Dungeon Crawl Stone Soup version 0.14.0-18-g0341e45 (webtiles) character file. 128 yahmik the Ducker (level 2, 0/13 HPs) Began as a Felid Monk on Apr 19, 2014. Slain by a jackal (1 damage) ... on Level 1 of the Dungeon. The game lasted 00:03:31 (681 turns). yahmik the Ducker (Felid Monk) Turns: 681, Time: 00:03:31 HP 0/13 AC 1 Str 7 XL: 2 Next: 96% MP 3/3 EV 20 Int 11 God: Gold 100 SH 0 Dex 18 Spells: 0 memorised, 1 level left Lives: 0, deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . Conserve . (shield unavailable) rPois . rCorr . (helmet unavailable) rElec . rRot . (cloak unavailable) SustAb . . Spirit . (gloves unavailable) rMut . Warding . (boots unavailable) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: quick, not resistant to hostile enchantments, quite stealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, jump 1 a: Jump Attack You were on level 1 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 100 gold pieces. Inventory: Comestibles b - a meat ration Scrolls a - a scroll of enchant weapon II {unknown} c - a scroll of remove curse {unknown} d - a scroll of amnesia {unknown} e - 2 scrolls of blinking {unknown} g - a scroll of magic mapping {unknown} Skills: + Level 2.0 Fighting + Level 4.7 Dodging + Level 2.9 Stealth * Level 3.6 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. You can jump attack at a short distance. Message History The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal is no longer bleeding. The jackal misses you. The jackal barely misses you. You scratch the jackal. You kill the jackal! You scratch the jackal. The jackal begins to bleed from its wounds! The jackal is moderately wounded. The jackal misses you. The jackal barely misses you. You scratch the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You barely miss the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal bites you. You die... ............# #..##........ ..........#.###..)......... ###...#####.....%#####.... #.≈P....((.####......... #P≈P≈≈≈.##### #.######.# #P≈P♣≈≈P.# #.# #P♣♣♣♣≈≈≈.######.# P≈ ♣♣P≈P##...#.# ≈≈ P≈≈.# #.@# P≈ ♣P≈#. ##h# ≈≈ ≈≈...( #.......>.. ≈ PP. ##.###.### .## # You could see a jackal (bleeding). Vanquished Creatures An ooze (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 4 kobolds (D:1) 2 bats (D:1) 2 giant cockroaches (D:1) 7 giant newts (D:1) A goblin (D:1) 4 rats (D:1) 2 plants (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | yahmik, the Felid Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 2/2 286 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/3 681 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 179 Use: Potion || 1 Stab: Sleeping || 5 Distracted || 1