wheals Level 1 of the Dungeon (5, -23, D:1) a +0 scale mail (6, -9, D:1) a +0 halberd (12, -31, D:1) a +0 club (20, -32, D:1) 18 bolts (24, -8, D:1) a +0 dagger (25, -9, D:1) a cursed +0 ring mail Level 2 of the Dungeon (2, 21, D:2) a potion of degeneration {!q} (4, 30, D:2) a +0 dagger a +0 robe (8, -3, D:2) 21 bolts (12, -7, D:2) a +0 club (15, -17, D:2) a +0 club (15, -6, D:2) a +0 dagger (21, 21, D:2) a +0 whip (21, 24, D:2) a +0 dagger (30, -9, D:2) a +0 robe (31, -2, D:2) a +0 club (42, -2, D:2) a +0 ring mail (44, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, 11, D:3) a +1 whip of flaming (7, -37, D:3) a +0 short sword (13, -37, D:3) a +0 short sword (14, 3, D:3) a +0 club (19, -30, D:3) a +0 club a +0 dagger a +0 robe (34, -4, D:3) a +0 leather armour (35, -11, D:3) a +0 robe a cursed -1 club (37, -10, D:3) a +0 leather armour a +0 war axe (47, -19, D:3) a +0 short sword (49, -5, D:3) a +0 robe a cursed -3 dagger (50, -6, D:3) a +0 chain mail (51, 3, D:3) a +0 dagger (54, -31, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, 4, D:4) 5 arrows (5, -4, D:4) a +0 short sword (8, -6, D:4) a +2 dagger of venom a +0 robe (8, -5, D:4) a +0 hand axe (9, -7, D:4) a +0 dagger a +0 robe (14, 26, D:4) a +0 leather armour a +3 mace (17, 23, D:4) a +0 rapier a +0 leather armour (34, 3, D:4) a scroll of noise (38, 12, D:4) a +0 robe (47, 30, D:4) a +0 giant spiked club (47, 31, D:4) a +0 giant club (48, 31, D:4) an uncursed staff of earth (51, 4, D:4) a +0 robe (56, 35, D:4) a +0 ring mail a +0 short sword (57, 32, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Gonecledgh's Weapon Shoppe a +0 glaive (71 gold) 19 arrows (41 gold) a +0 flail (38 gold) the +4 dagger of Focus {protect, Str+3 Int-2 SInv} (392 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It affects your intelligence (-2). It lets you see invisible. the +8 broad axe "Inueseut" {freeze, *Slow rF+ rC+ Int+2} (734 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from fire. It protects you from cold. It may slow you when you take damage. a +0 spear (33 gold) a +0 war axe (38 gold) a +0 whip (27 gold) a +0 mace (33 gold) 18 arrows (39 gold) a +0 hunting sling (16 gold) (0, 0, D:5) a +0 helmet (4, 9, D:5) a +0 dagger (28, 3, D:5) 8 arrows (34, 41, D:5) a +0 flail (40, 28, D:5) a +0 scale mail (52, 35, D:5) a +0 plate armour (53, 32, D:5) a +0 whip (60, 51, D:5) 12 sling bullets (61, 40, D:5) a +0 leather armour (63, 41, D:5) 17 sling bullets (67, 24, D:5) a +0 dagger a +0 robe (68, 23, D:5) a +0 vorpal flail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, 1, D:6) a jackal skeleton (2, 20, D:6) 17 gold pieces (3, 9, D:6) a +0 club (4, 10, D:6) a +0 hand axe (unseen) (10, 18, D:6) 11 poisoned darts (11, 21, D:6) a potion of curing (14, -8, D:6) 14 gold pieces