Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 9253691628659065810 67 waddelsworth the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Jan 11, 2022. Killed from afar by an orc wizard (5 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:04:43 (2440 turns). waddelsworth the Conjurer (Deep Elf Conjurer) Turns: 2440, Time: 00:04:43 Health: -3/24 AC: 4 Str: 4 XL: 4 Next: 0% Magic: 7/11 EV: 12 Int: 24 God: Gold: 75 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . h - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . j - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... i - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: confused A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. You spent 28 gold pieces at shops. Inventory: Hand Weapons h - a +0 short sword (weapon) Missiles e - 31 poisoned darts Armour i - a +0 pair of boots (worn) j - a +0 leather armour (worn) Scrolls g - a scroll of identify Potions b - 3 potions of heal wounds c - a potion of brilliance {unknown} d - a potion of curing {unknown} f - a potion of haste {unknown} Skills: + Level 0.1 Armour * Level 3.7 Dodging + Level 3.4 Stealth + Level 3.7 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 54% 3d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 21% 3 Fulminant Prism Conj/Hex 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Message History Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! A bat comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat! You kill the bat! You have reached level 4! You feel clever. Okay, then. An orc wizard is nearby! The orc wizard shouts! A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! The gnoll hits you from afar with a +0 spear! The orc wizard points at you and mumbles some strange words. You are confused. You're too confused to cast spells. You're too confused to move! The gnoll hits you from afar with a +0 spear. An orc comes into view. It is wielding a +0 dagger. The orc shouts! The orc moves out of view. The gnoll hits you with a +0 spear. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell at you. The puff of flame hits you. You die... .. ..###### ....... ..o...##### # #.#.....# ####.##)..###.# ......go.# #.# .##..####.## #.##@.......##### #.##............# #.##..###.......##### #.##..# #............ #.##..# #o....[...... #.##..# #.......####. #.##..# #.......####. #.#####.....# #..)......... #.....)....## ##..#.######. You could see an orc wizard, a gnoll and an orc. Vanquished Creatures A gnoll (D:3) A worm (D:2) 2 orcs (D:3) 7 bats 6 endoplasms 2 giant cockroaches (D:2) 5 goblins 3 hobgoblins 5 quokkas (D:1) 7 ball pythons 2 frilled lizards 3 kobolds 7 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waddelsworth the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 340 | D:1 | Learned a level 2 spell: Searing Ray 1366 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1809 | D:2 | Found Tepis's General Store. 2088 | D:2 | Bought a scroll of identify for 28 gold pieces 2433 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 2440 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_corners D:2: layout_basic, serial_shops, nicolae_shop_window_shopping, minmay_between D:3: layout_loops_ring, mainiacjoe_overflow_six_doors_small, item_on_display_a, uniq_purgy Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.7 Stealth | 3 | 3.4 Armour | | 0.1 Spellcasting | | 3.7 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 3 | || 3 Cast: Magic Dart | 62 | || 62 Searing Ray | 15 | || 15 Use: Scroll | 1 | || 1 Stab: Sleeping | 2 | || 2 Armor: Robe | 3 | || 3 Dodge: Dodged | 4 | || 4