ymhsbmbesitwf Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (9, -29, D:1) a +0 short sword (12, -22, D:1) a bat skeleton (17, -8, D:1) a stone a +0 whip a bat corpse (skeletalised by now) (17, 14, D:1) a +0 leather armour (19, 8, D:1) a bat corpse (20, -5, D:1) a +0 ring mail (21, -20, D:1) a +0 dagger (22, -2, D:1) a rat corpse (skeletalised by now) (22, 7, D:1) a +0 ring mail (27, -22, D:1) 5 stones a +0 dagger a kobold skeleton (31, -17, D:1) a hobgoblin skeleton (34, -9, D:1) a +0 robe (42, -29, D:1) a +0 dagger (42, -17, D:1) a +0 plate armour (42, 3, D:1) a hobgoblin skeleton (45, -2, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 12 gold pieces (1, -10, D:2) the +1 plate armour of the Barber Surgeon {Harm Regen+ Str+2 Stlth-} Str: It affects your strength (+2). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. (unseen) (2, -14, D:2) a +0 long sword (2, -6, D:2) a ball python corpse (2, 10, D:2) a +0 club (3, 9, D:2) a potion of magic (4, -1, D:2) 8 gold pieces (7, 17, D:2) a +0 dagger a kobold corpse (skeletalised by now) (9, 18, D:2) a +0 short sword (11, 5, D:2) a +0 ring mail (12, 13, D:2) a scroll of amnesia (22, 3, D:2) a +0 club (23, 2, D:2) 2 potions of degeneration (34, 15, D:2) a scroll of poison (34, 22, D:2) 6 gold pieces (39, 18, D:2) a potion of curing (41, 20, D:2) a +0 whip