of positive energy (282 gold) a +0 chain mail (54 gold) a +0 pair of boots (54 gold) a +1 kite shield of reflection (162 gold) (0, 0, D:12) a +0 hand axe (1, 9, D:12) 3 stones (2, 24, D:12) a +0 club a +0 short sword (2, 49, D:12) +0 acid dragon scales (3, 24, D:12) a +0 mace 2 stones a +0 short sword (15, 4, D:12) 4 large rocks (16, 42, D:12) 3 large rocks (16, 43, D:12) a +0 longbow (18, 46, D:12) a +0 giant spiked club a +0 giant spiked club (34, 28, D:12) a +0 club (39, 24, D:12) a potion of degeneration (43, 41, D:12) a +0 arbalest (49, 10, D:12) a +0 scale mail (54, 12, D:12) a +0 robe Level 13 of the Dungeon [Shop] Noitag's Magic Scroll Emporium a scroll of magic mapping (135 gold) a scroll of vulnerability (72 gold) a scroll of teleportation (54 gold) a scroll of silence (171 gold) 2 scrolls of noise (36 gold) a scroll of magic mapping (135 gold) a scroll of magic mapping (135 gold) (0, 0, D:13) a +0 longbow (11, -14, D:13) a +0 hat (12, -9, D:13) 5 poisoned darts (15, 3, D:13) a +0 giant spiked club a +0 giant club (16, -4, D:13) a +0 dagger (16, 28, D:13) a +0 trident a +0 ring mail (17, 26, D:13) a +0 dagger a +0 robe a +0 dagger a +0 robe 6 stones (17, 27, D:13) a +0 dagger (31, 22, D:13) a piece from Xom's chessboard (15/15) (33, 16, D:13) a +0 long sword a +0 ring mail (41, 13, D:13) a +0 chain mail (42, -3, D:13) a +0 flail (49, -1, D:13) a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) a +0 long sword (2, -1, D:14) a +0 whip a curare-tipped dart (9, 0, D:14) a +0 dire flail (9, 20, D:14) a +0 ring mail (12, 10, D:14) a +4 long sword a +0 whip 6 poisoned darts a +0 whip a +0 robe a +0 dagger (13, 10, D:14) a +0 whip (14, -23, D:14) 4 stones (16, 18, D:14) a +0 falchion (18, -12, D:14) +0 acid dragon scales (18, 17, D:14) 4 stones (27, 15, D:14) a +0 scimitar a +0 chain mail (51, 21, D:14) +0 acid dragon scales (54, 13, D:14) a +0 dagger 5 poisoned darts (55, 15, D:14) a +0 troll leather armour (59, -14, D:14) 4 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 24 gold pieces (4, -4, Orc:1) a +0 club (5, -2, Orc:1) 14 gold pieces (6, -3, Orc:1) 31 gold pieces (6, -2, Orc:1) a +0 hand axe of electrocution (6, -1, Orc:1) a +1 mace of draining a +0 chain mail (7, -2, Orc:1) a +0 giant club (7, 0, Orc:1) a +0 short sword a +0 leather armour (8, -1, Orc:1) a +0 glaive a +0 chain mail (8, 1, Orc:1) a +0 club a +0 ring mail (9, 1, Orc:1) a +0 glaive a +0 chain mail a +0 broad axe a +0 plate armour (10, 2, Orc:1) a +2 short sword of flaming (still there?) a +0 leather armour (still there?) (10, 3, Orc:1) a +0 dagger (still there?) a +1 flail of draining (still there?) a +0 plate armour (still there?) (11, 5, Orc:1) a +0 dagger a +0 robe (12, 5, Orc:1) a +0 hand axe a +0 chain mail (19, 9, Orc:1) a +0 giant club (19, 10, Orc:1) a +0 whip a +0 chain mail a +0 whip (19, 11, Orc:1) a +0 dagger a +2 robe of positive energy (20, 9, Orc:1) a +0 long sword a +0 chain mail a +0 club (20, 10, Orc:1) a +0 giant club a +0 club a boomerang a +0 ring mail (22, 7, Orc:1) a +0 club a +0 chain mail (22, 8, Orc:1) a +0 long sword a +0 chain mail (22, 9, Orc:1) a +0 short sword (22, 10, Orc:1) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (0, 22, Lair:1) 4 stones (22, -5, Lair:1) a +0 rapier (23, 25, Lair:1) a +0 robe (30, 39, Lair:1) 4 stones (32, 13, Lair:1) an amulet of reflection (32, 17, Lair:1) a +0 chain mail (35, -7, Lair:1) a +0 whip (43, -10, Lair:1) a ring of ice (51, 0, Lair:1) 3 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (9, -8, Lair:2) a +0 plate armour a Gauntlet (0, 0, Gauntlet) a scroll of identify (0, 1, Gauntlet) a ring of resist corrosion (0, 2, Gauntlet) 2 scrolls of blinking (1, -14, Gauntlet) a Necronomicon (4, -14, Gauntlet) a potion of attraction (5, -14, Gauntlet) a ring of magical power (13, -1, Gauntlet) a +2 pair of boots of flying (unseen) (14, -13, Gauntlet) 47 gold pieces (17, -13, Gauntlet) a +0 halberd (27, 0, Gauntlet) a +0 trident (28, -14, Gauntlet) a +4 ring of evasion (28, 0, Gauntlet) a +6 ring of intelligence (30, -14, Gauntlet) a potion of heal wounds (30, 0, Gauntlet) a +1 scale mail of cold resistance (unseen) (31, -14, Gauntlet) the +3 great mace "Baducliy" {vorpal, Fly rElec rC+ Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rC: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. (unseen)