wvc Level 1 of the Dungeon (-9, 4, D:1) 14 arrows of flame (-2, 7, D:1) 18 arrows (-8, 8, D:1) a +0 dagger (-45, 13, D:1) a +0 club (-12, 14, D:1) a stone (-51, 15, D:1) a +0 leather armour (-12, 21, D:1) a stone (-37, 22, D:1) a +0 leather armour (-3, 22, D:1) a +0 club (-41, 23, D:1) a +0 short sword (-37, 23, D:1) a +0 hand axe (-16, 26, D:1) 11 stones (-31, 33, D:1) a +0 whip (-3, 33, D:1) a +0 club (-15, 34, D:1) a +0 plate armour (-37, 35, D:1) 12 sling bullets (-33, 38, D:1) a +0 whip (-36, 48, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (-3, 2, D:2) 14 steel bolts (-28, 5, D:2) a potion of confusion (-19, 7, D:2) 23 stones (-44, 8, D:2) a scroll of random uselessness (-55, 13, D:2) a +0 short sword (-15, 13, D:2) an uncursed amulet of inaccuracy (4, 14, D:2) a +0 leather armour (2, 18, D:2) a +0 scale mail (-54, 19, D:2) a +0 club (-48, 33, D:2) a +0 club Level 3 of the Dungeon (-18, 1, D:3) 17 stones (-32, 9, D:3) 3 stones (-32, 10, D:3) a stone (-47, 12, D:3) a +0 robe (-33, 12, D:3) a +0 hunting sling 13 stones (-25, 13, D:3) a +0 mace a +0 scale mail (-30, 22, D:3) a +0 chain mail a +1 falchion of protection (-13, 22, D:3) a cursed -2 mace (-5, 22, D:3) a +0 short sword (-22, 23, D:3) a +0 plate armour (-24, 26, D:3) a cursed -1 dagger (-23, 26, D:3) a stone (-23, 27, D:3) a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 ring mail (-23, 28, D:3) a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club a +0 mace a +0 club a +0 club a +0 club a +0 club 4 stones (-23, 29, D:3) a +0 spear a +0 hunting sling 15 stones a +0 club a +0 spear a +0 flail (7, 29, D:3) a +0 hunting sling 4 stones (-23, 30, D:3) a +0 club 27 stones a +0 hunting sling (6, 32, D:3) a stone (-10, 33, D:3) a +0 dagger (5, 34, D:3) a stone (5, 35, D:3) a stone (-20, 36, D:3) a sling bullet (-19, 36, D:3) a stone (-19, 38, D:3) a sling bullet (-18, 38, D:3) a stone (-18, 40, D:3) a +0 hunting sling 11 stones (-19, 41, D:3) a +0 hunting sling 27 sling bullets (-30, 43, D:3) a +0 halberd of venom a scroll of random uselessness (-27, 43, D:3) a +0 club (-19, 43, D:3) a stone (-41, 44, D:3) a cursed -2 club (-38, 44, D:3) a +0 club (-35, 44, D:3) 12 arrows (-30, 44, D:3) a +0 club a +0 club (-29, 44, D:3) a +0 club a +0 club (-27, 44, D:3) a +0 hunting sling 21 stones (-19, 44, D:3) a stone (-8, 44, D:3) a +0 club (-2, 44, D:3) 25 arrows (-41, 45, D:3) a +0 club (-39, 45, D:3) a stone (-30, 45, D:3) a +0 club (3, 45, D:3) a stone (-41, 46, D:3) a cursed -2 club (-18, 46, D:3) a cursed +0 hunting sling 23 stones (-14, 46, D:3) 2 stones (-4, 46, D:3) a +0 club (1, 46, D:3) a +0 club a +0 club 20 stones (-43, 47, D:3) 13 stones (-1, 47, D:3) a +0 spear (1, 47, D:3) a +0 club (-5, 48, D:3) a +0 club (-3, 48, D:3) a +0 hunting sling 23 stones (-2, 48, D:3) 2 stones (1, 48, D:3) a +0 club a +0 club (2, 48, D:3) a stone (3, 48, D:3) a stone (4, 48, D:3) a stone (5, 48, D:3) a stone (6, 48, D:3) a stone (-7, 49, D:3) 2 stones (-6, 49, D:3) 2 stones (-4, 49, D:3) a +0 hunting sling 4 stones (-3, 49, D:3) a +0 club a cursed +0 hunting sling 13 stones (3, 49, D:3) a stone (7, 49, D:3) a stone (-38, 50, D:3) a +0 hunting sling 17 stones (-33, 50, D:3) a +0 hunting sling 22 sling bullets a +0 robe (-32, 50, D:3) 2 stones (-31, 50, D:3) a stone (-26, 50, D:3) a sling bullet a cursed -2 club (-10, 50, D:3) a +0 club (-8, 50, D:3) 3 stones a +0 club a +0 club (5, 50, D:3) a stone (-25, 51, D:3) a +0 spear (-9, 51, D:3) a +0 club Level 4 of the Dungeon [Shop] Aboamev's Antique Weapon Shoppe a +0 short sword (54 gold) a +2 antimagic hand axe (54 gold) a +0 falchion (54 gold) a +0 dagger (36 gold) a +0 cutlass of venom (72 gold) a +0 war axe (63 gold) a +0 short sword (54 gold) a +0 great mace (117 gold) the +2 executioner's axe "Twuajap" {freeze, *Rage rElec rC+ MR++ SInv} (270 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It enhances your eyesight. It may make you go berserk in combat. (0, 0, D:4) a +0 club an orc skeleton (9, 6, D:4) a +0 helmet (2, 7, D:4) a +0 giant spiked club