Dungeon Crawl Stone Soup version 0.27-a0-1185-ga233589e6f (webtiles) character file. Game seed: 12029980983137199081 911 waddelsworth the Conjurer (level 8, -5/57 HPs) Began as a Gnoll Conjurer on May 19, 2021. Slain by a two-headed ogre ... wielding a +0 giant club (21 damage) ... on level 5 of the Dungeon. The game lasted 00:11:35 (5031 turns). waddelsworth the Conjurer (Gnoll Conjurer) Turns: 5031, Time: 00:11:35 Health: -5/57 AC: 9 Str: 6 XL: 8 Next: 8% Magic: 9/16 EV: 12 Int: 20 God: Gold: 180 SH: 0 Dex: 11 Spells: 15/18 levels left rFire . . . SeeInvis . o - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . v - +0 leather armour rPois . Reflect . d - +2 helmet rElec . Harm . r - +2 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.19/turn (no ring) MPRegen 0.15/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 210 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons f - a +0 short sword l - a +1 dagger of draining o - a +1 dagger of venom (weapon) q - a +2 quarterstaff of chaos t - a +4 quarterstaff Armour a - a +0 robe d - a +2 helmet (worn) r - a +2 cloak (worn) u - the +1 scale mail of Duntek {*Corrode Str+4 Int+3} (You took it off an orc on level 3 of the Dungeon) It affects your strength (+4). It affects your intelligence (+3). It may corrode you when you take damage. v - a +0 leather armour (worn) w - a scarf of resistance Jewellery b - a ring of ice Scrolls g - a scroll of fog i - 2 scrolls of blinking {unknown} k - a scroll of enchant armour {unknown} s - a scroll of immolation {unknown} Potions c - 4 potions of might e - 2 potions of lignification j - a potion of mutation {unknown} n - a potion of flight {unknown} p - 2 potions of curing Skills: + Level 2.9 Fighting + Level 2.9 Short Blades + Level 2.9 Long Blades + Level 2.9 Axes + Level 2.9 Maces & Flails + Level 2.9 Polearms + Level 2.9 Staves + Level 2.9 Slings + Level 2.9 Bows + Level 2.9 Crossbows + Level 2.9 Throwing + Level 2.9 Armour + Level 5.5 Dodging + Level 5.1 Stealth + Level 2.9 Shields + Level 2.9 Unarmed Combat + Level 5.8 Spellcasting + Level 7.5 Conjurations + Level 2.3 Hexes + Level 2.3 Summonings + Level 2.3 Necromancy + Level 2.3 Translocations + Level 2.3 Transmutations + Level 2.3 Fire Magic + Level 2.3 Ice Magic + Level 2.3 Air Magic + Level 2.3 Earth Magic + Level 2.3 Poison Magic + Level 3.2 Invocations + Level 2.9 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 3d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 50% N/A 6% 3 Confusing Touch Hex 15% N/A 19% 3 Gell's Gravitas Tloc 7% N/A 19% 3 Fulminant Prism Conj/Hex 12% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 21% 4 Petrify Tmut/Erth 15% N/A 52% 4 Metabolic Englaciation Hex/Ice 7% N/A 86% 5 Yara's Violent Unravell Hex/Tmut 7% 3d5 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Gozag Beogh Shops: D:4 ! Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (asleep, 100% to hit) The magic dart hits the two-headed ogre! The two-headed ogre is lightly wounded. The two-headed ogre shouts in stereo! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (lightly wounded, 100% to hit) The magic dart hits the two-headed ogre. The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (lightly wounded, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant spiked club!! You die... #....#.....##[...# #....#.....##....# #....'......#....# #....#......#....# #....#.....##....# #....#.....##....# #....####'###....# #....#.....##....# #....#.......@...# # #....#.....##O#### # #....########.. # #....# #).. #....# ..... #....# #....# ####....# #....# ........# #....# ........# You could see a two-headed ogre. Vanquished Creatures Prince Ribbit (D:5) 2 water moccasins The ghost of pantherbaby0 the Magician, an amateur DjFE (D:3) A scorpion (D:4) A hound (D:5) Crazy Yiuf (D:3) A jelly (D:4) Jessica (D:2) An iguana (D:4) A killer bee zombie (D:3) A howler monkey zombie (D:5) Robin (D:4) 7 gnolls 3 adders (D:2) An adder skeleton (D:4) 2 worms 4 dart slugs 8 orcs 6 endoplasms 4 giant cockroaches 18 goblins 7 hobgoblins 3 jackals (D:4) 4 quokkas 13 ball pythons 2 bats (D:2) 3 frilled lizards 8 kobolds 6 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waddelsworth the Gnoll Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 252 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/7 287 | D:1 | Learned a level 2 spell: Searing Ray 768 | D:1 | Reached skill level 5 in Spellcasting 768 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/9 1041 | D:2 | Reached skill level 1 in Invocations 1168 | D:2 | Reached skill level 1 in Fighting 1168 | D:2 | Reached skill level 1 in Short Blades 1168 | D:2 | Reached skill level 1 in Long Blades 1168 | D:2 | Reached skill level 1 in Axes 1168 | D:2 | Reached skill level 1 in Maces & Flails 1168 | D:2 | Reached skill level 1 in Polearms 1168 | D:2 | Reached skill level 1 in Staves 1168 | D:2 | Reached skill level 1 in Slings 1168 | D:2 | Reached skill level 1 in Bows 1168 | D:2 | Reached skill level 1 in Crossbows 1168 | D:2 | Reached skill level 1 in Throwing 1168 | D:2 | Reached skill level 1 in Armour 1168 | D:2 | Reached skill level 1 in Shields 1168 | D:2 | Reached skill level 1 in Unarmed Combat 1168 | D:2 | Reached skill level 1 in Evocations 1304 | D:2 | Reached XP level 4. HP: 32/32 MP: 6/11 1627 | D:2 | Found a faded altar of an unknown god. 1676 | D:2 | Reached skill level 1 in Hexes 1676 | D:2 | Reached skill level 1 in Summonings 1676 | D:2 | Reached skill level 1 in Necromancy 1676 | D:2 | Reached skill level 1 in Translocations 1676 | D:2 | Reached skill level 1 in Transmutations 1676 | D:2 | Reached skill level 1 in Fire Magic 1676 | D:2 | Reached skill level 1 in Ice Magic 1676 | D:2 | Reached skill level 1 in Air Magic 1676 | D:2 | Reached skill level 1 in Earth Magic 1676 | D:2 | Reached skill level 1 in Poison Magic 1681 | D:2 | Reached XP level 5. HP: 31/37 MP: 2/12 1798 | D:2 | Noticed Jessica 1828 | D:2 | Killed Jessica 2407 | D:3 | Found a runed translucent door. 2408 | D:3 | Noticed Crazy Yiuf 2414 | D:3 | Killed Crazy Yiuf 2617 | D:3 | Noticed a water moccasin 2624 | D:3 | Killed a water moccasin 2625 | D:3 | Reached skill level 5 in Dodging 2625 | D:3 | Reached XP level 6. HP: 44/44 MP: 8/14 2772 | D:3 | Found a snail-covered altar of Cheibriados. 2776 | D:3 | Found an opulent altar of Gozag. 2809 | D:3 | Found a runed translucent gate. 2809 | D:3 | Identified the +1 scale mail of Duntek {*Corrode Str+4 | Int+3} 2810 | D:3 | Found a runed translucent gate. 2810 | D:3 | Noticed pantherbaby0's ghost (amateur DjFE) 2811 | D:3 | Found a runed translucent gate. 2837 | D:3 | Killed pantherbaby0's ghost 3193 | D:4 | Noticed Robin 3312 | D:4 | Killed Robin 3469 | D:4 | Reached XP level 7. HP: 50/50 MP: 15/15 4272 | D:4 | Found Xawkiem's Distillery. 4281 | D:4 | Bought a potion of curing for 30 gold pieces 4414 | D:5 | Entered Level 5 of the Dungeon 4503 | D:5 | Reached skill level 5 in Stealth 4611 | D:5 | Noticed Prince Ribbit 4622 | D:5 | Killed Prince Ribbit 4623 | D:5 | Reached XP level 8. HP: 57/57 MP: 4/16 5024 | D:5 | Noticed a two-headed ogre 5031 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_ring, minmay_pentomino_o4 D:2: layout_rooms, ebering_ecumenical_altar_rust, kennysheep_generic_room_10, uniq_jessica D:3: layout_basic, grunt_temple_overflow_open, biasface_ghost_orc_armoury, uniq_crazy_yiuf_cottage D:4: layout_cave_pods, serial_shops, shop, uniq_robin D:5: layout_gridville, uniq_prince_ribbit1, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.8 Invocations | 1 2 3 | 3.2 Fighting | 1 2 | 2.9 Short Blades | 1 2 | 2.9 Long Blades | 1 2 | 2.9 Axes | 1 2 | 2.9 Maces & Flails | 1 2 | 2.9 Polearms | 1 2 | 2.9 Staves | 1 2 | 2.9 Slings | 1 2 | 2.9 Bows | 1 2 | 2.9 Crossbows | 1 2 | 2.9 Throwing | 1 2 | 2.9 Armour | 1 2 | 2.9 Shields | 1 2 | 2.9 Unarmed Combat | 1 2 | 2.9 Evocations | 1 2 | 2.9 Hexes | 1 2 | 2.3 Summonings | 1 2 | 2.3 Necromancy | 1 2 | 2.3 Translocations | 1 2 | 2.3 Transmutations | 1 2 | 2.3 Fire Magic | 1 2 | 2.3 Ice Magic | 1 2 | 2.3 Air Magic | 1 2 | 2.3 Earth Magic | 1 2 | 2.3 Poison Magic | 1 2 | 2.3 Dodging | 5 | 5.5 Stealth | 5 | 5.1 Conjurations | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | | 21 | 2 || 23 Bite | | 1 | || 1 Cast: Magic Dart | 68 | 56 | 32 || 156 Searing Ray | | 22 | 14 || 36 Use: Scroll | | | 4 || 4 Stab: Sleeping | | 1 | || 1 Armor: Robe | | 9 | || 9 Leather armour | | 3 | || 3 Dodge: Dodged | 1 | 21 | 4 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5027 | 4965 | 62 | 272 | 4096 | 5 | 1005.4 | Dungeon | 5027 | 4965 | 62 | 272 | 4096 | 5 | 1005.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1286 daAuts D:1: 1142 daAuts D:2: 1043 daAuts D:3: 940 daAuts D:5: 615 daAuts