xgamer67 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (-33, 2, D:1) a +0 short sword (17, 2, D:1) a +0 large shield (-17, 4, D:1) a +0 short sword (-24, 5, D:1) 33 sling bullets (-22, 5, D:1) a +0 club (-1, 18, D:1) a +2 mace of holy wrath (-25, 23, D:1) a stone (20, 23, D:1) a +0 scale mail (17, 24, D:1) a stone (18, 24, D:1) a stone (19, 28, D:1) a +0 cloak (20, 29, D:1) a stone (-1, 32, D:1) a cursed +0 club (-26, 36, D:1) 5 stones (32, 41, D:1) a +0 dagger (-18, 44, D:1) a +0 dagger a +0 club (-27, 47, D:1) a +2 dagger (-24, 47, D:1) a stone Level 2 of the Dungeon (1, 0, D:2) a +0 whip (3, 0, D:2) a stone (6, 0, D:2) a stone (7, 0, D:2) a stone (6, 1, D:2) a +0 dagger (-29, 3, D:2) a +0 robe (-23, 3, D:2) a +0 dagger a +0 hunting sling 25 stones (-23, 5, D:2) a stone (-15, 6, D:2) 20 stones (-26, 9, D:2) a stone (-23, 9, D:2) 2 stones (-7, 9, D:2) a +0 pair of gloves (9, 21, D:2) a +0 ring mail (-23, 22, D:2) a +0 leather armour (-31, 27, D:2) a +0 dagger (23, 27, D:2) a +0 club (17, 29, D:2) 9 stones (10, 30, D:2) 25 stones (4, 33, D:2) 10 stones (-18, 40, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (-20, 1, D:3) 20 stones (-28, 2, D:3) 8 stones (9, 5, D:3) a +0 mace (-3, 12, D:3) 5 stones a +0 club (-32, 20, D:3) a +0 plate armour (5, 21, D:3) 23 arrows (-26, 22, D:3) a +0 mace (-4, 24, D:3) a cursed +0 leather armour (-2, 24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a cursed -1 leather armour (1, 0, D:4) a +0 whip (1, 1, D:4) a +0 whip (0, 2, D:4) a +0 hand axe a +0 scale mail (-28, 3, D:4) 15 bolts (-21, 4, D:4) a +0 whip a +0 robe (10, 10, D:4) a cursed -1 shortbow (-12, 17, D:4) the +1 leather armour of the Lonely Beds {*Confuse rElec rF+} It protects you from fire. It insulates you from electricity. It may confuse you when you take damage. (4, 20, D:4) a +0 giant club (-21, 28, D:4) a +0 leather armour a +0 hand axe (2, 28, D:4) 15 arrows of dispersal (-23, 29, D:4) a +0 robe a +0 dagger (-26, 30, D:4) a +0 hand axe (-27, 31, D:4) a +2 leather armour of cold resistance a +0 hand axe (-22, 31, D:4) 12 silver sling bullets (-27, 32, D:4) a +0 robe a +0 dagger a +0 mace (-17, 36, D:4) a +0 giant spiked club (-1, 41, D:4) a +0 robe a +0 dagger (-18, 42, D:4) 23 stones (2, 42, D:4) a +0 robe a +0 dagger (3, 42, D:4) a +0 mace a +0 robe a +3 dagger a +0 dagger a +0 robe a +0 dagger a +0 short sword a +0 dagger (4, 42, D:4) a +0 scale mail a +0 short sword (-23, 49, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 16 bolts (-31, 2, D:5) 16 stones (-4, 6, D:5) a +1 whip of freezing a +0 leather armour a +0 dagger a +0 robe (-36, 13, D:5) a +0 club a +0 leather armour (-8, 16, D:5) a +0 quarterstaff (5, 17, D:5) a +0 robe a +0 dagger (3, 18, D:5) a +0 hand axe a +0 short sword a +0 hand axe (-36, 21, D:5) 25 arrows a +0 shortbow (-24, 25, D:5) a +0 flail (-25, 26, D:5) a +0 chain mail (-23, 26, D:5) a +0 dagger (-34, 27, D:5) 20 stones (-24, 27, D:5) a +0 club (-38, 28, D:5) a +0 scale mail (-6, 39, D:5) a +0 trident (-11, 45, D:5) 19 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 chain mail a +3 falchion a +0 ring mail (-37, 11, D:6) a book of Flames (-40, 14, D:6) 16 sling bullets (-26, 14, D:6) a +0 club (-47, 16, D:6) a +0 ring mail (-11, 17, D:6) 2 potions of poison (-7, 18, D:6) a stone (-9, 19, D:6) 3 stones (5, 19, D:6) a +0 club (-34, 20, D:6) 2 stones (-30, 20, D:6) a stone (-29, 20, D:6) a stone (-27, 20, D:6) a +0 long sword a stone (-11, 20, D:6) a stone (-8, 20, D:6) 2 stones a cursed -1 robe a +0 leather armour a +0 hand axe (-7, 20, D:6) a +0 robe a +0 dagger (-34, 21, D:6) an uncursed staff of summoning (-9, 21, D:6) a stone a +0 robe a +0 dagger (7, 21, D:6) 5 stones (-16, 22, D:6) a stone (-9, 22, D:6) a stone (-29, 23, D:6) 19 sling bullets (-14, 23, D:6) a scroll of random uselessness (-11, 24, D:6) a +0 club a +0 hunting sling (-15, 25, D:6) a stone (-16, 27, D:6) 3 stones (-15, 29, D:6) a +0 ring mail 5 stones (-24, 32, D:6) a +0 robe (-40, 36, D:6) a +0 club (-12, 39, D:6) a stone (-7, 39, D:6) a +0 whip (-32, 43, D:6) a stone (-32, 44, D:6) a stone (-12, 44, D:6) a +0 club (-31, 46, D:6) a stone Level 7 of the Dungeon [Shop] Uheusaoq's Weapon Emporium the +3 mace of Gicy {freeze, rElec rF- Str+2 SInv} (429 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. a +4 giant spiked club (286 gold) a +0 rapier (48 gold) a +0 mace (36 gold) the +1 great mace of the Kidney {speed, Int+2} (428 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+2). a +0 hand crossbow (42 gold) a +0 flail of distortion (128 gold) a +0 shortbow (36 gold) a +0 spear (36 gold) (0, 0, D:7) a +0 dagger a stone (-31, 1, D:7) a wand of random effects (27) (-21, 4, D:7) a wand of slowing (23) (7, 4, D:7) a +0 robe (-17, 6, D:7) a +0 short sword (18, 8, D:7) a book of Fire a +0 short sword (-24, 13, D:7) a +0 short sword (-14, 14, D:7) a +0 hand axe a +0 ring mail (-23, 15, D:7) a +0 robe a +4 dagger of venom (-18, 19, D:7) a +0 short sword a +0 blowgun (-8, 19, D:7) 17 sling bullets (-37, 20, D:7) a +0 club (-14, 21, D:7) a +0 glaive (-13, 22, D:7) a cursed -2 dagger (-34, 23, D:7) a +0 short sword a +0 short sword a +0 short sword a +0 blowgun a cursed -3 club a +0 club a cursed -3 short sword a +0 whip a +0 dagger a +0 short sword 18 stones (-19, 24, D:7) a +0 club (-25, 26, D:7) 2 stones (-29, 28, D:7) 4 stones (-24, 29, D:7) a +0 dagger (-23, 29, D:7) a +0 club (-22, 29, D:7) a +0 plate armour a +0 long sword (-22, 30, D:7) a +0 whip (-32, 31, D:7) a +0 short sword (-30, 32, D:7) a +0 giant club (-29, 39, D:7) a cursed -3 giant club (-29, 42, D:7) 11 stones (-31, 43, D:7) a cursed +0 leather armour Level 8 of the Dungeon (9, 7, D:8) a +0 dagger a +0 robe (16, 7, D:8) 19 stones (26, 12, D:8) a +0 giant club a +0 giant spiked club (37, 18, D:8) 5 large rocks (-12, 25, D:8) a +0 short sword 29 stones a +0 chain mail (10, 26, D:8) an arrow (12, 26, D:8) 14 arrows a +0 shortbow (-13, 27, D:8) a stone (4, 27, D:8) a wand of draining (0) a wand of random effects (25) a +0 scimitar a +0 robe a +0 dagger (-6, 28, D:8) a +0 chain mail a +0 leather armour a +3 hand axe a +0 war axe a +0 club (-5, 28, D:8) a +0 plate armour (11, 28, D:8) 11 arrows (-12, 29, D:8) a stone (-6, 29, D:8) a +0 whip (6, 30, D:8) a +0 cloak a +0 short sword a scroll of vulnerability (7, 30, D:8) a +0 leather armour a +0 club (-14, 40, D:8) 16 arrows (18, 40, D:8) 7 arrows a +0 shortbow (-5, 42, D:8) a +0 club (5, 43, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 19 arrows (-32, 1, D:9) a +0 halberd (-31, 1, D:9) a +0 whip a +0 spear (-2, 1, D:9) a +0 shortbow 19 arrows (-35, 3, D:9) 16 arrows (-24, 12, D:9) the +4 robe of the Vaults {rElec} It insulates you from electricity. (-22, 13, D:9) a +0 war axe (-43, 42, D:9) a +0 leather armour (-42, 42, D:9) a +0 dagger a +0 robe (-11, 42, D:9) 14 stones (-47, 43, D:9) a +0 club (-46, 43, D:9) a +0 dagger a +0 robe (-15, 49, D:9) a +0 robe a +0 dagger a +0 dagger a +0 robe (-19, 50, D:9) a +0 leather armour a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 robe (24, 0, D:10) a +0 leather armour (44, 5, D:10) a +0 flail a +0 leather armour (45, 5, D:10) a +0 short sword (45, 8, D:10) a +0 club a +0 ring mail (44, 11, D:10) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 stones (-2, 3, Lair:1) a spiny frog corpse (-23, 7, Lair:1) a crocodile corpse (-27, 10, Lair:1) a scroll of teleportation (-18, 11, Lair:1) 15 stones (-20, 21, Lair:1) a +0 falchion (-13, 21, Lair:1) a +0 plate armour (-3, 26, Lair:1) 20 stones