waddelsworth Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, -20, D:1) a +0 dagger (7, -3, D:1) a +0 leather armour (8, 10, D:1) a +0 dagger (10, -29, D:1) a +0 dagger (15, -28, D:1) a +0 club (15, -16, D:1) a +0 animal skin (16, -14, D:1) a +0 dagger (19, -11, D:1) a +0 hand axe (21, 10, D:1) a +0 mace (26, -25, D:1) a +0 ring mail (49, -4, D:1) a +0 robe (61, -14, D:1) a +0 club (61, -12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (15, -18, D:2) a +0 club (17, -9, D:2) a +0 ring mail (21, -7, D:2) a +0 scythe a +0 robe (21, -5, D:2) 12 stones (22, -7, D:2) a cursed -1 club (27, -32, D:2) a +0 ring mail (28, -32, D:2) 8 bolts (28, 8, D:2) a +0 mace (29, -31, D:2) a stone (29, -27, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 16 arrows (2, -6, D:3) an uncursed amulet of faith (6, -25, D:3) 10 stones a +0 hunting sling (10, 6, D:3) a +0 hunting sling (11, -29, D:3) a stone (11, -28, D:3) a stone (11, -20, D:3) a +0 club (12, -33, D:3) 2 potions of degeneration (12, -32, D:3) a +0 giant club (12, -29, D:3) a stone (27, -33, D:3) a stone (27, -31, D:3) a stone (28, -35, D:3) a +0 dagger (32, -11, D:3) a +0 mace a +0 leather armour (32, -10, D:3) a +0 club a +0 mace (32, -9, D:3) a +0 short sword a +0 leather armour a +0 mace (35, -44, D:3) a +0 quarterstaff (37, -30, D:3) 26 arrows (39, -32, D:3) a +0 mace (39, 5, D:3) a +0 spear (41, -23, D:3) a +0 dagger (41, -21, D:3) a +0 club (45, -4, D:3) a +0 robe (49, -21, D:3) a +0 leather armour (57, 1, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 leather armour (2, 4, D:4) 3 bolts (2, 11, D:4) a +0 long sword (18, 31, D:4) 15 stones (22, 34, D:4) a +0 robe (35, 20, D:4) a +0 whip (38, 15, D:4) a +0 spear (40, 13, D:4) a +0 spear (41, 9, D:4) a +0 mace (48, 1, D:4) a +0 halberd (48, 11, D:4) a +0 spear (52, 33, D:4) 11 stones (54, 33, D:4) a +0 hand axe Level 5 of the Dungeon (2, -11, D:5) a +0 mace (3, -22, D:5) the +12 hunting sling "Arbiter" {freeze, rF+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. (3, -11, D:5) a +0 hand axe (3, -10, D:5) a +0 dagger a +0 robe a +0 flail a +0 scale mail (4, -11, D:5) a +0 dagger a +0 robe of positive energy (9, 14, D:5) an arrow (9, 21, D:5) a +0 pair of boots (11, 15, D:5) a +0 shortbow 16 arrows (14, -19, D:5) a +0 dagger a +0 short sword a +0 chain mail a +0 short sword of draining (14, 22, D:5) 7 boomerangs (20, 11, D:5) 21 stones (25, -7, D:5) a potion of degeneration (27, 7, D:5) 2 throwing nets (28, 4, D:5) a book of Misfortune (29, -19, D:5) 14 poisoned darts (34, 10, D:5) a ration (35, 10, D:5) 13 gold pieces (40, -20, D:5) a +0 ring mail (43, -14, D:5) a +0 helmet (43, -2, D:5) 22 stones (44, 10, D:5) the +9 staff of Olgreb {rPois} It protects you from poison. (51, 19, D:5) a +0 trident (51, 26, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) 24 stones (9, 13, D:6) 8 poisoned darts (16, -6, D:6) a +0 club a +0 dagger a +0 robe (17, -5, D:6) a +0 dagger a cursed +0 robe (18, -6, D:6) a +0 mace (18, -5, D:6) a cursed -1 club (20, 4, D:6) 12 stones (23, 3, D:6) 22 arrows (26, 17, D:6) 23 stones (33, 14, D:6) 20 sling bullets (35, 10, D:6) a +0 leather armour (53, 3, D:6) a +0 robe a cursed +0 battleaxe (53, 4, D:6) a +0 robe a cursed +0 falchion (54, 1, D:6) a +0 robe (62, 6, D:6) a +0 ring mail (64, 9, D:6) 22 stones Level 7 of the Dungeon (3, -10, D:7) a scroll of enchant weapon (4, -12, D:7) a +0 leather armour (7, -16, D:7) a +2 hand axe of freezing (unseen) (9, -14, D:7) a +0 whip (unseen) (9, -2, D:7) a +0 bardiche (13, -3, D:7) a worker ant corpse (23, -12, D:7) 6 stones (30, 0, D:7) a +0 leather armour (32, 1, D:7) 10 stones