Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 10365815998378229495 81 waddelsworth the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Dec 21, 2023. Constricted to death by Terence (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:32 (1941 turns). waddelsworth the Conjurer (Octopode Conjurer) Turns: 1941, Time: 00:04:33 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 42% Magic: 0/7 EV: 10 Int: 22 God: Gold: 80 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . m - +0 dagger (drain) rCold . . . (no shield) rNeg . . . e - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: grasped by roots, very slightly contaminated, constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons m - a +0 dagger of draining (weapon) Armour e - a +0 hat (worn) Jewellery i - a ring of ice Scrolls c - a scroll of noise {unknown} g - 2 scrolls of blinking {unknown} h - a scroll of identify {unknown} k - a scroll of immolation {unknown} l - a scroll of poison {unknown} Potions a - a potion of magic b - a potion of curing {unknown} d - a potion of cancellation {unknown} j - a potion of flight {unknown} Skills: + Level 2.8 Dodging - Level 4.0 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 21% 2 Spider Form Tmut/Pois 2% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Anguish Hex/Necr 1% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 flail of holy wrath, wearing a +0 scale mail and carrying a wand of roots (6) (81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 flail of holy wrath, wearing a +0 scale mail and carrying a wand of roots (6) (81% to hit) The searing ray hits Terence! Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is heavily wounded. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +2 flail of holy wrath! The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +2 flail of holy wrath! * * * LOW HITPOINT WARNING * * * You closely miss Terence. You grab Terence. Your squeeze misses Terence. Terence is heavily wounded. You constrict Terence. Terence zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Terence is unaffected. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You hear an angry hiss. You hit Terence but do no damage. You drain Terence. You squeeze Terence, but do no damage. Terence is almost dead. You constrict Terence, but do no damage. Terence closely misses you. The grasping roots constrict you. You die... .÷.÷J..J# ######'## #. ....J)## #. ######## #. ..'....# #.## # ###....#####..### .# .......# .......## .. .......# #.....#.# .......# #...@@.# ..J....######.#.##..# #.....###.....#.###..# ##...####.#####...# ... ##'''###..# ###..# ##. .......#.####### #.# ................ .$. ......##.####... ..# .......#.# ..# You could see Terence (very drained). Vanquished Creatures A jelly (D:2) 5 ball pythons 8 endoplasms 2 giant cockroaches 4 goblins 6 hobgoblins 3 quokkas A bat (D:1) 3 frilled lizards (D:1) 9 kobolds 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waddelsworth the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 427 | D:1 | Learned a level 2 spell: Searing Ray 989 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1777 | D:2 | Reached XP level 4. HP: 7/27 MP: 3/7 1908 | D:2 | Noticed Terence 1940 | D:2 | HP: 1/27 [constriction (4)] 1941 | D:2 | Constricted to death by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, serial_bayou_lake_a D:2: cheibrodos_fertilizer, layout_rooms, serial_shops, shop, basic_altar, minmay_misc_feat_chi, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Dodging | | 2.8 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Tentacles | 2 | 1 || 3 Constrict | 1 | 1 || 2 Dagger | 2 | 3 || 5 Cast: Magic Dart | 60 | 5 || 65 Searing Ray | 4 | 2 || 6 Stab: Sleeping | 1 | || 1 Armour: Skin | | 1 || 1 Dodge: Dodged | 2 | 5 || 7