walterwhite Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 10, D:1) a +0 club (17, 6, D:1) 23 arrows (19, 13, D:1) 2 stones (20, -4, D:1) a +0 dagger (23, 18, D:1) a +0 whip (27, -7, D:1) a +0 dagger (27, -6, D:1) a +0 animal skin (27, 13, D:1) a +0 mace (27, 26, D:1) a +0 ring mail (31, 25, D:1) 22 sling bullets (34, 18, D:1) a +0 dagger (34, 20, D:1) a cursed -3 dagger (45, 11, D:1) a +0 club (46, 7, D:1) 11 stones Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (4, 3, D:2) a +0 club (5, -4, D:2) a +0 club (7, 13, D:2) 19 stones (8, 8, D:2) a +0 leather armour (10, -7, D:2) 17 bolts (12, -7, D:2) a +0 club (13, -15, D:2) 21 stones (15, -23, D:2) 7 boomerangs (15, -5, D:2) a +0 leather armour (25, -23, D:2) a +0 club (33, -25, D:2) a +0 hand axe (34, 16, D:2) a +0 hand axe (39, 6, D:2) 26 bolts (47, 14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 24 sling bullets (1, -4, D:3) a +0 dagger a +0 leather armour (2, -5, D:3) a +0 dagger a +0 robe (2, -4, D:3) a +0 flail (4, 0, D:3) 16 sling bullets (6, -14, D:3) a +0 flail a +0 leather armour (7, -14, D:3) a +0 dagger a +0 robe (7, -11, D:3) a +0 dagger a +0 robe (8, -15, D:3) a +0 trident a +0 leather armour (9, -14, D:3) a +0 club (11, -3, D:3) a +0 robe (12, 7, D:3) a +0 dagger a +0 robe (12, 8, D:3) a +0 flail a +0 leather armour (13, 7, D:3) a +0 spear a +0 scale mail of cold resistance (13, 9, D:3) a +0 club (14, 7, D:3) a +0 dagger a +0 robe (14, 8, D:3) a +0 leather armour (18, 0, D:3) a +0 dagger a cursed -3 whip a +0 chain mail a +0 mace a +0 flail of protection a +0 club a +0 scale mail a +0 scale mail (21, -11, D:3) a +0 dagger (22, 8, D:3) 24 sling bullets (32, -12, D:3) a +0 mace a +0 scale mail (33, -13, D:3) a +0 dagger a +0 robe (33, -11, D:3) a +0 chain mail (35, -2, D:3) 22 sling bullets (39, 7, D:3) a +0 club a +0 hunting sling 17 stones a +0 war axe a +0 morningstar (39, 8, D:3) a +0 dagger a +0 dagger a +2 dagger of electrocution a +0 whip a +0 scale mail (39, 10, D:3) a +0 dagger (42, -12, D:3) a +0 ring mail (46, 14, D:3) a +0 short sword (47, 14, D:3) a +0 whip (48, 15, D:3) a +0 dagger a +0 robe (49, 15, D:3) a +0 hand axe a +0 leather armour (50, 15, D:3) a +0 club (51, 0, D:3) 3 stones (51, 16, D:3) a +0 dagger (52, 1, D:3) a cursed +0 dagger a +0 leather armour Level 4 of the Dungeon [Shop] Bifilu's Armour Emporium a +1 ring mail of cold resistance (160 gold) the cursed +1 scale mail of Mutualism {rElec rPois Slay+2 SInv} (368 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It protects you from poison. It lets you see invisible. It has a curse placed upon it. a cursed +0 helmet (35 gold) a +0 ring mail (40 gold) a +0 shield (45 gold) a +0 chain mail (45 gold) a +0 chain mail (45 gold) the +4 ring mail of Zippo {MR+} (366 gold) It affects your resistance to hostile enchantments. a +2 helmet of see invisible (215 gold) a +0 ring mail (40 gold) (0, 0, D:4) a +0 scythe a +0 robe (1, 19, D:4) a +0 mace (2, -6, D:4) a +0 longbow (5, -27, D:4) 26 stones (8, -31, D:4) a +0 giant club (28, 12, D:4) a +0 whip (30, -24, D:4) a +0 robe (30, 13, D:4) a +2 whip of electrocution a +0 robe (31, 13, D:4) a +0 ring mail a +0 trident 5 boomerangs (33, 13, D:4) a +0 hand axe (34, 13, D:4) a +0 robe a +0 dagger (38, 29, D:4) a +0 dagger a +0 war axe (39, 21, D:4) a +0 trident (41, 29, D:4) a +0 mace (45, -16, D:4) 10 stones (46, -16, D:4) a +0 ring mail (46, 0, D:4) a scroll of random uselessness (48, 19, D:4) a +0 ring mail a +0 flail a +0 leather armour (48, 20, D:4) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 whip (49, 24, D:4) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (50, 5, D:4) a scroll of random uselessness (51, 4, D:4) a +0 cloak Level 5 of the Dungeon [Shop] Lizostucw's General Store a +2 ring mail of cold resistance (273 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a cursed -1 rapier (1 gold) 2 potions of brilliance (104 gold) a +0 trident (45 gold) (0, 0, D:5) 10 stones (6, 4, D:5) 16 stones (8, 12, D:5) an arrow (9, 12, D:5) an arrow (10, 5, D:5) a +0 leather armour a +0 falchion (10, 13, D:5) a +0 shortbow 2 arrows (11, 12, D:5) an arrow (21, 21, D:5) a +0 mace (24, 3, D:5) a +0 scale mail (24, 4, D:5) a +0 dagger (25, 22, D:5) Mohiney's Compendium of Enthralling Battle Magic Spells Type Level Known a - Corona Hexes 1 no b - Confusing Touch Hexes 3 no c - Irradiate Conjuration/Transmutation 5 no d - Summon Mana Viper Hexes/Summoning 5 no e - Freezing Cloud Conjuration/Ice/Air 6 no Trog disapproves of the use of such an item. (28, 24, D:5) 13 arrows (29, 24, D:5) a +0 long sword a +0 leather armour (37, 12, D:5) a +0 short sword a +1 leather armour of poison resistance (38, 12, D:5) a +0 dagger a +1 robe (42, 9, D:5) 16 stones Level 6 of the Dungeon (0, 0, D:6) a cursed -2 giant club (0, 18, D:6) a +0 dagger a +0 robe (1, 20, D:6) a +0 club a +0 dagger a +0 robe (2, 19, D:6) a +0 dagger a cursed +0 ring mail (3, 15, D:6) a +0 spear a +0 spear a +0 leather armour (10, 12, D:6) a +0 club (11, 0, D:6) 15 arrows (13, 2, D:6) 8 bolts (14, 14, D:6) a book of Maledictions (25, 16, D:6) a +4 quarterstaff of chaos a +0 cloak (26, 19, D:6) a +0 mace Level 7 of the Dungeon [Shop] Talaeg's Gadget Emporium a crystal ball of energy (260 gold) a lightning rod (4/4) (520 gold) a wand of polymorph (5) (91 gold) a box of beasts (260 gold) a lamp of fire (520 gold) a fan of gales (520 gold) a lamp of fire (520 gold) a wand of acid (11) (390 gold) a wand of random effects (11) (84 gold) a wand of flame (25) (175 gold) a crystal ball of energy (260 gold) (0, 0, D:7) 28 arrows (1, 1, D:7) a +0 whip (3, 0, D:7) a +0 dagger a +0 robe (3, 34, D:7) 23 arrows (5, 33, D:7) a +0 chain mail (6, 29, D:7) 19 sling bullets (9, 12, D:7) a +0 hunting sling (37, 5, D:7) a +1 hand axe of electrocution (38, 32, D:7) a +0 ring mail (41, 28, D:7) 17 arrows (41, 40, D:7) a scroll of random uselessness Level 8 of the Dungeon (0, 0, D:8) 24 sling bullets (5, 7, D:8) a cursed staff of air (16, 42, D:8) a +0 vampiric short sword (26, -6, D:8) a cursed -2 hand axe (34, 10, D:8) 16 arrows (37, 15, D:8) a +0 flail (37, 16, D:8) a +0 leather armour a cursed -2 whip a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) 12 stones (3, -10, D:9) 4 boomerangs (10, -24, D:9) a +0 falchion (12, -29, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (12, 15, D:9) a +0 giant club a +0 giant spiked club (13, -31, D:9) a +0 dagger 2 boomerangs (13, -30, D:9) a +0 mace a +0 leather armour a +0 trident (16, -21, D:9) a +0 chain mail (17, 19, D:9) 24 arrows (18, 5, D:9) a cursed +0 leather armour (18, 12, D:9) a +0 robe (21, -6, D:9) a +2 chain mail of poison resistance a +0 dire flail (21, 28, D:9) 25 stones (22, -25, D:9) a +0 flail (27, -13, D:9) 10 stones (36, 15, D:9) a +0 ring mail (37, 15, D:9) 4 potions of degeneration (38, -18, D:9) 18 stones (39, 19, D:9) a +0 rapier (44, 19, D:9) a +0 giant club (55, -25, D:9) a +1 hand axe of draining (57, 26, D:9) a +0 club a +0 leather armour (57, 27, D:9) a +1 dagger of protection a +0 robe (58, 25, D:9) a +0 halberd a +0 plate armour a +0 whip a +0 ring mail (63, -9, D:9) a +0 leather armour Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dire flail a +0 dire flail (3, 20, Orc:1) a cursed +0 giant club Level 2 of the Orcish Mines [Shop] Otah Ush's Antique Armour Emporium a +1 helmet of see invisible (462 gold) a cursed -2 scale mail (2 gold) a +0 plate armour (644 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (2724 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 plate armour (644 gold) the +1 chain mail "Esaibyud" {rN++} (756 gold) It greatly protects you from negative energy. a +1 scale mail of cold resistance (448 gold) a +0 plate armour (644 gold) (0, 0, Orc:2) a +0 dagger (unseen) (0, 1, Orc:2) a +0 mace (unseen) (3, 5, Orc:2) a +0 giant club (still there?) an orc corpse (still there?) (5, 4, Orc:2) a +0 trident (5, 5, Orc:2) a +0 mace (unseen) (8, 0, Orc:2) the +0 cloak "Entischib" {rN+ Dex-5 Stlth+} It affects your dexterity (-5). It protects you from negative energy. It makes you more stealthy. (12, -8, Orc:2) 14 gold pieces (13, -13, Orc:2) a large rock 14 gold pieces (13, -11, Orc:2) a large rock (13, -10, Orc:2) a large rock (13, 3, Orc:2) 17 gold pieces (18, -8, Orc:2) a +0 plate armour 7 boomerangs a +1 scimitar of draining (18, -7, Orc:2) a +0 ring mail (19, -7, Orc:2) 2 large rocks a +0 robe a +0 dagger (25, -10, Orc:2) a large rock (27, -2, Orc:2) 14 gold pieces (30, -2, Orc:2) 25 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shield (9, 21, Lair:1) a cursed +0 leather armour (16, 15, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (9, 4, Lair:2) 22 sling bullets (10, -23, Lair:2) a +0 scale mail (19, -18, Lair:2) a +0 chain mail (20, -23, Lair:2) a +0 trident a +6 ring of dexterity a +2 ring of protection an uncursed ring of fire (20, -18, Lair:2) a cursed +0 buckler (25, 5, Lair:2) 16 bolts (27, -19, Lair:2) a +0 leather armour (38, -6, Lair:2) a +0 scale mail (42, 0, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (5, 5, Lair:3) a +0 plate armour (10, 1, Lair:3) an arrow (13, 7, Lair:3) a +0 shortbow 24 arrows (16, -4, Lair:3) 2 arrows (17, -3, Lair:3) an arrow (17, -2, Lair:3) a cursed -3 shortbow 3 arrows (17, -1, Lair:3) an arrow (17, 0, Lair:3) 2 arrows (18, -3, Lair:3) a +0 shortbow a +0 shortbow 39 arrows (18, 1, Lair:3) an arrow (18, 2, Lair:3) an arrow (19, 0, Lair:3) 2 arrows (27, -6, Lair:3) a +0 robe 21 arrows a +0 shortbow (28, -4, Lair:3) an arrow (29, -1, Lair:3) an arrow (37, 1, Lair:3) a +0 scale mail (51, -7, Lair:3) 19 stones (53, -19, Lair:3) 20 bolts (57, -15, Lair:3) 31 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 poisoned darts (2, 1, Lair:4) a poisoned dart (17, -5, Lair:4) a Young Poisoner's Handbook (17, -4, Lair:4) 17 sling bullets (23, -3, Lair:4) 2 potions of magic (25, -22, Lair:4) 27 stones (37, 19, Lair:4) 21 bolts (41, 28, Lair:4) a +0 hand axe a +0 robe (41, 29, Lair:4) a +0 war axe a +0 robe (59, 11, Lair:4) a +0 hand axe a +0 leather armour (59, 12, Lair:4) a +4 antimagic halberd Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (2, 26, Lair:5) 21 arrows (2, 34, Lair:5) 11 sling bullets (10, 12, Lair:5) a potion of degeneration (14, 10, Lair:5) a +4 great mace of protection a +1 chain mail of fire resistance (19, 42, Lair:5) a +0 scale mail (21, 24, Lair:5) a +0 chain mail (21, 43, Lair:5) 18 sling bullets (22, 40, Lair:5) a +0 leather armour (28, 9, Lair:5) an uncursed staff of air {!a} (46, 15, Lair:5) a +2 vorpal shortbow (48, 33, Lair:5) a +0 scale mail (52, 8, Lair:5) a +0 falchion (53, 8, Lair:5) a +0 chain mail (53, 9, Lair:5) 24 stones Level 6 of the Lair of Beasts (8, 7, Lair:6) 4 datura-tipped darts (14, -29, Lair:6) a scroll of random uselessness (14, -26, Lair:6) 20 stones (15, -26, Lair:6) a +0 falchion of flaming (16, -29, Lair:6) an uncursed staff of air {!a} (17, -29, Lair:6) a +2 antimagic morningstar (17, -26, Lair:6) a manual of Fire Magic (31, -43, Lair:6) a +0 hunting sling (31, -31, Lair:6) a +0 robe (31, -19, Lair:6) a +0 helmet (35, -9, Lair:6) a book of Conjurations (37, -13, Lair:6) a +0 leather armour (37, -12, Lair:6) a +0 short sword (38, -9, Lair:6) 12 arrows (40, -7, Lair:6) a +0 short sword of venom (48, -17, Lair:6) a +0 leather armour (50, -22, Lair:6) a +0 great sword