waddelsworth Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 11, D:1) a +0 robe (14, -4, D:1) a +0 club (26, 6, D:1) a +0 ring mail (43, -11, D:1) a +0 ring mail Level 2 of the Dungeon (3, 4, D:2) a +0 ring mail (20, 21, D:2) 5 curare-tipped darts (23, 13, D:2) a +0 ring mail (42, -3, D:2) 5 stones (47, 3, D:2) a +0 robe (51, 7, D:2) a +0 dagger Level 3 of the Dungeon (5, -14, D:3) a +0 robe (8, 1, D:3) a +0 sling (10, 13, D:3) a +0 scale mail (14, 25, D:3) a +0 falchion (17, 31, D:3) a +0 mace (25, 4, D:3) a +0 dagger (25, 12, D:3) a +2 vampiric hand axe (40, -6, D:3) a +0 dagger (44, -3, D:3) a +0 short sword (50, 3, D:3) a +0 club Level 4 of the Dungeon [Shop] Qodghoku's Weapon Emporium a +0 club (12 gold) a +0 mace (36 gold) 4 poisoned darts (19 gold) 5 silver boomerangs (90 gold) 8 stones (9 gold) 2 poisoned darts (9 gold) the +7 whip "Ysseal" {chaos, Will+ Int+7 Stlth-} (784 gold) Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+7). Will: It increases your willpower. Stlth: It makes you less stealthy. 3 poisoned darts (14 gold) (2, 0, D:4) a +0 club (6, 32, D:4) a +0 club a +0 leather armour (7, 1, D:4) a +0 leather armour (7, 32, D:4) a +0 flail (10, 29, D:4) a +0 hand axe (10, 31, D:4) a +0 dagger a +0 robe (11, 27, D:4) a +0 club a boomerang (39, 1, D:4) 5 stones (45, 4, D:4) a +0 robe (45, 25, D:4) a +0 giant club (52, -2, D:4) 2 stones (54, 5, D:4) a jackal skeleton (56, 6, D:4) a +0 dagger a +0 sling a goblin skeleton a jackal skeleton (57, 8, D:4) a jackal skeleton a hound skeleton (57, 13, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 leather armour an orc corpse (0, 1, D:5) a +0 club (1, 1, D:5) a +0 falchion of holy wrath (3, 7, D:5) a scroll of poison (5, 3, D:5) a +0 dagger a +0 robe a potion of curing (7, 7, D:5) a +0 vorpal hand axe (unseen)