Dungeon Crawl Stone Soup version 0.30-a0-587-gfd7c166f36 (webtiles) character file. Game seed: 17289851157703678872 14 willwatts the Magician (level 2, -4/21 HPs) Began as a Djinni Fire Elementalist on Jan 4, 2023. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:12:49 (974 turns). willwatts the Magician (Djinni Fire Elementalist) Turns: 974, Time: 00:12:50 Health: -4/21 AC: 2 Str: 7 XL: 2 Next: 60% Gold: 85 EV: 12 Int: 16 God: SH: 3 Dex: 13 rFire + + + SeeInvis . j - +0 short sword rCold x . . Faith . e - +0 buckler rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.23/turn c - ring of protection from fire MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons f - a +0 club h - a +0 spear i - a +0 dagger j - a +0 short sword (weapon) l - a +0 whip Missiles k - 5 stones Armour a - a +0 robe (worn) e - a +0 buckler (worn) Jewellery c - a ring of protection from fire (left hand) Scrolls d - a scroll of amnesia {unknown} g - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 1.8 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 8% 1 b - Scorch Fire 22% 2d6 12% 2 c - Kindle Blastsparks Fire/Tloc/Air 22% 2d11 24% 3 d - Inner Flame Hex/Fire 11% N/A 24% 3 e - Flame Wave Conj/Fire 11% 2d6 61% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An endoplasm comes into view. The endoplasm quivers. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The endoplasm freezes you. You are frozen! You feel a terrible chill! Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! Your foxfire dissipates! The endoplasm attacks as you move away! You block the endoplasm's attack. The foxfire hits the endoplasm. The endoplasm is severely wounded. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. The endoplasm barely misses you. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #### ...> #..# .. ....##### .# ........# ..# #.# .### #J# .... #@# #### #.# #.# #.# ##.# #..# .# #.## .. #.# #. #.# You could see an endoplasm. Vanquished Creatures 4 endoplasms (D:1) 2 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 15 creatures vanquished. Vanquished Creatures (others) 40 foxfires (D:1) 40 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | willwatts the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | willwatts set off with the following spells memorised: | Foxfire, Scorch, Kindle Blastsparks, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 129 | D:1 | Found a faded altar of an unknown god. 446 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 974 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, chequers_ecumenical_altar_twisty, nicolae_eternal_life Action || total -------------------------++------- Melee: Club || 1 Short sword || 2 Cast: Foxfire || 34 Armor: Robe || 1 Dodge: Dodged || 7 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 972 | 798 | 174 | 0 | 30 | 1 | 972.0 | Dungeon | 972 | 798 | 174 | 0 | 30 | 1 | 972.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 972 daAuts