wander Level 1 of the Dungeon (0, 0, D:1) 20 arrows (1, 3, D:1) a +0 club (2, -6, D:1) 18 arrows (5, 1, D:1) a +0 dagger (6, -6, D:1) a cursed -1 club (9, 15, D:1) a +0 ring mail (14, -9, D:1) a +0 club (16, -8, D:1) a +0 robe (23, 7, D:1) 23 bolts (36, -1, D:1) a +0 ring mail (37, 31, D:1) 13 stones (46, -14, D:1) a cursed +0 leather armour (53, 32, D:1) a +0 hunting sling (55, 7, D:1) a +0 club (63, 4, D:1) a +0 chain mail (63, 6, D:1) 16 poisoned needles Level 2 of the Dungeon (3, -28, D:2) a cursed -2 mace (3, 10, D:2) a +0 club (4, -19, D:2) a +0 short sword (8, -16, D:2) a +0 ring mail (10, -20, D:2) a stone (10, -18, D:2) a +0 whip a stone a +0 dagger (11, -20, D:2) a stone (22, 18, D:2) a +0 hunting sling (27, -16, D:2) a +0 short sword a stone (27, 7, D:2) 16 stones (27, 12, D:2) 17 sling bullets (28, 3, D:2) a +0 leather armour (29, -15, D:2) a stone (29, -8, D:2) a +0 dagger (37, -5, D:2) a +1 leather armour of positive energy (43, -14, D:2) a +0 whip of electrocution (48, -23, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (11, 8, D:3) a +0 hand axe (unseen) (12, 7, D:3) a +0 club (unseen)