wintermute Level 1 of the Dungeon (3, 41, D:1) a short sword (14, 32, D:1) a dagger (28, 19, D:1) a +0 dagger (37, 0, D:1) a dagger (47, 28, D:1) 17 stones (53, 43, D:1) a +0 dagger (57, -1, D:1) 20 stones (57, 21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 12, D:2) a +1 hand axe of freezing (4, -23, D:2) a +0 club (12, -30, D:2) a +0 hunting sling (15, -17, D:2) 33 stones (20, -25, D:2) a +0 leather armour (32, 9, D:2) a +0 club (40, 5, D:2) a +0 dagger (42, -20, D:2) a +0 mace (42, -17, D:2) a +0 mace (42, -13, D:2) a +0 mace (43, -16, D:2) a +0 mace (43, -15, D:2) a +2 quarterstaff of chaos a +0 cloak (43, -14, D:2) a +0 mace (44, -12, D:2) a +0 mace (48, 10, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a hunting sling (12, -9, D:3) a spear (23, -8, D:3) a +0 club (24, -6, D:3) 18 stones (25, -23, D:3) a quarterstaff (26, 14, D:3) 12 stones (35, -17, D:3) 18 stones (37, 35, D:3) a short sword (44, 25, D:3) a +0 hand axe (46, 1, D:3) a ring mail (48, 24, D:3) a +0 hand axe a +0 scale mail (50, 9, D:3) a mace (61, -3, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) a short sword (22, 36, D:4) a +1 helmet (24, 17, D:4) a +0 club 5 stones (39, 16, D:4) 2 potions of lignification a +0 flail a +0 hand axe (40, 43, D:4) a +0 dagger a +0 leather armour (47, 15, D:4) a robe Level 5 of the Dungeon (0, 0, D:5) 14 stones (4, 1, D:5) 18 stones (5, -11, D:5) a +0 giant club (18, -18, D:5) a rapier (23, 5, D:5) 3 gold pieces (24, 5, D:5) 3 gold pieces (25, 5, D:5) 18 gold pieces (26, 5, D:5) 2 gold pieces (27, 5, D:5) 9 gold pieces (29, -27, D:5) a spear (46, -2, D:5) 7 stones Level 6 of the Dungeon (1, -11, D:6) a +0 scale mail (2, -33, D:6) 4 large rocks (2, -2, D:6) a +0 club (5, 3, D:6) a +0 scale mail a +0 helmet a +0 club a +0 ring mail a +0 scimitar (6, 4, D:6) a +0 dagger a +0 robe (9, -6, D:6) a leather armour (11, -25, D:6) a +0 short sword a +0 leather armour (14, -23, D:6) a club (15, -6, D:6) a short sword (21, -10, D:6) a +0 falchion a +0 leather armour (34, -6, D:6) an amulet of guardian spirit Level 7 of the Dungeon [Shop] Dozafunu's Antique Weapon Shoppe a quarterstaff (136 gold) a dagger (68 gold) a war axe (119 gold) a falchion (102 gold) a falchion (102 gold) a hunting sling (51 gold) a long sword (119 gold) a falchion (102 gold) a whip (85 gold) a glowing halberd (238 gold) (0, 1, D:7) a +0 leather armour (2, -2, D:7) a +0 leather armour (19, 16, D:7) a +0 quarterstaff a +0 hunting sling (23, -8, D:7) 26 stones (27, -5, D:7) a +4 scimitar a +0 robe (34, 19, D:7) 11 stones (36, 26, D:7) a +0 shortbow (39, 15, D:7) a helmet (48, 28, D:7) a +0 hand axe a +0 leather armour (48, 31, D:7) a +2 leather armour of cold resistance a +0 chain mail a +0 dire flail a +0 robe a +0 dire flail a +0 flail (53, -2, D:7) a +0 spear a +0 robe Level 8 of the Dungeon (7, -22, D:8) a +0 hand axe (20, -5, D:8) a +0 mace a +0 leather armour (25, -2, D:8) a leather armour (25, -1, D:8) a robe (27, -10, D:8) a dagger (30, 21, D:8) a +0 club (31, 21, D:8) a +0 rapier (36, 7, D:8) a +0 short sword (42, 6, D:8) a +0 short sword a +0 leather armour (42, 20, D:8) a +0 dire flail a +0 giant club (43, -12, D:8) a scroll of immolation (43, 6, D:8) a +0 club 40 stones (49, 13, D:8) a robe (58, 28, D:8) a scroll of noise (65, -15, D:8) 8 boomerangs 9 poisoned darts Level 9 of the Dungeon (0, 0, D:9) an amulet of magic regeneration (1, -9, D:9) a +0 club a +0 leather armour a +0 club (2, -10, D:9) a +0 whip a +0 leather armour (2, -9, D:9) a +0 spear (3, -11, D:9) a +0 short sword a +0 club a +2 dagger of venom (4, -12, D:9) a +0 short sword a +0 chain mail a +0 spear (5, -14, D:9) a +0 halberd 12 stones (5, -13, D:9) a +0 dagger a +0 robe (6, -14, D:9) a +0 war axe (7, -14, D:9) a +0 club 3 poisoned darts (19, 7, D:9) a scroll of noise (19, 8, D:9) a +0 war axe (20, 8, D:9) a +0 plate armour (21, -6, D:9) a hunting sling (22, -3, D:9) a +0 flail a +0 club a +0 ring mail (22, -2, D:9) a +0 dagger a +0 robe (23, -15, D:9) 14 stones (23, -6, D:9) 12 gold pieces (23, -2, D:9) a +0 short sword 13 gold pieces a +0 club a +3 hand axe of venom (24, -5, D:9) a +0 robe (24, -2, D:9) a +0 morningstar a +0 chain mail a +0 mace a +0 plate armour (26, -9, D:9) a +0 quarterstaff a +0 shortbow (27, -9, D:9) a potion of lignification (29, -4, D:9) a +0 short sword (30, -2, D:9) a +0 dagger a +0 ring mail (32, 14, D:9) a dagger (34, -15, D:9) a +0 club a +0 ring mail (34, -14, D:9) a +0 whip (still there?) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) (35, -15, D:9) a +0 dagger (still there?) a +0 robe (still there?) (36, -15, D:9) a +0 mace a +0 robe a +0 battleaxe a +0 chain mail (42, 0, D:9) the +0 leather armour of Experimentation {Contam rN+ Str+2 Dex+2} Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. If you switch to wearing this armour, your AC would decrease by 10 (16 -> 6). the Ecumenical Temple