yahmik Level 1 of the Dungeon (0, 0, D:1) a +0,+0 mace (-16, 1, D:1) a +0,+0 club (-23, 8, D:1) a +0,+0 club (-21, 10, D:1) a +0,+0 club (9, 14, D:1) a +0,+0 hand axe (12, 14, D:1) 3 darts (0, 15, D:1) a +1,+2 dagger (-17, 17, D:1) 17 arrows (-22, 18, D:1) 14 stones (-20, 22, D:1) a +0,+0 sling (-19, 32, D:1) a +0,+0 short sword (1, 39, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (-6, 1, D:2) a +0,+0 club (1, 5, D:2) 23 darts (26, 9, D:2) 19 arrows (2, 12, D:2) a +0,+0 club (23, 12, D:2) a +2,+1 dagger of venom (-13, 17, D:2) 13 darts of dispersal (18, 19, D:2) 22 bolts (26, 20, D:2) a +0,+0 club a +0 robe (-8, 23, D:2) a +1,+1 spear (7, 24, D:2) a +0,+0 dagger (19, 24, D:2) 27 sling bullets (10, 32, D:2) a +0 leather armour (18, 34, D:2) a +0,+0 club (17, 35, D:2) a +0,+0 sling Level 3 of the Dungeon (0, 0, D:3) 12 arrows of dispersal (-10, 13, D:3) a +0 blowgun 10 poisoned needles (-10, 14, D:3) 2 poisoned needles (-10, 16, D:3) a poisoned needle (-10, 17, D:3) a poisoned needle (-11, 18, D:3) a poisoned needle (-21, 21, D:3) a scroll of noise (29, 21, D:3) a +0 ring mail (-6, 22, D:3) a +0,+0 club (22, 29, D:3) 14 sling bullets (-20, 34, D:3) a +0,+0 sling (-1, 37, D:3) a +0,+0 short sword (2, 39, D:3) 19 stones (-15, 45, D:3) a cursed -1,-2 dagger a +0 leather armour (12, 46, D:3) a +0,+0 club (14, 47, D:3) a +0,+0 short sword Level 4 of the Dungeon [Shop] Khagadgh's General Store a wand of slowing (11) (135 gold) 16 arrows (44 gold) a wand of flame (8) (70 gold) 15 sling bullets of frost (252 gold) a potion of haste (98 gold) a potion of curing (28 gold) the +6,+3 scimitar of Bicsoeva {flame, Str+1} (522 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+1). a book of Unlife (910 gold) (0, 0, D:4) 14 sling bullets (-31, 2, D:4) a +0 robe (-48, 8, D:4) a +1 scale mail a +0,+0 club (-38, 8, D:4) a +0,+0 crossbow (-63, 9, D:4) a +0 ring mail (-60, 11, D:4) 15 darts (-11, 16, D:4) 24 bolts (-55, 17, D:4) a +0,+2 dagger a +0,+0 dagger a +0,+0 hand axe a +0 leather armour (-23, 17, D:4) 16 darts (-54, 18, D:4) a +1,+0 flail a +0 leather armour (-63, 21, D:4) a potion of paralysis (-52, 21, D:4) 24 bolts (-48, 21, D:4) 11 poisoned needles (-4, 28, D:4) a +0,+0 short sword (-58, 29, D:4) a +0,+0 cutlass (-10, 39, D:4) a cursed +0 ring mail a +0,+0 mace (-10, 41, D:4) 11 poisoned needles a +0,+0 club a +2 blowgun (-42, 42, D:4) a cursed -2,-2 dagger (-21, 43, D:4) a +0,+0 club (-28, 47, D:4) a +0 scale mail Level 5 of the Dungeon (-1, 3, D:5) a +0,+0 giant club (5, 6, D:5) 16 stones (30, 11, D:5) a +0,+0 giant club (47, 12, D:5) 3 arrows (33, 13, D:5) a +0,+0 war axe (47, 13, D:5) an arrow (47, 14, D:5) an arrow (47, 15, D:5) an arrow (15, 17, D:5) 28 darts (19, 20, D:5) a +0,+0 giant spiked club (35, 21, D:5) a +2,+1 sling of flame (37, 22, D:5) 17 poisoned needles (36, 23, D:5) the cursed -4 ring mail of Monotheism {Int+3 Acc-4} It affects your intelligence (+3). It affects your accuracy with ranged weapons and melee attacks (-4). It has a curse placed upon it. a scroll of identify (28, 24, D:5) a +0,+0 spear (4, 26, D:5) 20 sling bullets (44, 33, D:5) a +0,+0 club (41, 42, D:5) a +0,+0 trident (42, 43, D:5) a +0,+0 spear (27, 44, D:5) a cursed +0 scale mail (13, 45, D:5) a cursed -1,-1 dagger Level 6 of the Dungeon (0, 0, D:6) a book of Battle (35, 1, D:6) a +0,+0 bow 10 arrows (35, 2, D:6) an arrow (35, 3, D:6) an arrow (35, 4, D:6) an arrow a +0 robe (35, 5, D:6) an arrow (26, 7, D:6) the cursed +2,-1 falchion "Neifag" {vamp, rPois Str-3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-3). It protects you from poison. It has a curse placed upon it. (22, 18, D:6) 13 stones (20, 27, D:6) a +0,+0 club (22, 30, D:6) a book of Spatial Translocations 2 darts (28, 35, D:6) a +0,+0 trident Level 7 of the Dungeon (0, 0, D:7) a +0,+0 sling (13, 6, D:7) 11 darts (41, 10, D:7) a +0,+0 hand axe a +0 leather armour (39, 12, D:7) a +0,+2 short sword (40, 12, D:7) a +0,+2 dagger a +0 robe (19, 15, D:7) a +2,+1 trident (28, 18, D:7) a +0 helmet (-3, 20, D:7) a +0,+0 giant spiked club a throwing net (2, 27, D:7) a +0,+1 dagger (42, 28, D:7) a +0,+0 dagger a +0 scale mail (28, 29, D:7) a cursed -2,-1 club a +0 leather armour (29, 29, D:7) a +0,+0 dagger a +0 ring mail of cold resistance (28, 30, D:7) a +1,+1 flail (15, 31, D:7) a cursed +0 plate armour (36, 42, D:7) a +1,+0 anti-magic dagger (34, 48, D:7) a +0,+0 longbow (44, 49, D:7) 19 arrows Level 8 of the Dungeon (0, 0, D:8) 19 darts (21, 2, D:8) a cursed -1,-3 giant club a +0,+0 giant spiked club (7, 3, D:8) a +0,+0 dagger (24, 3, D:8) a cursed +0,+0 club (-2, 4, D:8) a potion of agility (2, 4, D:8) a +0,+0 giant club a +0,+0 giant spiked club a +0 robe (3, 4, D:8) a cursed +0,+1 falchion a +0 robe a +3,+3 dagger a +0 robe a cursed +3,+1 scimitar of freezing a +0 robe (4, 4, D:8) a cursed +3,+1 battleaxe a +0 robe (5, 4, D:8) a hound corpse (skeletalised by now) (30, 6, D:8) a +0,+0 bow (32, 8, D:8) a +1,+1 spear (34, 11, D:8) a +0,+0 giant club (18, 24, D:8) a quokka corpse (19, 24, D:8) a +0,+0 club (20, 24, D:8) a wand of magic darts (8) (33, 25, D:8) 15 poisoned bolts (20, 37, D:8) 21 stones the Ecumenical Temple