Dungeon Crawl Stone Soup version 0.27-a0-1200-g94dc6ad4cf (webtiles) character file. Game seed: 5644153668733793091 9 waddelsworth the Conjurer (level 2, 0/20 HPs) Began as a Gnoll Conjurer on May 31, 2021. Slain by a gnoll ... wielding a +0 whip of freezing (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (164 turns). waddelsworth the Conjurer (Gnoll Conjurer) Turns: 164, Time: 00:00:43 Health: 0/20 AC: 3 Str: 6 XL: 2 Next: 16% Magic: 0/7 EV: 12 Int: 17 God: Gold: 13 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 leather armour (worn) Potions b - a potion of heal wounds {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 3d5 1% 2 Dazzling Flash Conj/Hex 32% N/A 16% 3 Fulminant Prism Conj/Hex 8% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 2! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka! You kill the quokka! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! You completely miss the gnoll. The gnoll hits you with a +0 whip of freezing! The gnoll freezes you. You hit the gnoll but do no damage. The gnoll misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip of freezing (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip of freezing. The gnoll freezes you. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip of freezing! You die... ## #?!∆ ... ## ..# .## .###.# ..## #...#b# ...## ...##g##....# #†..#@#....# #..##.##..# #...#(#..# ##..###..# ##......# ### ###.#..# ...### #...## ...# ###.### #.### #...# You could see a gnoll and a bat. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waddelsworth the Gnoll Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 157 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/7 164 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_rooms, minmay_vboxes Action || total -------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 11 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 163 | 163 | 0 | 0 | 116 | 1 | 163.0 | Dungeon | 163 | 163 | 0 | 0 | 116 | 1 | 163.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 163 daAuts