waddelsworth Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -4, D:1) 5 atropa-tipped darts (16, 13, D:1) a +0 hunting sling (32, 17, D:1) 27 stones (32, 33, D:1) a +0 short sword (40, 32, D:1) a +0 whip (46, 23, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 dagger (12, -6, D:2) a +0 naga barding (17, 9, D:2) a +0 whip (17, 10, D:2) a +0 short sword (27, -23, D:2) a +0 whip 2 stones (31, -14, D:2) 19 stones (49, -3, D:2) a +0 hunting sling (55, 3, D:2) a +1 halberd of flaming (55, 6, D:2) 2 throwing nets (56, -18, D:2) 5 boomerangs (56, 6, D:2) a +0 whip (63, 7, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 0, D:3) a stone (3, 1, D:3) a stone (3, 2, D:3) a stone (3, 3, D:3) a stone (3, 7, D:3) a +0 dagger (4, 27, D:3) a -4 ring of dexterity (7, -11, D:3) a +0 ring mail (7, 26, D:3) a +0 mace (11, 12, D:3) a +0 club (12, 10, D:3) a +0 trident (17, 9, D:3) a cursed +0 buckler (19, 11, D:3) a cursed +0 helmet (21, -5, D:3) 4 javelins (28, 14, D:3) a +0 halberd (35, -6, D:3) a cursed +0 club (38, 19, D:3) a +0 ring mail a cursed -3 club (38, 20, D:3) a +0 flail a +0 ring mail (38, 37, D:3) a +0 ring mail (40, 12, D:3) a +0 club (43, 6, D:3) 23 bolts (49, -5, D:3) 12 sling bullets (54, -11, D:3) a +0 club (56, -11, D:3) 28 arrows (56, -6, D:3) a +0 club a +0 club (56, -5, D:3) a +0 club a +0 club a +0 club (61, -11, D:3) a +0 club (61, -10, D:3) a +0 chain mail a +0 short sword a +0 club a +0 helmet a +0 animal skin a cursed -1 trident (61, -8, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Nirghe's General Store a +0 leather armour (26 gold) 24 stones (31 gold) a +0 morningstar of holy wrath (119 gold) 19 arrows (49 gold) a ration (65 gold) a +0 whip (32 gold) 24 stones (31 gold) a potion of flight (39 gold) a scroll of identify (26 gold) a +0 pair of gloves (58 gold) a potion of might (52 gold) (0, 0, D:4) a +0 robe (4, -2, D:4) 20 stones (8, 12, D:4) a +0 halberd (9, -11, D:4) a potion of degeneration (12, 14, D:4) a +0 club (14, 9, D:4) a +0 giant club a +0 flail a +0 robe (15, 6, D:4) the +1 leather armour of Arghoex {rElec rCorr Int-4} It affects your intelligence (-4). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. (21, -22, D:4) a +0 club (22, -22, D:4) a scarf of resistance (22, 10, D:4) a +0 robe a +0 dagger (22, 12, D:4) a +0 robe a +0 dagger (24, -22, D:4) a +0 dagger (unseen) (25, -17, D:4) a +0 robe (34, -12, D:4) a +0 mace (40, -3, D:4) a +0 dagger (42, -10, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, -21, D:5) a +1 quarterstaff of protection (3, -31, D:5) a +0 trident (7, -31, D:5) a +0 spear (8, -33, D:5) a +0 plate armour (12, -15, D:5) a +0 robe (12, -14, D:5) 20 bolts (13, -30, D:5) a +0 hunting sling (13, -25, D:5) an arrow (14, -25, D:5) an arrow (15, -34, D:5) a +0 chain mail (15, -22, D:5) a +0 flail (17, -25, D:5) 14 arrows a +0 shortbow (17, -22, D:5) a +0 leather armour a +0 short sword (17, -21, D:5) a +0 robe a +0 dagger (17, -12, D:5) 23 stones (18, -27, D:5) an arrow (18, -26, D:5) a +0 whip (18, -22, D:5) a +0 dagger (18, -13, D:5) 2 arrows (19, -11, D:5) a cursed +0 ring mail (21, -16, D:5) an arrow (22, -18, D:5) an arrow (23, -19, D:5) an arrow (25, -18, D:5) a +0 giant club (25, -17, D:5) a +0 shortbow 17 arrows (27, -34, D:5) a +0 dagger (28, -28, D:5) a +0 chain mail a +0 flail (36, 4, D:5) a +0 dagger a +0 robe (37, -27, D:5) 23 stones (38, -29, D:5) a +0 ring mail a +0 trident (38, -17, D:5) 20 bolts (38, -7, D:5) a +0 club (39, -28, D:5) a +0 leather armour a +0 flail (39, -26, D:5) 24 stones (41, -15, D:5) 29 arrows Level 6 of the Dungeon [Shop] Zurumemu's Book Shop a book of Power (630 gold) a book of Minor Magic (280 gold) a Fen Folio (1050 gold) a book of Clouds (630 gold) a book of Maledictions (350 gold) a book of Spatial Translocations (910 gold) a book of Callings (420 gold) a book of the Dragon (1260 gold) a book of Battle (560 gold) a book of Changes (350 gold) (2, 51, D:6) a +0 ring mail (4, 45, D:6) a +0 flail (5, 44, D:6) a +0 hand axe a +0 dagger a +0 robe (8, 8, D:6) a +0 dagger a +0 dagger a +0 robe a +0 war axe a +0 plate armour (10, 24, D:6) 17 sling bullets (13, 23, D:6) a +0 leather armour a +0 short sword (13, 36, D:6) a +0 flail a +0 dagger a +0 robe (15, 5, D:6) 19 stones (23, 50, D:6) a +0 dagger a +0 robe (24, 50, D:6) a +0 dagger a +0 robe (41, 22, D:6) a +0 ring mail a +0 trident (42, 22, D:6) a +0 ring mail a +0 club a +0 flail a +0 leather armour (46, 9, D:6) 8 poisoned darts (46, 31, D:6) 10 poisoned darts (46, 36, D:6) 15 stones (46, 40, D:6) a +0 club (47, 6, D:6) a +0 robe (49, 31, D:6) a +0 dagger a +0 leather armour (50, 31, D:6) a +2 robe of positive energy a +0 dagger (58, 5, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (1, -1, D:7) a potion of degeneration (1, 1, D:7) a +0 pair of boots (1, 5, D:7) a +0 chain mail 8 boomerangs a +0 battleaxe (2, 6, D:7) a +0 giant club a +0 flail (2, 7, D:7) a +0 giant club (4, 1, D:7) a +0 scimitar (4, 24, D:7) a +0 spear a +0 spear (5, 24, D:7) a +0 spear (7, 30, D:7) the cursed +1 quarterstaff of Success {freeze, rElec MR+ Int-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (12, -2, D:7) a +0 giant spiked club a +0 dire flail a +0 plate armour a +0 glaive (13, 39, D:7) a +0 flail (18, 20, D:7) 11 stones (19, -3, D:7) a +0 whip (22, 7, D:7) 30 stones (22, 18, D:7) a +0 dagger a +0 robe (22, 19, D:7) a +0 halberd a +0 chain mail (23, 18, D:7) a +0 war axe a +0 leather armour (32, 7, D:7) a +2 hat (37, 15, D:7) a +0 leather armour (53, 20, D:7) a cursed -2 halberd a +0 robe (53, 21, D:7) a +0 hand axe a cursed +0 ring mail (54, 20, D:7) a +2 trident a +0 robe (54, 22, D:7) a scroll of random uselessness 3 scrolls of noise (55, 20, D:7) a +0 robe Level 8 of the Dungeon (7, -3, D:8) a +0 plate armour (20, 27, D:8) 24 stones (20, 28, D:8) a +0 leather armour (28, 36, D:8) a +0 club (31, 16, D:8) a +0 hat (31, 38, D:8) 23 stones (35, -1, D:8) 22 stones (35, 4, D:8) 19 stones (38, -13, D:8) a +0 flail (38, 12, D:8) a +1 halberd a +0 scale mail (39, 2, D:8) 21 stones (40, 1, D:8) 18 stones (43, 13, D:8) a +0 animal skin (44, 28, D:8) 11 sling bullets (45, 7, D:8) a +2 scimitar of flaming a +0 robe (51, 6, D:8) a +0 ring mail (61, 4, D:8) a +0 robe Level 9 of the Dungeon (2, 4, D:9) 10 poisoned darts (3, -35, D:9) a +0 hand axe (4, -10, D:9) 15 stones (5, -31, D:9) a +0 falchion (6, 1, D:9) 24 stones (12, 0, D:9) a +0 pair of boots (17, -30, D:9) a +0 flail a +0 hand axe a +0 club a +0 club (18, -30, D:9) a +0 hand axe a +0 ring mail (19, -28, D:9) a +0 whip (20, -28, D:9) a +0 falchion a +0 leather armour (21, -28, D:9) a +0 falchion (22, -28, D:9) a +0 chain mail (22, -26, D:9) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (23, -29, D:9) a +0 flail (23, -27, D:9) a cursed +0 leather armour (27, -6, D:9) a +0 scale mail (43, -47, D:9) a +0 giant club a +0 giant spiked club (43, -36, D:9) 26 stones (46, -36, D:9) a +0 quarterstaff (46, -17, D:9) a +0 spear (46, -8, D:9) 10 stones (46, -7, D:9) a -2 mace (48, -11, D:9) a -2 mace (50, -12, D:9) a -2 morningstar a -1 long sword a -2 short sword a -2 executioner's axe (51, -10, D:9) a -1 mace Level 10 of the Dungeon (0, 0, D:10) 14 stones (4, -9, D:10) a +0 dagger (5, -11, D:10) a +0 falchion of flaming (13, -12, D:10) a +0 leather armour (13, -5, D:10) a +0 halberd (18, 5, D:10) a +0 scale mail (19, 4, D:10) a +0 scale mail a +3 short sword (20, 17, D:10) a +0 long sword (33, -6, D:10) a stone (34, -6, D:10) a +0 short sword (35, -6, D:10) 2 stones (50, -16, D:10) a +0 hand axe (51, -17, D:10) 3 stones a +0 robe a +0 dagger (51, -15, D:10) a +0 whip (52, -16, D:10) a +0 chain mail a cursed +0 war axe (53, 28, D:10) a +0 broad axe Level 11 of the Dungeon (7, -41, D:11) a +2 war axe of chopping a lamp of fire (7, 3, D:11) 3 stones (7, 4, D:11) a +0 whip a stone (8, 4, D:11) a +0 dagger a +0 dagger (23, -37, D:11) a +0 dagger (23, -36, D:11) a +0 dagger (23, 14, D:11) 18 stones (26, -37, D:11) a stone (27, -37, D:11) 3 stones (29, -38, D:11) a stone (29, 2, D:11) a +0 giant spiked club a +0 giant spiked club (33, 9, D:11) 13 sling bullets (34, -31, D:11) a cursed +0 long sword (35, -14, D:11) a scroll of noise (37, -16, D:11) a +0 ring mail (45, -24, D:11) a +0 robe (54, -10, D:11) 3 large rocks (55, -15, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (0, 9, D:12) 25 bolts (21, 12, D:12) a +0 dagger a +0 robe (42, -8, D:12) a cursed +0 scale mail (42, 7, D:12) +0 steam dragon scales (47, -38, D:12) a large rock (50, -16, D:12) 17 stones Level 13 of the Dungeon (0, 0, D:13) a stone (0, 7, D:13) 21 stones (0, 17, D:13) 27 stones (1, 0, D:13) a stone (2, 0, D:13) a stone (9, -4, D:13) a +0 shortbow a +0 shortbow a +0 shortbow 52 arrows (9, -3, D:13) 8 arrows (10, -15, D:13) a +0 hand axe (10, -4, D:13) a +0 shortbow a +0 shortbow a +0 dire flail a +0 giant spiked club 39 arrows (11, -17, D:13) a +0 hand axe (11, -16, D:13) a +0 dagger of venom a +0 robe 6 large rocks (11, 3, D:13) a +0 robe (15, -15, D:13) a cursed -2 war axe a +0 leather armour (17, -18, D:13) 16 arrows (17, -14, D:13) 14 stones (21, 5, D:13) a +0 ring mail (30, 11, D:13) a cursed +0 robe (38, 17, D:13) 17 stones (40, 12, D:13) a +0 pair of gloves (43, -23, D:13) a +0 club 2 boomerangs a +0 scale mail a +0 whip a +0 hand axe a +0 leather armour a +0 hand axe a cursed +0 leather armour (43, -22, D:13) a +1 mace of protection a +0 trident a +0 war axe a +0 robe a +0 flail the +0 war axe "Zuts" {drain, rPois rF+ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It protects you from fire. It protects you from poison. (43, -18, D:13) a +0 ring mail (44, -23, D:13) a +0 dagger a +0 robe a +0 dagger a +0 robe (53, -6, D:13) an arrow (54, -22, D:13) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (54, -9, D:13) an arrow (55, -10, D:13) a +0 shortbow 17 arrows Level 14 of the Dungeon (0, 0, D:14) a +0 trident (4, 3, D:14) an arrow (7, 4, D:14) 11 arrows a +0 shortbow (10, -7, D:14) a +0 trident a +0 robe (15, 26, D:14) 12 stones (21, -1, D:14) 20 bolts (25, 16, D:14) a +0 long sword a +3 quarterstaff of chaos a +1 halberd of flaming (34, 24, D:14) a cursed -3 short sword (38, 20, D:14) a +0 robe Level 15 of the Dungeon (1, -1, D:15) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) the Ecumenical Temple an ice cave (0, 0, IceCv) 11 gold pieces (1, 1, IceCv) an uncursed ring of positive energy (1, 4, IceCv) 14 gold pieces (2, 1, IceCv) 12 gold pieces (2, 2, IceCv) 24 gold pieces (2, 3, IceCv) 16 gold pieces (20, 9, IceCv) a rime drake corpse (20, 28, IceCv) a rime drake corpse (skeletalised by now)