waddelsworth Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 short sword (12, 0, D:1) a +0 club (28, -13, D:1) a +0 dagger (31, 4, D:1) a +0 club (35, -3, D:1) a +0 robe (40, -6, D:1) a cursed +0 robe (41, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club (1, -1, D:2) a +0 club a +0 dagger (1, 1, D:2) a +0 club a +0 animal skin a +0 helmet (5, -45, D:2) a +0 leather armour (6, -19, D:2) a +0 club (7, -6, D:2) a +0 club (9, -14, D:2) a +0 short sword (14, -14, D:2) a +0 ring mail (19, -14, D:2) a +0 leather armour (27, -30, D:2) 19 arrows (31, 9, D:2) 22 sling bullets (32, -18, D:2) 7 curare-tipped darts (34, -33, D:2) a cursed +0 robe (40, -6, D:2) a cursed +0 short sword (48, -16, D:2) 6 datura-tipped darts Level 3 of the Dungeon (0, 0, D:3) a book of Minor Magic (3, -38, D:3) a +0 dagger (6, -26, D:3) a +0 trident (7, -39, D:3) a +0 dagger (10, -3, D:3) a +0 long sword (25, 3, D:3) a +0 spear (37, -39, D:3) a cursed -3 club (42, -30, D:3) 2 boomerangs (48, -43, D:3) a +0 leather armour (49, -42, D:3) a +0 spear (51, -16, D:3) a +0 short sword (52, -17, D:3) a +0 mace Level 4 of the Dungeon [Shop] Ziggop's Antique Weapon Shop a +0 trident (66 gold) a +1 scimitar of holy wrath (269 gold) a +4 rapier of electrocution (608 gold) a +0 broad axe (76 gold) a +0 flail (66 gold) a +0 club (19 gold) a +0 flail (66 gold) a +0 scythe (57 gold) a +0 club (19 gold) [Shop] Bohius's Food Shoppe a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:4) a +0 ring mail (6, 2, D:4) a +0 dagger (7, -4, D:4) a +1 quarterstaff of speed (7, 2, D:4) a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour (7, 3, D:4) a +0 dagger a +0 ring mail (7, 5, D:4) 4 silver boomerangs (13, -1, D:4) a scroll of amnesia (20, -3, D:4) a +0 ring mail (32, 15, D:4) a +0 robe (32, 20, D:4) a -2 whip (34, 6, D:4) 14 arrows (39, -7, D:4) 13 poisoned darts (41, 17, D:4) a +0 dagger (43, 6, D:4) 3 bolts (43, 15, D:4) a cursed -1 giant club (44, 12, D:4) a book of Necromancy (48, 10, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) 3 boomerangs a +0 leather armour (1, 0, D:5) a +0 short sword a +0 dagger a cursed +0 leather armour (3, -26, D:5) a +0 hand axe (9, -8, D:5) a cursed -3 mace a +0 leather armour (12, -6, D:5) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (13, -4, D:5) a +0 dagger a +0 robe (14, -33, D:5) a +0 scale mail (19, -24, D:5) a cursed -2 dagger a +0 robe a +0 dagger (19, -23, D:5) a +0 mace (19, -22, D:5) a +0 trident a +2 scale mail of cold resistance (20, -34, D:5) a +0 scale mail (20, -23, D:5) a +0 falchion a +0 scale mail (28, -23, D:5) a +0 pair of gloves (38, 4, D:5) a +0 ring mail (39, -20, D:5) a +0 robe (41, -12, D:5) a +0 falchion (43, -17, D:5) 18 sling bullets (43, 5, D:5) a throwing net (46, -19, D:5) the +0 ring mail "Zoyr" {rN+} It protects you from negative energy. a +0 animal skin (53, -18, D:5) 28 sling bullets (53, -17, D:5) 19 arrows (66, -1, D:5) a +1 dagger of flaming a cursed +0 flail a +0 leather armour (66, 0, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) 18 bolts (1, 2, D:6) a +0 dagger a +0 robe a cursed +0 hand axe (1, 3, D:6) a +0 whip a +0 leather armour (41, -16, D:6) a +0 hand axe a +0 scale mail (41, -15, D:6) a cursed -3 dagger (42, -16, D:6) a +0 dagger (43, -16, D:6) a +1 dagger of venom a cursed -1 robe Level 7 of the Dungeon (0, 0, D:7) a +3 quarterstaff of chaos a +0 cloak (3, 1, D:7) a +0 mace (4, -6, D:7) a +0 dagger (14, 24, D:7) a +0 shield (15, 23, D:7) a +0 giant club a +0 dire flail (16, 14, D:7) a cursed +0 chain mail (18, 26, D:7) a +0 giant spiked club (22, 4, D:7) a +0 leather armour (28, 10, D:7) a scroll of amnesia (29, -2, D:7) a +0 quarterstaff (33, 13, D:7) a cursed +0 short sword (34, 13, D:7) a +0 club Level 8 of the Dungeon (7, -4, D:8) a +0 short sword (8, -25, D:8) a +0 trident a +0 chain mail (8, -24, D:8) a +0 flail 2 boomerangs of dispersal (9, -27, D:8) a +0 falchion (11, -23, D:8) a +0 dagger a +0 chain mail (16, 7, D:8) a +0 flail (16, 8, D:8) a +0 robe a +0 dagger (17, 8, D:8) an arrow (18, 9, D:8) a +0 giant club a +0 robe a +0 dagger (19, -8, D:8) an arrow (19, 7, D:8) an arrow (19, 8, D:8) 2 arrows (19, 9, D:8) a +0 shortbow 13 arrows (20, -9, D:8) an arrow a +0 ring mail 2 boomerangs a +0 hand axe (30, -9, D:8) a +0 robe a +0 dagger (33, -7, D:8) a +0 ring mail a +0 mace (35, 7, D:8) a +0 robe (40, -21, D:8) a +0 mace a +0 leather armour (41, -21, D:8) a +0 dagger a +0 robe (50, 17, D:8) 18 arrows Level 9 of the Dungeon (8, 2, D:9) 19 arrows (16, -46, D:9) a +0 giant club (25, -29, D:9) the +2 robe "Ate Rann" {*Slow +Inv MR+ Str+7} It affects your strength (+7). It affects your resistance to hostile enchantments. It lets you turn invisible. It may slow you when you take damage. (46, -25, D:9) a +0 flail (49, -2, D:9) a +0 chain mail (58, -13, D:9) a +0 leather armour a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (5, 8, D:10) a cursed +0 club a +0 leather armour a +0 club (6, -31, D:10) a +0 long sword (6, 8, D:10) a +0 club a +0 ring mail (7, 8, D:10) a +0 flail 2 boomerangs a +0 scale mail (21, -27, D:10) a +0 mace (21, -12, D:10) a +0 dagger a +0 robe (22, -12, D:10) a +0 dagger (22, -10, D:10) a +0 troll leather armour (23, -12, D:10) a +0 hand axe (28, 11, D:10) a +0 short sword a +0 leather armour of fire resistance (29, 11, D:10) a +0 mace a +0 dagger a +0 dagger a +0 robe (33, -23, D:10) a +0 shortbow 25 arrows (34, -25, D:10) an arrow (36, -29, D:10) an arrow (37, 10, D:10) a +1 scimitar of flaming (41, -33, D:10) an arrow (42, -34, D:10) a +0 robe a +0 dagger (43, -34, D:10) a +0 flail (43, -33, D:10) 20 arrows a +0 plate armour a +0 shortbow a +0 mace (43, -32, D:10) a +0 short sword a +0 mace (49, 4, D:10) a +0 dire flail a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +1 long sword of electrocution (5, 3, D:11) a +0 scythe (6, 2, D:11) a +0 leather armour (6, 32, D:11) 3 large rocks (10, 3, D:11) a +0 great sword a +0 robe (10, 4, D:11) a +5 dagger a +0 robe a +0 great sword a +0 robe (10, 32, D:11) a large rock (11, 32, D:11) a large rock (12, 32, D:11) a large rock (15, 27, D:11) a large rock (15, 28, D:11) a large rock (16, 30, D:11) a large rock (26, 23, D:11) a +0 mace (29, 11, D:11) a +0 morningstar (30, 29, D:11) a +0 giant club a +2 robe of magic resistance (31, 10, D:11) 2 potions of brilliance an uncursed ring of magical power a +1 mace of crushing a +2 whip of freezing 8 potions of degeneration 2 potions of mutation a +3 war axe a +0 scale mail (31, 11, D:11) a +0 club (33, 11, D:11) a +0 falchion (34, 8, D:11) a +0 hand crossbow (34, 28, D:11) a +0 pair of gloves (36, 11, D:11) a +0 mace a +1 leather armour of positive energy (37, 28, D:11) a scroll of noise (41, 8, D:11) a cursed -3 dagger (41, 27, D:11) a +0 robe a cursed -3 dagger a +0 dagger (41, 28, D:11) a +0 flail (42, 28, D:11) a +0 short sword (43, 27, D:11) a +0 club a +0 flail a +0 leather armour (43, 28, D:11) 2 silver javelins a +0 short sword a +0 dagger a +0 short sword a +0 dagger a +0 robe a +0 morningstar (44, 29, D:11) a potion of degeneration a +0 glaive of protection (45, 27, D:11) 24 sling bullets (48, 6, D:11) a +0 quarterstaff Level 12 of the Dungeon (0, 0, D:12) the +7 mace "Jiveocah" {freeze, rPois rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. (1, 29, D:12) 12 poisoned darts (3, 14, D:12) a +0 dagger (7, 1, D:12) a +0 giant club (7, 17, D:12) a +0 robe (8, 2, D:12) a +0 short sword a +0 ring mail a +0 dagger of speed a +0 robe (9, 4, D:12) a +0 whip 3 boomerangs a +0 leather armour (10, 2, D:12) a +0 dire flail (10, 4, D:12) a +2 vampiric hand axe a +0 leather armour (11, 4, D:12) a +0 war axe a +0 plate armour (16, 15, D:12) 23 sling bullets (22, 48, D:12) a +0 whip (36, 23, D:12) a +0 dagger of flaming a +0 robe a +0 flail (36, 24, D:12) a +0 mace 3 boomerangs a +0 ring mail (36, 25, D:12) a cursed -2 war axe a +0 chain mail (37, 23, D:12) a +0 hand axe of electrocution a cursed +0 scale mail (45, 32, D:12) a -3 mace (48, 27, D:12) a -3 mace (49, 30, D:12) a -1 mace (50, 28, D:12) a -2 hand axe a -1 long sword a -2 short sword the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. (56, 13, D:12) a +0 robe Level 13 of the Dungeon [Shop] Plog's Book Shoppe the Papyrus of the Dusty Snowflakes (624 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Stone Arrow Conjuration/Earth 3 c - Throw Icicle Conjuration/Ice 4 d - Metabolic Englaciation Hexes/Ice 5 e - Statue Form Transmutation/Earth 6 Trog disapproves of the use of such an item. a book of Cantrips (240 gold) a book of Changes (300 gold) a book of Transfigurations (660 gold) a Young Poisoner's Handbook (480 gold) a Grand Grimoire (1324 gold) a book of Maledictions (300 gold) a book of Fire (780 gold) a book of the Earth (780 gold) a book of Enchantments (600 gold) a book of Debilitation (480 gold) (0, 0, D:13) 7 arrows (0, 1, D:13) an arrow (1, -1, D:13) an arrow (4, -1, D:13) a +0 shortbow 12 arrows (5, -2, D:13) a +0 buckler (10, -6, D:13) a +0 chain mail a +0 club (10, -5, D:13) a +0 dagger a +0 leather armour (17, 17, D:13) 23 bolts (21, 10, D:13) a +4 scimitar of flaming (22, -27, D:13) a +0 giant club a +0 giant spiked club (25, 20, D:13) 26 arrows (33, -23, D:13) a +0 quarterstaff (36, 11, D:13) 19 arrows (42, 0, D:13) 3 scrolls of vulnerability a +2 flail of protection a +6 antimagic broad axe (49, 2, D:13) a +2 hand axe of electrocution (49, 3, D:13) a +2 leather armour of fire resistance (54, -13, D:13) a +0 hand axe (56, 1, D:13) a +0 war axe (57, 16, D:13) a +0 flail Level 14 of the Dungeon [Shop] Parrapun's Weapon Boutique the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} (988 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. 16 arrows (44 gold) 9 arrows (25 gold) the cursed +3 spear "Gogrefewn" {vamp, *Corrode rC+ rN+ Dex+2} (529 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). It protects you from cold. It protects you from negative energy. It may corrode you when you take damage. It has a curse placed upon it. a +1 hunting sling of flaming (135 gold) a +0 falchion (42 gold) a +0 great mace (91 gold) 24 bolts (67 gold) a +0 long sword (49 gold) (1, -12, D:14) a cursed +0 shield (1, -9, D:14) a +0 large shield (1, 24, D:14) a cursed +0 leather armour (3, -6, D:14) a +0 shield (3, -4, D:14) a +0 plate armour (4, 11, D:14) a +0 giant club a +0 giant club (5, -12, D:14) a +0 broad axe a +0 war axe a +0 plate armour a +0 shield (5, -11, D:14) a +0 great sword a +0 broad axe of freezing a +0 plate armour (9, -1, D:14) +0 acid dragon scales (17, 44, D:14) a +0 pair of boots (20, 27, D:14) a book of Party Tricks (25, 44, D:14) a +0 hunting sling (28, 30, D:14) 10 poisoned darts (28, 42, D:14) a scroll of amnesia (31, 27, D:14) a +0 rapier (41, -1, D:14) a +0 troll leather armour (52, 41, D:14) 15 sling bullets (56, 24, D:14) an arrow (57, 22, D:14) 21 arrows (57, 24, D:14) an arrow (58, 24, D:14) 2 arrows (58, 39, D:14) a +0 trident (60, 25, D:14) a +0 shortbow 17 arrows Level 15 of the Dungeon (0, 0, D:15) a +1 scimitar of flaming (4, 8, D:15) a +0 hand crossbow (7, 21, D:15) a +0 trident of flaming a +1 chain mail of magic resistance a +0 large shield (13, 5, D:15) a +1 great sword of flaming (18, 24, D:15) 24 arrows (20, 14, D:15) a +0 dagger a +0 robe (20, 24, D:15) a scroll of amnesia (20, 33, D:15) 13 sling bullets (23, 0, D:15) a +0 trident (24, -1, D:15) a +0 giant club (24, 0, D:15) a +0 dagger (25, -1, D:15) a +0 club (25, 1, D:15) a +0 great mace a +0 arbalest 26 bolts a +0 plate armour (26, 1, D:15) a +0 battleaxe a +0 plate armour (27, 20, D:15) a cursed +0 mace (28, 3, D:15) a scroll of random uselessness the amulet of the Seeker {Harm *Drain Fragile rF+ Str+4} [amulet of harm] It increases damage dealt and taken. It affects your strength (+4). It protects you from fire. It causes draining when unequipped. It will be destroyed if unequipped. a scroll of torment 5 potions of lignification 2 scrolls of immolation an uncursed amulet of faith (31, 26, D:15) a +0 giant spiked club a +0 giant spiked club (34, 10, D:15) a +0 leather armour (39, 4, D:15) a +0 chain mail (44, 45, D:15) a +0 long sword a +0 ring mail (45, -1, D:15) a +0 short sword a +0 leather armour a +2 flail of holy wrath a +0 longbow 29 arrows a +0 long sword a +0 arbalest 30 bolts a +0 plate armour a +0 club (46, 0, D:15) a bolt a +0 club a +0 leather armour (46, 1, D:15) a bolt (48, 2, D:15) a +0 shortbow 23 arrows (49, 17, D:15) 4 large rocks (51, 8, D:15) a fan of gales (54, 4, D:15) a +0 short sword (54, 27, D:15) a large rock (54, 28, D:15) a +3 scimitar of flaming (54, 29, D:15) 3 large rocks (55, 28, D:15) a +0 quarterstaff of crushing a +0 robe (56, 21, D:15) a large rock (57, 15, D:15) an uncursed ring of protection from cold a +0 plate armour a +0 whip a +0 robe a +0 great sword (61, 17, D:15) a +0 short sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 trident a +0 chain mail (0, 1, Orc:1) a +0 battleaxe a +0 plate armour (1, 0, Orc:1) a +0 scimitar a +3 plate armour (1, 1, Orc:1) a +0 glaive a +0 plate armour (1, 2, Orc:1) a +0 dagger a +0 robe (2, 0, Orc:1) a +0 chain mail (2, 1, Orc:1) a +0 great sword a +3 plate armour of magic resistance a +0 club a +0 scale mail (2, 2, Orc:1) a +0 flail 2 silver boomerangs a +0 falchion a +0 leather armour a +0 hand axe a +0 leather armour (20, 38, Orc:1) a +0 dagger a +0 robe (20, 39, Orc:1) a +0 giant club (21, 38, Orc:1) a +0 halberd 5 boomerangs a +0 plate armour (25, 15, Orc:1) a +0 giant club (26, 14, Orc:1) a +0 giant spiked club a +0 plate armour a +1 dire flail of protection a +0 giant club a +0 trident (26, 15, Orc:1) a +0 dagger a +0 giant club a +0 giant club a +0 leather armour a +0 flail a +0 great mace a +0 leather armour a +0 giant spiked club a +0 dire flail of crushing a +0 dagger of speed a +0 giant club (26, 16, Orc:1) a +2 robe of magic resistance a +0 dagger a +0 troll leather armour a +0 giant club a +0 giant club a +0 chain mail a +0 long sword a cursed -3 giant club a +0 dagger (27, 14, Orc:1) a +0 giant spiked club a +0 giant club a +1 hand crossbow of freezing a cursed +0 whip a +0 flail (27, 15, Orc:1) a +0 giant club a +0 giant spiked club (27, 20, Orc:1) a +0 hand axe a +0 robe a +0 dagger a +0 giant spiked club (28, 13, Orc:1) a +0 chain mail a +0 battleaxe (28, 14, Orc:1) a +0 robe a +0 dagger a +0 giant club a +0 giant spiked club a +0 leather armour a +0 mace a +0 hand axe (28, 15, Orc:1) a +0 troll leather armour a +0 hand axe a +0 troll leather armour a +0 giant spiked club (28, 19, Orc:1) a +0 mace a +2 chain mail of fire resistance a cursed -1 dire flail (29, 8, Orc:1) a +0 giant club (29, 12, Orc:1) a +0 ring mail a +0 dagger (29, 18, Orc:1) a +0 plate armour a +1 trident of venom (29, 20, Orc:1) a +0 scale mail a +0 robe a cursed -2 club a cursed -3 dagger a +0 ring mail (30, 11, Orc:1) a +0 robe a +0 dagger (30, 13, Orc:1) a +0 chain mail a +0 great sword (30, 18, Orc:1) a +0 plate armour a +0 glaive of protection (36, 28, Orc:1) a +0 club (unseen) Level 2 of the Orcish Mines [Shop] Ytokeotz's Assorted Antiques a +0 chain mail of poison resistance (195 gold) a scroll of teleportation (69 gold) a scroll of amnesia (80 gold) a potion of degeneration (23 gold) the cursed +3 glaive of Guptuoha {flame, Int+4} (899 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It has a curse placed upon it. a scroll of remove curse (69 gold) a +0 dagger (46 gold) a potion of haste (230 gold) a potion of brilliance (92 gold) an uncursed staff of death (575 gold) a scroll of magic mapping (80 gold) the +1 robe of Ucanonn {+Blink} (453 gold) It lets you blink. a scroll of vulnerability (172 gold) [Shop] Jaho's Assorted Antiques a +0 scythe of venom (218 gold) a scroll of remove curse (117 gold) a scroll of identify (78 gold) a scroll of fog (78 gold) a scroll of noise (39 gold) a +0 great mace of protection (382 gold) a +0 robe of cold resistance (300 gold) a +0 chain mail (175 gold) a scroll of brand weapon (780 gold) a book of Conjurations (1170 gold) a +2 hat (624 gold) [Shop] Ifi Belu's Weapon Shop a +0 halberd (52 gold) a +0 hand axe (39 gold) a +0 morningstar (52 gold) a +0 morningstar (52 gold) a +0 lajatang (195 gold) a +0 shortbow (39 gold) 16 stones (20 gold) 17 sling bullets (110 gold) 6 javelins (62 gold) a cursed -2 club (1 gold) [Shop] Zevve's Weapon Emporium a +0 long sword (45 gold) a +0 long sword (45 gold) 21 stones (27 gold) a +0 war axe (45 gold) a +0 short sword (39 gold) a +0 shortbow (39 gold) a +0 scimitar (52 gold) a +0 spear (39 gold) the +1 battleaxe of Qehiu {elec, Fragile Str+5} (430 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It will be destroyed if unequipped. a +0 short sword (39 gold) (0, 0, Orc:2) a +0 glaive a +0 chain mail (0, 1, Orc:2) a +0 club (1, 0, Orc:2) a +0 dagger (2, -1, Orc:2) a +0 trident a +0 scale mail (21, -5, Orc:2) a +0 troll leather armour (23, -44, Orc:2) a +1 leather armour of cold resistance (23, -18, Orc:2) 4 boomerangs (23, -17, Orc:2) a +0 chain mail a +0 trident (24, -45, Orc:2) a +0 dagger (24, -44, Orc:2) a +0 leather armour a +0 dagger a +0 halberd 4 boomerangs a +0 plate armour (24, -43, Orc:2) a +0 robe a +0 dagger (24, -12, Orc:2) a +0 scale mail (24, -11, Orc:2) a +0 leather armour a +0 club a +0 scale mail a +0 flail (24, -10, Orc:2) a +0 giant club (24, -9, Orc:2) a +0 club (25, -20, Orc:2) a +0 leather armour a +0 trident (25, -13, Orc:2) a +0 robe a +0 dagger a +0 robe a +2 dagger of venom (25, -12, Orc:2) a +0 club 2 large rocks (25, -11, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 falchion a +0 chain mail a +0 trident (25, -9, Orc:2) a +0 falchion (26, -17, Orc:2) a +0 plate armour a +0 glaive (26, -14, Orc:2) a +0 giant club (26, -13, Orc:2) a +0 ring mail a cursed -1 dagger 2 large rocks (26, -12, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 troll leather armour a +0 giant spiked club a +0 giant club (26, -10, Orc:2) a +0 giant club (27, -13, Orc:2) a +0 giant spiked club (27, -12, Orc:2) a +0 robe a +0 whip a +0 giant club a +0 dire flail (28, -14, Orc:2) a large rock (29, -13, Orc:2) a +0 robe a cursed -1 halberd (32, -10, Orc:2) a +0 giant club (35, -7, Orc:2) 3 large rocks Level 1 of the Lair of Beasts (4, 26, Lair:1) 2 boomerangs (11, 14, Lair:1) 14 sling bullets (16, 12, Lair:1) a book of Party Tricks (16, 15, Lair:1) a +0 long sword (41, 20, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of amnesia (7, 17, Lair:2) 24 sling bullets (8, -7, Lair:2) a +0 arbalest (13, 2, Lair:2) 21 sling bullets (16, 35, Lair:2) a +0 scale mail (34, -6, Lair:2) a +0 robe (37, 6, Lair:2) 20 sling bullets (43, 15, Lair:2) a +0 spear (45, 25, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (24, 14, Lair:3) 29 arrows (42, 34, Lair:3) a Young Poisoner's Handbook (52, 22, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) the Volume of the Ashen Volcanoes Spells Type Level a - Inner Flame Hexes/Fire 3 b - Sticky Flame Conjuration/Fire 4 c - Petrify Transmutation/Earth 4 Trog disapproves of the use of such an item. (18, -9, Lair:4) an uncursed staff of wizardry a +0 chain mail +0 steam dragon scales a +1 chain mail a +0 cloak a +2 shortbow of flaming the +7 great sword of Quantum Leap {slice, *Corrode Str+3 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+3). It may corrode you when you take damage. (20, 3, Lair:4) a +0 chain mail (24, 3, Lair:4) a +0 mace (27, 27, Lair:4) the cursed +1 ring mail "Hacat" {rElec rN+ Int+4 Dex-2} It affects your intelligence (+4). It affects your dexterity (-2). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (32, -17, Lair:4) a +0 ring mail (33, 6, Lair:4) a book of Battle (38, 30, Lair:4) a +0 robe (44, 3, Lair:4) a +0 hat (47, 17, Lair:4) 17 sling bullets (52, 11, Lair:4) a +0 war axe (67, 5, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of amnesia (17, 2, Lair:5) a +0 long sword (37, -31, Lair:5) a scroll of noise (38, -16, Lair:5) a +0 helmet (48, -18, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (7, -22, Lair:6) a +1 longbow of freezing (9, -14, Lair:6) a +0 leather armour (25, -21, Lair:6) a +0 trident (25, 12, Lair:6) a +0 great mace (28, -32, Lair:6) an uncursed ring of attention (31, -38, Lair:6) 12 bolts (34, 17, Lair:6) a cursed -1 halberd (46, -9, Lair:6) a +2 whip of electrocution (48, -20, Lair:6) a cursed -1 mace (50, -20, Lair:6) a +0 war axe of electrocution (59, -27, Lair:6) a +0 leather armour Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of immolation (14, 1, Spider:1) a +0 spear (19, 5, Spider:1) an uncursed staff of wizardry (31, -13, Spider:1) an uncursed ring of fire a +2 ring of strength a +3 ring of dexterity (42, -12, Spider:1) a +0 hand axe Level 2 of the Spider Nest (0, 0, Spider:2) a +0 plate armour (5, -9, Spider:2) 22 arrows (9, 21, Spider:2) a +0 scale mail (15, 20, Spider:2) an uncursed staff of poison (16, 17, Spider:2) a scroll of amnesia (17, 34, Spider:2) a scroll of noise (29, -7, Spider:2) a +0 scale mail (33, -9, Spider:2) a +3 shortbow of velocity the cursed +2 great sword of Fapn {pain, *Corrode rPois Dex-2 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (-2). It protects you from poison. It lets you see invisible. It may corrode you when you take damage. It has a curse placed upon it. (33, -2, Spider:2) a scroll of vulnerability Level 3 of the Spider Nest (0, 0, Spider:3) 14 arrows (7, -4, Spider:3) a +0 ring mail of magic resistance (19, -23, Spider:3) 17 arrows (24, -14, Spider:3) a potion of degeneration (36, 4, Spider:3) 8 bolts (38, -7, Spider:3) a cursed staff of energy (49, -1, Spider:3) a +0 helmet (57, -3, Spider:3) 5 boomerangs (58, -3, Spider:3) a +0 trident (66, 7, Spider:3) a +0 falchion Level 4 of the Spider Nest (0, 0, Spider:4) a redback corpse (7, 7, Spider:4) a ghost moth corpse a wolf spider corpse (7, 8, Spider:4) a wolf spider corpse (10, 0, Spider:4) a tarantella corpse (10, 1, Spider:4) a tarantella corpse a tarantella corpse (11, 0, Spider:4) a +1 antimagic demon whip the +1 hand axe "Typtoman" {flame, Dex+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It makes you more stealthy. a redback corpse (11, 1, Spider:4) a redback corpse