waddelsworth Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 2, D:1) 15 bolts (16, -5, D:1) a +0 ring mail (20, -2, D:1) 13 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (3, 13, D:2) a +0 dagger (9, -13, D:2) 14 gold pieces (14, -12, D:2) 27 arrows (25, 20, D:2) a +0 dagger (39, -16, D:2) a +0 robe (41, -13, D:2) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) (43, -13, D:2) a +0 chain mail (46, 26, D:2) a +0 dagger Level 3 of the Dungeon (10, -49, D:3) a +0 dagger (16, -55, D:3) a +0 club (19, -37, D:3) a +0 whip (22, -55, D:3) a +0 dagger a +0 club a +0 club a +0 dagger 5 large rocks (23, -55, D:3) a +0 club a +0 club a +0 giant club a +0 club (25, -55, D:3) a +0 club (25, -16, D:3) a +0 club (27, -33, D:3) a +0 ring mail a +0 hand axe (31, -50, D:3) 5 large rocks (32, -49, D:3) 2 large rocks (34, -27, D:3) a +0 club a +0 scale mail a +0 mace (38, -32, D:3) a +0 dagger (44, -19, D:3) a +0 robe (49, -46, D:3) a +0 club Level 4 of the Dungeon [Shop] Ingiggomp's Weapon Emporium the +10 short sword of Chaos {spect, rF- rN++ Str+7} (992 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+7). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. a +0 hand axe (36 gold) a +0 club (12 gold) a +0 dagger (24 gold) a +0 war axe (42 gold) 5 large rocks (42 gold) a +0 hunting sling (18 gold) (0, 0, D:4) a +0 robe (12, 5, D:4) a +0 ring mail (18, 13, D:4) 20 arrows (19, -4, D:4) 21 bolts (21, -2, D:4) a +0 club (22, -1, D:4) a +0 dagger (22, 3, D:4) a +0 dagger a +0 shortbow 22 arrows (26, -1, D:4) a +0 short sword (26, 3, D:4) a +0 flail a +0 short sword a +0 giant club (34, 8, D:4) a +0 dagger (35, 7, D:4) a +0 short sword (36, -29, D:4) a +0 dagger (36, -11, D:4) a +0 dagger (36, 7, D:4) a +0 dagger (36, 8, D:4) a +0 club (39, 11, D:4) a +0 leather armour (41, 2, D:4) a +0 ring mail (52, 3, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club (11, 30, D:5) 26 arrows (12, -2, D:5) a +0 dagger (18, 30, D:5) 16 arrows (20, 16, D:5) a +0 long sword (27, -1, D:5) 23 bolts (38, 30, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 chain mail of cold resistance a +0 trident (38, 31, D:5) a +0 dagger a +0 robe (48, -2, D:5) 11 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, -4, D:6) a +0 falchion (11, -5, D:6) a +0 spear (16, 10, D:6) an amulet of faith (17, -27, D:6) a +3 short sword of electrocution (18, 8, D:6) a +0 short sword (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (19, 9, D:6) a +0 vampiric whip (still there?) a +0 chain mail (still there?) (22, 2, D:6) a +0 club (still there?) 2 boomerangs of dispersal (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (23, 5, D:6) a +0 short sword (still there?) an orc corpse (still there?) (27, -20, D:6) a +0 flail (35, -27, D:6) a bullfrog corpse (skeletalised by now) (37, -13, D:6) a +1 vampiric scimitar a +0 robe (39, -15, D:6) a +4 falchion a +0 robe a +0 mace a +0 robe a +2 war axe of freezing a +0 robe a +0 short sword a +0 robe (44, -16, D:6) a +0 giant club