Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 9176706493920188158 639 waddelsworth the Conjurer (level 7, -18/51 HPs) Began as a Gnoll Conjurer on Aug 5, 2021. Was an Initiate of Ashenzari. Demolished by a two-headed ogre (29 damage) ... on level 5 of the Dungeon. The game lasted 00:15:44 (4769 turns). waddelsworth the Conjurer (Gnoll Conjurer) Turns: 4769, Time: 00:15:46 Health: -18/51 AC: 4 Str: 11 XL: 7 Next: 51% Magic: 7/15 EV: 28 Int: 19 God: Ashenzari [......] Gold: 176 SH: 0 Dex: 11 Spells: 14/17 levels left rFire + . . SeeInvis + k - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 leather armour rPois . Reflect . (no helmet) rElec + Harm . p - +0 cloak "Susawugh" {*Corrode +Blink Will+ Str+2} rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ l - amulet "Enlightened Portent" {Acrobat rElec rF+ Regen+ Str+3, Fort, Bglg} (curse) HPRegen 1.17/turn n - ring of see invisible MPRegen 0.14/turn (no ring) @: acrobatic A: fangs 1, strong nose, distributed training a: Renounce Religion, Evoke Blink, Shatter the Chains You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 748 gold pieces. You spent 572 gold pieces at shops. Inventory: Hand Weapons h - a +0 whip of electrocution k - a +1 dagger of venom (weapon) Missiles e - a throwing net Armour i - a +0 leather armour (worn) j - a +0 cloak p - the +0 cloak "Susawugh" (worn) {*Corrode +Blink Will+ Str+2} (You found it on level 4 of the Dungeon) Str: It affects your strength (+2). +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. Jewellery l - the cursed amulet "Enlightened Portent" (around neck) {Acrobat rElec rF+ Regen+ Str+3, Fort, Bglg} (You acquired it on level 1 of the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+3). rF: It protects you from fire. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. It has a curse which improves the following skills: Fortitude: Armour and Shields. Beguiling: Conjurations, Hexes and Translocations. n - a ring of see invisible (left hand) Wands m - a wand of acid (6) Scrolls c - 6 scrolls of teleportation f - 4 scrolls of enchant weapon Potions a - 2 potions of brilliance b - a potion of haste d - a potion of mutation g - 2 potions of attraction o - a potion of flight Skills: + Level 2.5 Fighting + Level 2.5 Short Blades + Level 2.5 Long Blades + Level 2.5 Axes + Level 2.5 Maces & Flails + Level 2.5 Polearms + Level 2.5 Staves + Level 2.5 Slings + Level 2.5 Bows + Level 2.5 Crossbows + Level 2.5 Throwing + Level 2.5(3.0) Armour + Level 5.2 Dodging + Level 4.9 Stealth + Level 2.5(3.0) Shields + Level 2.5 Unarmed Combat + Level 5.6 Spellcasting + Level 7.4(8.0) Conjurations + Level 2.0(2.4) Hexes + Level 2.0 Summonings + Level 2.0 Necromancy + Level 2.0(2.4) Translocations + Level 2.0 Transmutations + Level 2.0 Fire Magic + Level 2.0 Ice Magic + Level 2.0 Air Magic + Level 2.0 Earth Magic + Level 2.0 Poison Magic + Level 2.8 Invocations + Level 2.5 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 50% N/A 5% 3 Fulminant Prism Conj/Hex 12% 3d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Gozag Kikubaaqudgha Okawaru Qazlal Sif Muna Vehumet The Shining One Shops: D:1 ? D:5 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. The two-headed ogre shouts in stereo! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre completely misses you. The two-headed ogre hits you with a +0 giant spiked club!! The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channeling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club. The two-headed ogre closely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre misses you. The two-headed ogre completely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #....<#.#.....##.###.#### #..####.#.....##.# .# #..####.#.....##.# # #.......#.....##.# #....#### .. ####.# #. #.# ######.## #.# #.......####... #.###.####.@O...... #...........#####..# #####.#####........# #)......#####... ######### You could see a two-headed ogre. Vanquished Creatures 2 ogres A centaur (D:3) 2 phantoms (D:4) A scorpion (D:4) A centaur zombie (D:4) 7 adders 3 worms 3 dart slugs An orc (D:5) 4 ball pythons 4 bats 9 endoplasms 3 giant cockroaches 12 goblins 8 hobgoblins 6 jackals A quokka (D:4) A frilled lizard (D:2) 7 kobolds 9 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waddelsworth the Gnoll Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 140 | D:1 | Found Loracamp's Magic Scroll Emporium. 192 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 565 | D:1 | Reached XP level 3. HP: 25/25 MP: 7/9 568 | D:1 | Learned a level 2 spell: Searing Ray 624 | D:1 | Reached skill level 5 in Spellcasting 982 | D:1 | Reached skill level 1 in Invocations 1235 | D:2 | Reached skill level 1 in Fighting 1235 | D:2 | Reached skill level 1 in Short Blades 1235 | D:2 | Reached skill level 1 in Long Blades 1235 | D:2 | Reached skill level 1 in Axes 1235 | D:2 | Reached skill level 1 in Maces & Flails 1235 | D:2 | Reached skill level 1 in Polearms 1235 | D:2 | Reached skill level 1 in Staves 1235 | D:2 | Reached skill level 1 in Slings 1235 | D:2 | Reached skill level 1 in Bows 1235 | D:2 | Reached skill level 1 in Crossbows 1235 | D:2 | Reached skill level 1 in Throwing 1235 | D:2 | Reached skill level 1 in Armour 1235 | D:2 | Reached skill level 1 in Shields 1235 | D:2 | Reached skill level 1 in Unarmed Combat 1235 | D:2 | Reached skill level 1 in Evocations 1325 | D:2 | Reached XP level 4. HP: 32/32 MP: 9/11 1527 | D:2 | Found a broken altar of Ashenzari. 1545 | D:2 | Became a worshipper of Ashenzari the Shackled 1980 | D:3 | Reached skill level 1 in Hexes 1980 | D:3 | Reached skill level 1 in Summonings 1980 | D:3 | Reached skill level 1 in Necromancy 1980 | D:3 | Reached skill level 1 in Translocations 1980 | D:3 | Reached skill level 1 in Transmutations 1980 | D:3 | Reached skill level 1 in Fire Magic 1980 | D:3 | Reached skill level 1 in Ice Magic 1980 | D:3 | Reached skill level 1 in Air Magic 1980 | D:3 | Reached skill level 1 in Earth Magic 1980 | D:3 | Reached skill level 1 in Poison Magic 2130 | D:3 | Noticed an ogre 2134 | D:3 | Killed an ogre 2135 | D:3 | Reached XP level 5. HP: 37/37 MP: 7/12 2291 | D:3 | Found a faded altar of an unknown god. 2332 | D:3 | Noticed a centaur 2335 | D:3 | Killed a centaur 2336 | D:3 | Reached XP level 6. HP: 19/44 MP: 8/13 2617 | D:3 | Found an iron altar of Okawaru. 3048 | D:3 | Reached skill level 5 in Dodging 3465 | D:4 | Identified a scroll of acquirement 3506 | D:4 | Acquired 530 gold pieces 3583 | D:1 | Bought a scroll of acquirement for 572 gold pieces 3583 | D:1 | Acquired the amulet "Poofot" {Acrobat rElec rF+ Regen+ | Str+3} 3726 | D:4 | Found a staircase to the Ecumenical Temple. 3884 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3885 | D:4 | Found a broken altar of Ashenzari. 3885 | D:4 | Found a glowing golden altar of the Shining One. 3885 | D:4 | Found a white marble altar of Elyvilon. 3887 | D:4 | Found a shadowy altar of Dithmenos. 3888 | D:4 | Found a shimmering blue altar of Sif Muna. 3889 | D:4 | Found a stormy altar of Qazlal. 3890 | D:4 | Found a radiant altar of Vehumet. 4100 | D:4 | Reached XP level 7. HP: 50/50 MP: 7/15 4441 | D:4 | Identified the +0 cloak "Susawugh" {*Corrode +Blink Will+ | Str+2} 4681 | D:5 | Entered Level 5 of the Dungeon 4685 | D:5 | Found an opulent altar of Gozag. 4689 | D:5 | Found Gozag's Platinum Reserve. 4761 | D:5 | Noticed a two-headed ogre 4769 | D:5 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic, serial_shops, shop, palyth_stone_intersect D:2: layout_rooms, basic_altar D:3: layout_basic, okawaru_trees_2, ebering_ecumenical_altar_petrified, st_stairs_10, hex_medium, minmay_pentangle D:4: layout_loops_corners, minitemple, minmay_temple_entry_mini_moons, serial_park_tiny_pond D:5: layout_loops_cross, nicolae_gozag_zags_fifth_avenue Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.6 Invocations | 1 2 | 2.8 Fighting | 1 2 | 2.5 Short Blades | 1 2 | 2.5 Long Blades | 1 2 | 2.5 Axes | 1 2 | 2.5 Maces & Flails | 1 2 | 2.5 Polearms | 1 2 | 2.5 Staves | 1 2 | 2.5 Slings | 1 2 | 2.5 Bows | 1 2 | 2.5 Crossbows | 1 2 | 2.5 Throwing | 1 2 | 2.5 Armour | 1 2 | 2.5 Shields | 1 2 | 2.5 Unarmed Combat | 1 2 | 2.5 Evocations | 1 2 | 2.5 Hexes | 1 2 | 2.0 Summonings | 1 2 | 2.0 Necromancy | 1 2 | 2.0 Translocations | 1 2 | 2.0 Transmutations | 1 2 | 2.0 Fire Magic | 1 2 | 2.0 Ice Magic | 1 2 | 2.0 Air Magic | 1 2 | 2.0 Earth Magic | 1 2 | 2.0 Poison Magic | 1 2 | 2.0 Dodging | 5 | 5.2 Stealth | | 4.9 Conjurations | | 7.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 60 | 56 | 4 || 120 Searing Ray | 1 | 18 | 7 || 26 Invok: Curse Item | | 1 | || 1 Use: Scroll | | 2 | || 2 Armor: Leather armour | | 1 | || 1 Dodge: Dodged | 1 | 7 | 5 || 13