xaverseltsam Level 1 of the Dungeon (12, -2, D:1) 5 stones a +0 dagger (12, 11, D:1) a +0 short sword (16, 9, D:1) a staff of death (20, 25, D:1) a +0 whip (25, -2, D:1) a +0 robe (27, 0, D:1) a stone (27, 21, D:1) a +0 helmet (30, 1, D:1) a +0 pair of boots (32, -4, D:1) a +0 dagger (39, 3, D:1) a +0 leather armour (42, 0, D:1) 4 stones a +0 dagger (47, 34, D:1) a +0 sling (53, 28, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (1, 23, D:2) 4 stones (29, 28, D:2) a +0 dagger (31, 4, D:2) a +0 club a stone (37, 22, D:2) a +0 ring mail (38, 27, D:2) a +0 dagger (41, -2, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Mikhluntu's Jewellery Boutique a +6 ring of intelligence (396 gold) a +5 ring of evasion (396 gold) a ring of ice (275 gold) the ring "Ekeucunt" {Fly rPois Dex+6} (542 gold) [ring of dexterity] Dex: It affects your dexterity (+6). rPois: It protects you from poison. Fly: It grants you flight. a ring of wizardry (330 gold) a ring of resist corrosion (220 gold) an amulet of regeneration (330 gold) a ring of fire (275 gold) (0, 0, D:3) a hobgoblin corpse (4, -4, D:3) a giant cockroach corpse (4, -1, D:3) a scroll of amnesia (4, 2, D:3) an adder corpse (10, 19, D:3) a +0 ring mail (14, 11, D:3) a +0 dagger (21, 18, D:3) the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. (22, 17, D:3) a +0 club (25, -3, D:3) a +0 whip a kobold corpse (27, -3, D:3) a hound corpse